decimation and optimizator of tetrahedral mesh

This commit is contained in:
Nico Pietroni 2004-06-25 11:30:25 +00:00
parent e3e32237aa
commit b19307fbf0
1 changed files with 220 additions and 0 deletions

View File

@ -0,0 +1,220 @@
/****************************************************************************
* VCGLib o o *
* Visual and Computer Graphics Library o o *
* _ O _ *
* Copyright(C) 2004 \/)\/ *
* Visual Computing Lab /\/| *
* ISTI - Italian National Research Council | *
* \ *
* All rights reserved. *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
* for more details. *
* *
****************************************************************************/
/****************************************************************************
History
****************************************************************************/
#ifndef __VCG_TETRA_DECIMATION
#define __VCG_TETRA_DECIMATION
#include<vector>
#include<algorithm>
#include<time.h>
#include<math.h>
#include<vcg/complex/tetramesh/decimation/operationsdef.h>
#include<vcg/complex/tetramesh/decimation/collapse.h>
namespace vcg{
namespace tetra{
template<class TETRA_MESH_TYPE>
class Decimation
{
public:
/// The tetrahedral mesh type
typedef typename TETRA_MESH_TYPE TetraMeshType;
// ///the decimator's type
//typedef typename Decimation<TetraMeshType> DecimatorBase;
/// The tetrahedron type
typedef typename TetraMeshType::TetraType TetraType;
/// The vertex type
typedef typename TetraType::VertexType VertexType;
/// The coordinate type
typedef typename TetraType::VertexType::CoordType CoordType;
/// The scalar type
typedef typename TetraMeshType::VertexType::ScalarType ScalarType;
//local modification type
typedef typename vcg::tetra::LocalModification<TETRA_MESH_TYPE> LocalModification;
/// The pos type
//typedef typename vcg::tetra::Pos<TetraType> PosType;
typedef typename vcg::tetra::LocalModification<TETRA_MESH_TYPE>::PosType PosType;
///the element of the heap
struct HeapElem
{
///the modifier's type
vcg::tetra::ModifiersType Mt;
///the value of priority
ScalarType priority;
///the pos where the modifier operate
PosType pos;
///pointer to instance of local modifier
LocalModification*LM;
///temporary mark for the opration
char Imark;
HeapElem(vcg::tetra::ModifiersType Mtype,PosType p,char mark)
{
Mt=Mtype;
pos=p;
Imark=mark;
LM=NULL;
Instanciate();
priority=LM->ComputePriority();
delete(LM);
};
const bool operator <(const HeapElem & h) const
{
return (priority<h.priority);
}
//this method instaciate each different type of operation
void Instanciate()
{
if (Mt==MTEdgeCollapse)
LM=new vcg::tetra::Collapse<TetraMeshType>(pos);
}
HeapElem & operator =( const HeapElem & h)
{
Mt=h.Mt;
priority=priority;
pos=h.pos;
LM=h.LM;
Imark=h.Imark;
return (*this);
}
bool IsUpToDate()
{
if (!pos.T()->IsD())
{
VertexType *v0=pos.T()->V(Tetra::VofE(pos.E(),0));
VertexType *v1=pos.T()->V(Tetra::VofE(pos.E(),1));
return (( (!v0->IsD()) && (!v1->IsD())) &&
Imark>=v0->IMark() &&
Imark>=v1->IMark());
}
else
return false;
}
};
/// The heap type
typedef typename vector<HeapElem> HeapType;
///the pointer to tetramesh
TetraMeshType &tm;
///the heap of operations
HeapType h;
/// Default Constructor
Decimation(TETRA_MESH_TYPE &_tm):tm(_tm)
{
};
~Decimation()
{
};
void AddOperation(vcg::tetra::ModifiersType Mt,Pos<TetraType> pos)
{
h.push_back(HeapElem(Mt,pos,tm.GetMark()));
push_heap( h.begin(), h.end());
}
void DecimationStep(int nstep)
{
for (int i=0;i<nstep;i++)
{
if( ! h.back().IsUpToDate())
h.pop_back();
else
{
h.back().Instanciate();
h.back().LM->ComputeError();
LocalModification* LastMod= h.back().LM;
h.pop_back();
if (LastMod->PreserveTopology())
{
LastMod->Execute();
LocalModification::HeapRetType h_ret=LastMod->UpdateHeap();
LocalModification::HeapRetType::iterator hi;
for (hi=h_ret.begin();hi<h_ret.end();hi++)
AddOperation((*hi).first,(*hi).second);
}
delete (LastMod);
}
}
}
void DoDecimation(int Time)
{
clock_t time0=clock();
clock_t difftime=0;
while ((difftime<(clock_t)Time)&&(HaveOperations()))
{
DecimationStep(1);
clock_t time1=clock();
difftime=time1-time0;
}
}
///initialize for all vertex the temporary mark must call only at the start of decimation
void InitDecimation()
{
tm.InitIMark();
}
///erase from the heap the operation that are not upto date
void CleanHeap()
{
vector<vcg::tetra::HeapElem>::iterator hi;
for(hi=h.begin();hi!=h.end();++hi)
if(!(*hi)->LM->IsUpToDate())
{
*hi=h.back();
h.pop_back();
if(hi==h.end()) break;
}
//printf("\nReduced heap from %i to %i",sz,h.size());
make_heap(h.begin(),h.end());
}
///return true if the decimation have some operation to perform
bool HaveOperations()
{
return (h.size()>0);
}
};//end class decimation
}//end namespace
}//end namespace
#endif