minor (commento)
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vcg/complex/trimesh/update
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@ -185,8 +185,7 @@ static void VertexBorderFlag( UpdateMeshType &m, Color4b BorderColor=Color4b::Bl
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}
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/// This function colores the face of a mesh randomly.
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/// The feature bit is used to color polygonal faces uniformly
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/// The faux bit is used to color polygonal faces uniformly
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static void MultiFaceRandom( UpdateMeshType &m)
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{
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FaceIterator fi;
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