more appropriate function names, licence updated, comment added
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@ -1,24 +1,31 @@
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/*#***************************************************************************
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* Geodesic.h o o *
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* o o *
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* Visual Computing Group _ O _ *
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* IEI Institute, CNUCE Institute, CNR Pisa \/)\/ *
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* /\/| *
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* Copyright(C) 1999 by Paolo Cignoni, | *
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* All rights reserved. \ *
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/****************************************************************************
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* VCGLib o o *
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* Visual and Computer Graphics Library o o *
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* _ O _ *
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* Copyright(C) 2004 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* Permission to use, copy, modify, distribute and sell this software and *
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* its documentation for any purpose is hereby granted without fee, provided *
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* that the above copyright notice appear in all copies and that both that *
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* copyright notice and this permission notice appear in supporting *
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* documentation. the author makes no representations about the suitability *
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* of this software for any purpose. It is provided "as is" without express *
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* or implied warranty. *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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***************************************************************************#*/
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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/*#**************************************************************************
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History
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$Log: not supported by cvs2svn $
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Revision 1.6 2008/01/12 19:07:05 ganovelli
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Recompiled from previous out of date version. Still to revise but working
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Revision 1.5 2005/12/13 17:17:19 ganovelli
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first importing from old version. NOT optimized! It works with VertexFace Adjacency even over non manifolds
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@ -36,6 +43,18 @@
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#include <list>
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#include <functional>
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/*
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class for computing approximated geodesic distances on a mesh.
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basic example: farthest vertex from a specified one
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MyMesh m;
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MyMesh::VertexPointer seed,far;
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MyMesh::ScalarType dist;
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vcg::Geo<MyMesh> g;
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g.FarthestVertex(m,seed,far,d);
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*/
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namespace vcg{
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template <class MeshType>
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class Geo{
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@ -92,7 +111,7 @@ class Geo{
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std::vector<VertDist> frontier;
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MeshType::VertexIterator ii;
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std::list<typename MeshType::VertexPointer> children;
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typename MeshType::VertexPointer curr,fartest,pw1;
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typename MeshType::VertexPointer curr,farthest,pw1;
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std::list<typename MeshType::VertexPointer>::iterator is;
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std::deque<typename MeshType::VertexPointer> leaves;
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std::vector <std::pair<typename MeshType::VertexPointer,typename MeshType::ScalarType> > expansion;
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@ -225,7 +244,7 @@ class Geo{
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if(isLeaf){
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if(d_curr > max_distance){
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max_distance = d_curr;
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fartest = curr;
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farthest = curr;
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}
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}
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@ -250,7 +269,7 @@ class Geo{
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delete TD;
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return fartest;
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return farthest;
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}
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@ -258,12 +277,12 @@ class Geo{
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public:
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/*
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Given a mesh and a vector of pointers to vertices (sources), assigns the approximated geodesic
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distance from the cloasest source to all the mesh vertices and returns the pointer to the fartest.
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distance from the cloasest source to all the mesh vertices and returns the pointer to the farthest.
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Note: update the field Q() of the vertices
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*/
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void FartestPoint( MeshType & m,
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void FartestVertex( MeshType & m,
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std::vector<typename MeshType::VertexPointer> & fro,
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typename MeshType::VertexPointer & fartest,
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typename MeshType::VertexPointer & farthest,
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ScalarType & distance){
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std::vector<typename MeshType::VertexPointer>::iterator fi;
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for( fi = fro.begin(); fi != fro.end() ; ++fi)
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fr.push_back(VertDist(*fi,-1));
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fartest = Visit(m,fr,distance,false);
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farthest = Visit(m,fr,distance,false);
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}
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/*
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Given a mesh and a pointers to a vertex-source (source), assigns the approximated geodesic
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distance from the vertex-source to all the mesh vertices and returns the pointer to the fartest
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distance from the vertex-source to all the mesh vertices and returns the pointer to the farthest
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Note: update the field Q() of the vertices
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*/
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void FartestPoint( MeshType & m,
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void FartestVertex( MeshType & m,
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typename MeshType::VertexPointer seed,
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typename MeshType::VertexPointer & fartest,
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typename MeshType::VertexPointer & farthest,
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ScalarType & distance){
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std::vector<typename MeshType::VertexPointer> fro;
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fro.push_back( seed );
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typename MeshType::VertexPointer v0;
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FartestPoint(m,fro,v0,distance);
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fartest = v0;
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FartestVertex(m,fro,v0,distance);
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farthest = v0;
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}
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/*
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Same as FartestPoint but the returned pointer is to a border vertex
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Note: update the field Q() of the vertices
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*/
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void FartestBPoint(MeshType & m,
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void FartestBVertex(MeshType & m,
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std::vector<typename MeshType::VertexPointer> & fro,
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typename MeshType::VertexPointer & fartest,
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typename MeshType::VertexPointer & farthest,
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ScalarType & distance){
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std::vector<typename MeshType::VertexPointer>::iterator fi;
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for( fi = fro.begin(); fi != fro.end() ; ++fi)
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fr.push_back(VertDist(*fi,-1));
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fartest = Visit(m,fr,distance,true);
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farthest = Visit(m,fr,distance,true);
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}
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/*
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Same as FartestPoint but the returned pointer is to a border vertex
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Note: update the field Q() of the vertices
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*/
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void FartestBPoint( MeshType & m,
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void FartestBVertex( MeshType & m,
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typename MeshType::VertexPointer seed,
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typename MeshType::VertexPointer & fartest,
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typename MeshType::VertexPointer & farthest,
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ScalarType & distance){
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std::vector<typename MeshType::VertexPointer> fro;
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fro.push_back( seed );
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typename MeshType::VertexPointer v0;
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FartestBPoint(m,fro,v0,distance);
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fartest = v0;
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FartestBVertex(m,fro,v0,distance);
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farthest = v0;
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}
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/*
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){
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std::vector<typename MeshType::VertexPointer> fro;
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MeshType::VertexIterator vi;
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MeshType::VertexPointer fartest;
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MeshType::VertexPointer farthest;
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for(vi = m.vert.begin(); vi != m.vert.end(); ++vi)
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if( (*vi).IsB())
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fro.push_back(&(*vi));
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FartestPoint(m,fro,fartest,distance);
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FartestVertex(m,fro,farthest,distance);
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}
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};
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