Added a few more samples (normals, inertia, sampling)
This commit is contained in:
parent
980b463a41
commit
cd3af281cc
|
@ -15,6 +15,7 @@ SUBDIRS = trimesh_base \
|
|||
trimesh_intersection \
|
||||
trimesh_ball_pivoting \
|
||||
trimesh_hole \
|
||||
trimesh_sampling \
|
||||
polygonmesh_base \
|
||||
aabb_binary_tree \
|
||||
trimesh_attribute
|
||||
|
|
|
@ -0,0 +1,75 @@
|
|||
/****************************************************************************
|
||||
* VCGLib o o *
|
||||
* Visual and Computer Graphics Library o o *
|
||||
* _ O _ *
|
||||
* Copyright(C) 2004-2012 \/)\/ *
|
||||
* Visual Computing Lab /\/| *
|
||||
* ISTI - Italian National Research Council | *
|
||||
* \ *
|
||||
* All rights reserved. *
|
||||
* *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
|
||||
* for more details. *
|
||||
* *
|
||||
****************************************************************************/
|
||||
#include<vcg/complex/complex.h>
|
||||
|
||||
#include<wrap/io_trimesh/import_off.h>
|
||||
|
||||
#include<vcg/complex/algorithms/inertia.h>
|
||||
#include<vcg/complex/algorithms/create/platonic.h>
|
||||
|
||||
using namespace vcg;
|
||||
using namespace std;
|
||||
|
||||
class MyEdge;
|
||||
class MyFace;
|
||||
class MyVertex;
|
||||
struct MyUsedTypes : public UsedTypes< Use<MyVertex> ::AsVertexType,
|
||||
Use<MyEdge> ::AsEdgeType,
|
||||
Use<MyFace> ::AsFaceType>{};
|
||||
|
||||
class MyVertex : public Vertex<MyUsedTypes, vertex::Coord3f, vertex::Normal3f, vertex::BitFlags >{};
|
||||
class MyFace : public Face< MyUsedTypes, face::FFAdj, face::Normal3f, face::VertexRef, face::BitFlags > {};
|
||||
class MyEdge : public Edge<MyUsedTypes>{};
|
||||
class MyMesh : public tri::TriMesh< vector<MyVertex>, vector<MyFace> , vector<MyEdge> > {};
|
||||
|
||||
int main( int argc, char **argv )
|
||||
{
|
||||
MyMesh tet,oct,hex,dod,ico;
|
||||
|
||||
tri::Hexahedron(hex);
|
||||
tri::Tetrahedron(tet);
|
||||
tri::Octahedron(oct);
|
||||
tri::Dodecahedron(dod);
|
||||
tri::Icosahedron(ico);
|
||||
Matrix44f ScaleM,TransM;
|
||||
ScaleM.SetScale(1,2,1);
|
||||
TransM.SetTranslate(1,1,1);
|
||||
// tri::UpdatePosition<MyMesh>::Matrix(hex,ScaleM);
|
||||
tri::UpdatePosition<MyMesh>::Matrix(hex,TransM);
|
||||
|
||||
tri::Inertia<MyMesh> I;
|
||||
I.Compute(hex);
|
||||
Point3f cc = I.CenterOfMass();
|
||||
printf("Mass %f \n",I.Mass());
|
||||
printf("CenterOfMass %f %f %f\n",cc[0],cc[1],cc[2]);
|
||||
Matrix33f IT;
|
||||
Point3f ITv;
|
||||
I.InertiaTensorEigen(IT,ITv);
|
||||
printf("InertiaTensor %f %f %f\n\n",ITv[0],ITv[1],ITv[2]);
|
||||
|
||||
printf("InertiaTensor %f %f %f\n",IT[0][0],IT[0][1],IT[0][2]);
|
||||
printf("InertiaTensor %f %f %f\n",IT[1][0],IT[1][1],IT[1][2]);
|
||||
printf("InertiaTensor %f %f %f\n",IT[2][0],IT[2][1],IT[2][2]);
|
||||
|
||||
return 0;
|
||||
}
|
|
@ -0,0 +1,3 @@
|
|||
include(../common.pri)
|
||||
TARGET = trimesh_inertia
|
||||
SOURCES += trimesh_inertia.cpp
|
|
@ -0,0 +1,79 @@
|
|||
/****************************************************************************
|
||||
* VCGLib o o *
|
||||
* Visual and Computer Graphics Library o o *
|
||||
* _ O _ *
|
||||
* Copyright(C) 2004-2012 \/)\/ *
|
||||
* Visual Computing Lab /\/| *
|
||||
* ISTI - Italian National Research Council | *
|
||||
* \ *
|
||||
* All rights reserved. *
|
||||
* *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
|
||||
* for more details. *
|
||||
* *
|
||||
****************************************************************************/
|
||||
#include<vcg/complex/complex.h>
|
||||
|
||||
#include<wrap/io_trimesh/import_off.h>
|
||||
|
||||
#include<vcg/complex/algorithms/update/curvature.h>
|
||||
#include<vcg/complex/algorithms/update/normal.h>
|
||||
|
||||
using namespace vcg;
|
||||
using namespace std;
|
||||
|
||||
class MyEdge;
|
||||
class MyFace;
|
||||
class MyVertex;
|
||||
