use point<ScalarType> instead of Point3d in Grid(.)
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@ -199,7 +199,7 @@ namespace vcg{
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///return the simplexes of the cell that contain p
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///return the simplexes of the cell that contain p
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void Grid( const Point3d & p, CellIterator & first, CellIterator & last )
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void Grid( const Point3<ScalarType> & p, CellIterator & first, CellIterator & last )
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{
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{
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vcg::Point3i _c;
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vcg::Point3i _c;
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this->PToIP(p,_c);
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this->PToIP(p,_c);
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