canged template parameters for Closest Function (use of TempMark class)

This commit is contained in:
Nico Pietroni 2005-09-14 12:57:52 +00:00
parent 3e89d13fea
commit 92665798d1
1 changed files with 15 additions and 9 deletions

View File

@ -24,6 +24,11 @@
History
$Log: not supported by cvs2svn $
Revision 1.19 2005/09/14 09:05:32 pietroni
added * operator to Link
modified getClosest in order to use Temporary mark
corrected bug on functor calling compilation
Revision 1.18 2005/09/09 11:29:21 m_di_benedetto
Modified old GetClosest() to respect old min_dist semantic (in/out) and removed #included <limits>
@ -320,8 +325,8 @@ namespace vcg {
A DISTFUNCT object must implement an operator () with signature:
bool operator () (const ObjType& obj, const CoordType & p, ScalarType & min_dist, CoordType & res);
*/
template <class DISTFUNCTOR>
ObjPtr GetClosest( const CoordType & p, const ScalarType & max_dist, DISTFUNCTOR & dist_funct, ScalarType & min_dist, CoordType & res)
template <class DISTFUNCTOR,class TMARKER>
ObjPtr GetClosest( const CoordType & p, const ScalarType & max_dist, DISTFUNCTOR & dist_funct, ScalarType & min_dist, CoordType & res,TMARKER tm)
{
// Initialize min_dist with max_dist to exploit early rejection test.
min_dist = max_dist;
@ -354,7 +359,7 @@ namespace vcg {
//ScalarType min_dist=1e10;
ObjPtr winner=NULL;
mesh.UnMarkAll();
tm.UnMarkAll();
Link *first, *last;
Link *l;
@ -365,7 +370,7 @@ namespace vcg {
for(l=first;l!=last;++l)
if (!(**l).IsD())
{
if( ! mesh.IsMarked(l->Elem()))
if( ! tm.IsMarked(l->Elem()))
{
//if (!l->Elem()->IsD() && l->Elem()->Dist(p,min_dist,t_res)) {
//if (!l->Elem()->IsD() && dist_funct(*(l->Elem()), p, min_dist, t_res)) { // <-- NEW: use of distance functor
@ -374,7 +379,7 @@ namespace vcg {
winner=l->Elem();
res=t_res;
}
mesh.Mark(l->Elem());
tm.Mark(l->Elem());
}
}
};
@ -404,7 +409,7 @@ namespace vcg {
{
if (!(**l).IsD())
{
if( ! mesh.IsMarked(l->Elem()))
if( ! tm.IsMarked(l->Elem()))
{
//if (!l->Elem()->IsD() && l->Elem()->Dist(p,min_dist,t_res)) {
if (dist_funct((**l), p, min_dist, t_res)) // <-- NEW: use of distance functor
@ -412,7 +417,7 @@ namespace vcg {
winner=l->Elem();
res=t_res;
};
mesh.Mark(l->Elem());
tm.Mark(l->Elem());
}
}
};
@ -442,10 +447,11 @@ namespace vcg {
}
};
ObjPtr GetClosest( const CoordType & p, ScalarType & min_dist, CoordType & res) {
template <class TMARKER>
ObjPtr GetClosest( const CoordType & p, ScalarType & min_dist, CoordType & res,TMARKER tm) {
const ScalarType max_dist = min_dist;
return (this->GetClosest<BackCompDist>(p, max_dist, BackCompDist(), min_dist, res));
return (this->GetClosest<BackCompDist>(p, max_dist, BackCompDist(), min_dist, res,tm));
}
/// Inserisce una mesh nella griglia. Nota: prima bisogna