major modification to works with constraints
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06bc9ba660
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@ -48,23 +48,21 @@ public:
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struct FaceConstraint
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{
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int numF;
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std::vector<std::vector<ScalarType> > BarycentricW;
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std::vector<ScalarType > BarycentricW;
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CoordType TargetPos;
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ScalarType Weight;
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FaceConstraint()
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{
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numF=-1;
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Weight=0;
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}
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FaceConstraint(int _numF,const std::vector<std::vector<ScalarType> > &_BarycentricW,
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const CoordType &_TargetPos,ScalarType _Weight)
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FaceConstraint(int _numF,
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const std::vector<ScalarType > &_BarycentricW,
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const CoordType &_TargetPos)
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{
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numF=_numF;
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BarycentricW= std::vector<std::vector<ScalarType> > (_BarycentricW.begin(),_BarycentricW.end());
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BarycentricW= std::vector<ScalarType > (_BarycentricW.begin(),_BarycentricW.end());
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TargetPos=_TargetPos;
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Weight=_Weight;
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}
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};
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@ -83,9 +81,12 @@ public:
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std::vector<int> FixedV;
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//the set of faces for barycentric constraints
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std::vector<FaceConstraint> ConstrainedF;
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//the degree of laplacian
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int degree;
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Parameter()
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{
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degree=1;
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lambda=0.2;
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useMassMatrix=true;
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fixBorder=false;
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@ -95,39 +96,12 @@ public:
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private:
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// void GetMassMatrix(MeshType &mesh,
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// std::vector<std::pair<int,int> > &index,
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// std::vector<ScalarType> &entry)
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// {
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// entry.clear();
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// index.clear();
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// //calculate area
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// vcg::tri::UpdateQuality<MeshType>::FaceArea(mesh);
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// //then distribute per vertex
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// vcg::tri::UpdateQuality<MeshType>::VertexFromFace(mesh);
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// //3, one per coordinate
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// index.resize(mesh.vert.size()*3,-1);
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// entry.resize(mesh.vert.size()*3,0);
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// //store the index and the scalar for the sparse matrix
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// for (size_t i=0;i<mesh.vert.size();i++)
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// {
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// for (size_t j=0;j<3;j++)
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// {
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// int currI=(i*3)+j;
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// index[currI]=currI;
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// entry[currI]=mesh.vert[i].Q();
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// }
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// }
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// }
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static void InitSparse(const std::vector<std::pair<int,int> > &Index,
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const std::vector<ScalarType> &Values,
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const size_t m,
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const size_t n,
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Eigen::SparseMatrix<ScalarType>& X)
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const std::vector<ScalarType> &Values,
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const size_t m,
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const size_t n,
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Eigen::SparseMatrix<ScalarType>& X)
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{
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assert(Index.size()==Values.size());
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@ -149,16 +123,10 @@ private:
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X.setFromTriplets(IJV.begin(),IJV.end());
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}
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int SystemSize(MeshType &mesh, Parameter & SParam)
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{
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int basic_size=mesh.vert.size();
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int constr_size=SParam.ConstrainedF.size();
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return (basic_size+constr_size);
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}
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void CollectHardConstraints(MeshType &mesh,const Parameter &SParam,
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std::vector<std::pair<int,int> > &IndexC,
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std::vector<ScalarType> &WeightC)
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static void CollectHardConstraints(MeshType &mesh,const Parameter &SParam,
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std::vector<std::pair<int,int> > &IndexC,
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std::vector<ScalarType> &WeightC)
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{
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std::vector<int> To_Fix;
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@ -184,62 +152,88 @@ private:
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{
