removed a version of the ComputeRigidMatchMatrix that take in input a weight vector. User should use ComputeWeightRigidMatchMatrix directly
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@ -94,16 +94,6 @@ static bool ComputeRigidMatchMatrix( Matrix44x &res,
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return ComputeRigidMatchMatrix(res,Pfix,Pmov,qtmp,tr);
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}
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static bool ComputeRigidMatchMatrix(std::vector<ScalarType> weights,
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Matrix44x &res,
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std::vector<Point3x> &Pfix, // vertici corrispondenti su fix (rossi)
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std::vector<Point3x> &Pmov) // normali scelti su mov (verdi)
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{
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Quaternionx qtmp;
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Point3x tr;
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return ComputeWeightedRigidMatchMatrix(res,Pfix,Pmov,weights,qtmp,tr);
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}
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/*
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Calcola la matrice di rototraslazione
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