added IPToP and IBoxToBox functions, modified BoxToIBox function in order to use PToIP function

This commit is contained in:
Nico Pietroni 2005-08-02 11:01:05 +00:00
parent a96663b39e
commit 7bc4ef59fd
1 changed files with 116 additions and 110 deletions

View File

@ -21,9 +21,12 @@
* *
****************************************************************************/
/****************************************************************************
History
History
$Log: not supported by cvs2svn $
Revision 1.3 2005/07/28 06:11:12 cignoni
corrected error in GridP (did not compile)
Revision 1.2 2005/07/01 11:33:36 cignoni
Added a class BasicGrid with some utility function that are scattered among similar classes
@ -36,16 +39,19 @@ Removed BestDim function from the grid_static_ptr class and moved to a indipende
#define __VCGLIB_GRID_UTIL
namespace vcg {
namespace vcg {
// classe di base per tutte le strutture dati di indexing spaziale basate su griglia.
// contiene tutte le funzioni solite per le conversioni tra point3f e point3i
// classe di base per tutte le strutture dati di indexing spaziale basate su griglia.
// contiene tutte le funzioni solite per le conversioni tra point3f e point3i
template <class ScalarType>
class BasicGrid {
typedef typename Box3<ScalarType> Box3x;
public:
Box3<ScalarType> bbox;
Box3x bbox;
/// Dimensione spaziale (lunghezza lati) del bbox
Point3<ScalarType> dim;
/// Dimensioni griglia in celle
@ -63,6 +69,7 @@ Removed BestDim function from the grid_static_ptr class and moved to a indipende
return pi;
}
/// Dato un punto 3d ritorna l'indice del box corrispondente
inline void PToIP(const Point3<ScalarType> & p, Point3i &pi ) const
{
@ -72,30 +79,29 @@ Removed BestDim function from the grid_static_ptr class and moved to a indipende
pi[2] = int( t[2]/voxel[2] );
}
/// Dato un box reale ritorna gli indici dei voxel compresi dentro un ibox
void BoxToIBox( const Box3d & b, Box3i & ib ) const
/// Given a voxel index return the lower corner of the voxel
inline void IPToP(const Point3i & pi, Point3<ScalarType> &p ) const
{
Point3d t;
p[0] = ((ScalarType)pi[0])*voxel[0];
p[1] = ((ScalarType)pi[1])*voxel[1];
p[2] = ((ScalarType)pi[2])*voxel[2];
p +=bbox.min;
}
t = (b.min - bbox.min); // Traslo il box b;
t[0] /= voxel[0];
t[1] /= voxel[1];
t[2] /= voxel[2];
ib.min[0] = int( t[0] ); // Trasformazione in intero
ib.min[1] = int( t[1] );
ib.min[2] = int( t[2] );
assert(ib.min[0]>=0 && ib.min[1]>=0 && ib.min[2]>=0);
t = (b.max - bbox.min); // Taslo il box b;
t[0] /= voxel[0];
t[1] /= voxel[1];
t[2] /= voxel[2];
ib.max[0] = int( ceil(t[0]) ); // Trasformazione in intero
ib.max[1] = int( ceil(t[1]) );
ib.max[2] = int( ceil(t[2]) );
/// Dato un box reale ritorna gli indici dei voxel compresi dentro un ibox
void BoxToIBox( const Box3x & b, Box3i & ib ) const
{
PToIP(b.min,ib.min);
PToIP(b.max,ib.max);
assert(ib.max[0]>=0 && ib.max[1]>=0 && ib.max[2]>=0);
}
/// Dato un box in voxel ritorna gli estremi del box reale
void IBoxToBox( const Box3i & ib, Box3x & b ) const
{
IPtoP(ib.min,b.min);
IPtoP(ib.max,b.max);
}
};
@ -172,5 +178,5 @@ Removed BestDim function from the grid_static_ptr class and moved to a indipende
dim[1] = math::Max(dim[1],1);
dim[2] = math::Max(dim[2],1);
}
}
}
#endif