struct MyUsedTypes : public UsedTypes< Use<MyVertex> ::AsVertexType,
|
||||
Use<MyEdge> ::AsEdgeType,
|
||||
Use<MyFace> ::AsFaceType>{};
|
||||
|
||||
class MyVertex : public Vertex<MyUsedTypes, vertex::Coord3f, vertex::Normal3f, vertex::BitFlags >{};
|
||||
class MyFace : public Face< MyUsedTypes, face::FFAdj, face::VertexRef, face::BitFlags > {};
|
||||
class MyEdge : public Edge<MyUsedTypes>{};
|
||||
class MyMesh : public tri::TriMesh< vector<MyVertex>, vector<MyFace> , vector<MyEdge> > {};
|
||||
|
||||
int main( int argc, char **argv )
|
||||
{
|
||||
if(argc<2)
|
||||
{
|
||||
printf("Usage trimesh_base <meshfilename.obj>\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
MyMesh m;
|
||||
|
||||
if(tri::io::ImporterOFF<MyMesh>::Open(m,argv[1])!=0)
|
||||
{
|
||||
printf("Error reading file %s\n",argv[1]);
|
||||
exit(0);
|
||||
}
|
||||
|
||||
Matrix44f m44 = Matrix44f::Identity();
|
||||
|
||||
tri::UpdateNormal<MyMesh>::PerVertexClear(m);
|
||||
tri::UpdateNormal<MyMesh>::PerVertex(m);
|
||||
tri::UpdateNormal<MyMesh>::PerVertexAngleWeighted(m);
|
||||
tri::UpdateNormal<MyMesh>::PerVertexNelsonMaxWeighted(m);
|
||||
tri::UpdateNormal<MyMesh>::PerFace(m);
|
||||
tri::UpdateNormal<MyMesh>::PerVertexFromCurrentFaceNormal(m);
|
||||
tri::UpdateNormal<MyMesh>::PerFaceFromCurrentVertexNormal(m);
|
||||
tri::UpdateNormal<MyMesh>::NormalizePerVertex(m);
|
||||
tri::UpdateNormal<MyMesh>::NormalizePerFace(m);
|
||||
tri::UpdateNormal<MyMesh>::NormalizePerFaceByArea(m);
|
||||
tri::UpdateNormal<MyMesh>::PerBitQuadFaceNormalized(m);
|
||||
tri::UpdateNormal<MyMesh>::PerVertexMatrix(m,m44);
|
||||
tri::UpdateNormal<MyMesh>::PerFaceMatrix(m,m44);
|
||||
tri::UpdateNormal<MyMesh>::PerWedgeCrease(m, math::ToRad(45.0f));
|
||||
|
||||
return 0;
|
||||
}
|
|
@ -0,0 +1,3 @@
|
|||
include(../common.pri)
|
||||
TARGET = trimesh_normal
|
||||
SOURCES += trimesh_normal.cpp
|
|
@ -0,0 +1,64 @@
|
|||
/****************************************************************************
|
||||
* VCGLib o o *
|
||||
* Visual and Computer Graphics Library o o *
|
||||
* _ O _ *
|
||||
* Copyright(C) 2004-2012 \/)\/ *
|
||||
* Visual Computing Lab /\/| *
|
||||
* ISTI - Italian National Research Council | *
|
||||
* \ *
|
||||
* All rights reserved. *
|
||||
* *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
|
||||
* for more details. *
|
||||
* *
|
||||
****************************************************************************/
|
||||
#include<vcg/complex/complex.h>
|
||||
|
||||
#include<wrap/io_trimesh/import_off.h>
|
||||
|
||||
#include<vcg/complex/algorithms/point_sampling.h>
|
||||
|
||||
using namespace vcg;
|
||||
using namespace std;
|
||||
|
||||
class MyEdge;
|
||||
class MyFace;
|
||||
class MyVertex;
|
||||
struct MyUsedTypes : public UsedTypes< Use<MyVertex> ::AsVertexType,
|
||||
Use<MyEdge> ::AsEdgeType,
|
||||
Use<MyFace> ::AsFaceType>{};
|
||||
|
||||
class MyVertex : public Vertex<MyUsedTypes, vertex::Coord3f, vertex::Normal3f, vertex::BitFlags >{};
|
||||
class MyFace : public Face< MyUsedTypes, face::FFAdj, face::VertexRef, face::BitFlags > {};
|
||||
class MyEdge : public Edge<MyUsedTypes>{};
|
||||
class MyMesh : public tri::TriMesh< vector<MyVertex>, vector<MyFace> , vector<MyEdge> > {};
|
||||
|
||||
int main( int argc, char **argv )
|
||||
{
|
||||
if(argc<2)
|
||||
{
|
||||
printf("Usage trimesh_base <meshfilename.obj>\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
MyMesh m;
|
||||
|
||||
if(tri::io::ImporterOFF<MyMesh>::Open(m,argv[1])!=0)
|
||||
{
|
||||
printf("Error reading file %s\n",argv[1]);
|
||||
exit(0);
|
||||
}
|
||||
vector<Point3f> pointVec;
|
||||
float radius;
|
||||
tri::PoissonSampling<MyMesh>(m,pointVec,1000,radius);
|
||||
|
||||
return 0;
|
||||
}
|
|
@ -0,0 +1,3 @@
|
|||
include(../common.pri)
|
||||
TARGET = trimesh_sampling
|
||||
SOURCES += trimesh_sampling.cpp
|
Loading…
Reference in New Issue