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for (int j=0;j<3;j++)
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{
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int IndexV=(i*3)+j;
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int IndexV=(To_Fix[i]*3)+j;
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IndexC.push_back(std::pair<int,int>(IndexV,IndexV));
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WeightC.push_back((ScalarType)PENALTY);
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}
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}
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}
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static void CollectBarycentricConstraints(MeshType &mesh,
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const Parameter &SParam,
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std::vector<std::pair<int,int> > &IndexC,
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std::vector<ScalarType> &WeightC,
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std::vector<int> &IndexRhs,
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std::vector<ScalarType> &ValueRhs)
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{
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int baseIndex=mesh.vert.size();
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for (size_t i=0;i<SParam.ConstrainedF.size();i++)
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{
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//get the index of the current constraint
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int IndexConstraint=baseIndex+i;
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//add one hard constraint
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int FaceN=SParam.ConstrainedF[i].numF;
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assert(FaceN>=0);
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assert(FaceN<mesh.face.size());
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assert(mesh.face[FaceN].VN()==SParam.ConstrainedF[i].BarycentricW.size());
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//then add all the weights to impose the constraint
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for (size_t j=0;j<mesh.face[FaceN].VN();j++)
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{
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//get the current weight
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ScalarType currW=SParam.ConstrainedF[i].BarycentricW[j];
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//get the index of the current vertex
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int FaceVert=vcg::tri::Index(mesh,mesh.face[FaceN].V(j));
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//then add the constraints componentwise
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for (int k=0;k<3;k++)
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{
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//multiply times 3 per component
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int IndexV=(FaceVert*3)+k;
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//get the index of the current constraint
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int ComponentConstraint=(IndexConstraint*3)+k;
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IndexC.push_back(std::pair<int,int>(ComponentConstraint,IndexV));
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WeightC.push_back(currW*PENALTY);
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IndexC.push_back(std::pair<int,int>(IndexV,ComponentConstraint));
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WeightC.push_back(currW*PENALTY);
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//this to avoid the 1 on diagonal last entry of mass matrix
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IndexC.push_back(std::pair<int,int>(ComponentConstraint,ComponentConstraint));
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WeightC.push_back(-1);
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}
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}
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for (int j=0;j<3;j++)
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{
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//get the index of the current constraint
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int ComponentConstraint=(IndexConstraint*3)+j;
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//get per component value
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ScalarType ComponentV=SParam.ConstrainedF[i].TargetPos.V(j);
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//add the diagonal value
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IndexRhs.push_back(ComponentConstraint);
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ValueRhs.push_back(ComponentV*PENALTY);
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}
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}
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}
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public:
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//static void Smooth
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// static void SmoothLIbIGL(MeshType &mesh,
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// ScalarType lambda=0.5)//0.0001)
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// {
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// Eigen::MatrixXi F;
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// Eigen::MatrixXd V,U;
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// vcg::tri::MeshToMatrix<MeshType>::GetTriMeshData(mesh,F,V);
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// U=V;
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// Eigen::SparseMatrix<ScalarType> L,M;
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// igl::cotmatrix(V,F,L);
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// //compute the mass matrix
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// static bool computed=false;
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// igl::massmatrix(V,F,igl::MASSMATRIX_TYPE_BARYCENTRIC,M);
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// M.setIdentity();
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// computed=true;
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// //const auto & S = (M - 0.001*L);
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// Eigen::SparseMatrix<double> S = (M - lambda*L);
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// Eigen::SimplicialLLT<Eigen::SparseMatrix<double > > solver(S);
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// assert(solver.info() == Eigen::Success);
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// U = solver.solve(M*U).eval();
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// // Normalize to unit surface area (important for numerics)
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// U.array() /= sqrt(M.diagonal().array().sum());
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// //then assing per vertex positions
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// printf("smoothed \n");
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// fflush(stdout);
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// for (size_t i=0;i<mesh.vert.size();i++)
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// {
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// mesh.vert[i].P().X()=U(i,0);
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// mesh.vert[i].P().Y()=U(i,1);
