added IPToP and IBoxToBox functions, modified BoxToIBox function in order to use PToIP function
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@ -24,6 +24,9 @@
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History
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$Log: not supported by cvs2svn $
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Revision 1.3 2005/07/28 06:11:12 cignoni
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corrected error in GridP (did not compile)
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Revision 1.2 2005/07/01 11:33:36 cignoni
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Added a class BasicGrid with some utility function that are scattered among similar classes
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@ -44,8 +47,11 @@ Removed BestDim function from the grid_static_ptr class and moved to a indipende
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template <class ScalarType>
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class BasicGrid {
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typedef typename Box3<ScalarType> Box3x;
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public:
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Box3<ScalarType> bbox;
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Box3x bbox;
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/// Dimensione spaziale (lunghezza lati) del bbox
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Point3<ScalarType> dim;
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/// Dimensioni griglia in celle
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@ -63,6 +69,7 @@ Removed BestDim function from the grid_static_ptr class and moved to a indipende
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return pi;
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}
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/// Dato un punto 3d ritorna l'indice del box corrispondente
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inline void PToIP(const Point3<ScalarType> & p, Point3i &pi ) const
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{
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@ -72,30 +79,29 @@ Removed BestDim function from the grid_static_ptr class and moved to a indipende
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pi[2] = int( t[2]/voxel[2] );
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}
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/// Dato un box reale ritorna gli indici dei voxel compresi dentro un ibox
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void BoxToIBox( const Box3d & b, Box3i & ib ) const
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/// Given a voxel index return the lower corner of the voxel
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inline void IPToP(const Point3i & pi, Point3<ScalarType> &p ) const
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{
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Point3d t;
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p[0] = ((ScalarType)pi[0])*voxel[0];
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p[1] = ((ScalarType)pi[1])*voxel[1];
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p[2] = ((ScalarType)pi[2])*voxel[2];
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p +=bbox.min;
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}
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t = (b.min - bbox.min); // Traslo il box b;
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t[0] /= voxel[0];
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t[1] /= voxel[1];
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t[2] /= voxel[2];
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ib.min[0] = int( t[0] ); // Trasformazione in intero
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ib.min[1] = int( t[1] );
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ib.min[2] = int( t[2] );
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assert(ib.min[0]>=0 && ib.min[1]>=0 && ib.min[2]>=0);
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t = (b.max - bbox.min); // Taslo il box b;
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t[0] /= voxel[0];
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t[1] /= voxel[1];
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t[2] /= voxel[2];
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ib.max[0] = int( ceil(t[0]) ); // Trasformazione in intero
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ib.max[1] = int( ceil(t[1]) );
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ib.max[2] = int( ceil(t[2]) );
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/// Dato un box reale ritorna gli indici dei voxel compresi dentro un ibox
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void BoxToIBox( const Box3x & b, Box3i & ib ) const
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{
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PToIP(b.min,ib.min);
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PToIP(b.max,ib.max);
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assert(ib.max[0]>=0 && ib.max[1]>=0 && ib.max[2]>=0);
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}
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/// Dato un box in voxel ritorna gli estremi del box reale
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void IBoxToBox( const Box3i & ib, Box3x & b ) const
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{
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IPtoP(ib.min,b.min);
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IPtoP(ib.max,b.max);
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}
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};
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