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// mesh.vert[i].P().Z()=U(i,2);
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// }
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// }
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static void Compute(MeshType &mesh, Parameter &SParam)
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static void Compute(MeshType &mesh, Parameter &SParam)
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{
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//calculate the size of the system
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int matr_size=mesh.vert.size()+SParam.ConstrainedF.size();
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//the laplacian and the mass matrix
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Eigen::SparseMatrix<ScalarType> L,M;
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Eigen::SparseMatrix<ScalarType> L,M,B;
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//initialize the mass matrix
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std::vector<std::pair<int,int> > IndexM;
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@ -247,44 +241,73 @@ static void Compute(MeshType &mesh, Parameter &SParam)
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//add the entries for mass matrix
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if (SParam.useMassMatrix) MeshToMatrix<MeshType>::MassMatrixEntry(mesh,IndexM,ValuesM);
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//then add entries for lagrange mult due to barycentric constraints
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for (int i=0;i<SParam.ConstrainedF.size();i++)
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{
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int baseIndex=(mesh.vert.size()+i)*3;
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for (int j=0;j<3;j++)
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{
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IndexM.push_back(std::pair<int,int>(baseIndex+j,baseIndex+j));
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ValuesM.push_back(1);
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}
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}
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//add the hard constraints
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CollectHardConstraints(mesh,SParam,IndexM,ValuesM);
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//initialize sparse mass matrix
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InitSparse(IndexM,ValuesM,matr_size*3,matr_size*3,M);
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//initialize the barycentric matrix
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std::vector<std::pair<int,int> > IndexB;
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std::vector<ScalarType> ValuesB;
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std::vector<int> IndexRhs;
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std::vector<ScalarType> ValuesRhs;
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//then also collect hard constraints
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//CollectHardConstraints(mesh,SParam,IndexM,ValuesM);
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//initialize sparse mass matrix
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InitSparse(IndexM,ValuesM,mesh.vert.size()*3,mesh.vert.size()*3,M);
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CollectBarycentricConstraints(mesh,SParam,IndexB,ValuesB,IndexRhs,ValuesRhs);
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//initialize sparse constraint matrix
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InitSparse(IndexB,ValuesB,matr_size*3,matr_size*3,B);
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//get the entries for laplacian matrix
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std::vector<std::pair<int,int> > IndexL;
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std::vector<ScalarType> ValuesL;
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MeshToMatrix<MeshType>::GetLaplacianMatrix(mesh,IndexL,ValuesL,false);//SParam.useCotWeight);
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MeshToMatrix<MeshType>::GetLaplacianMatrix(mesh,IndexL,ValuesL,SParam.useCotWeight);
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//initialize sparse laplacian matrix
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InitSparse(IndexL,ValuesL,mesh.vert.size()*3,mesh.vert.size()*3,L);
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InitSparse(IndexL,ValuesL,matr_size*3,matr_size*3,L);
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for (int i=0;i<(SParam.degree-1);i++)L=L*L;
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//then solve the system
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Eigen::SparseMatrix<ScalarType> S = (M + SParam.lambda*L);
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Eigen::SparseMatrix<ScalarType> S = (M + B + SParam.lambda*L);
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//SimplicialLDLT
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Eigen::SimplicialLDLT<Eigen::SparseMatrix<ScalarType > > solver(S);
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printf("output %d \n",solver.info());
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fflush(stdout);
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Eigen::SimplicialCholesky<Eigen::SparseMatrix<ScalarType > > solver(S);
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assert(solver.info() == Eigen::Success);
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int size=mesh.vert.size()*3;
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MatrixXm V(size,1);
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MatrixXm V(matr_size*3,1);
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//set the first part of the matrix with vertex values
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for (size_t i=0;i<mesh.vert.size();i++)
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{
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int index=i*3;
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assert(index<size);
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V(index,0)=mesh.vert[i].P().X();
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V(index+1,0)=mesh.vert[i].P().Y();
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V(index+2,0)=mesh.vert[i].P().Z();
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}
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//then set the second part by considering RHS gien by barycentric constraint
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for (size_t i=0;i<IndexRhs.size();i++)
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{
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int index=IndexRhs[i];
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ScalarType val=ValuesRhs[i];
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V(index,0)=val;
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}
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//solve the system
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V = solver.solve(M*V).eval();
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//then copy back values
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for (size_t i=0;i<mesh.vert.size();i++)
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{
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int index=i*3;
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