First working version
This commit is contained in:
parent
a148df81a0
commit
d937398944
|
@ -9,49 +9,48 @@ using namespace std;
|
||||||
#include <vcg/complex/trimesh/update/bounding.h>
|
#include <vcg/complex/trimesh/update/bounding.h>
|
||||||
#include <vcg/complex/trimesh/update/flag.h>
|
#include <vcg/complex/trimesh/update/flag.h>
|
||||||
#include <vcg/complex/trimesh/clean.h>
|
#include <vcg/complex/trimesh/clean.h>
|
||||||
|
#include <vcg/complex/intersection.h>
|
||||||
|
#include <vcg/space/index/grid_static_ptr.h>
|
||||||
|
#include <vcg/simplex/edge/with/ae.h>
|
||||||
|
#include <vcg/complex/edgemesh/base.h>
|
||||||
|
#include <vcg/complex/edgemesh/allocate.h>
|
||||||
|
#include <vcg/complex/edgemesh/update/bounding.h>
|
||||||
|
|
||||||
// VCG File Format Importer
|
// VCG File Format Importer/Exporter
|
||||||
#include <wrap/io_trimesh/import.h>
|
#include <wrap/io_trimesh/import.h>
|
||||||
#include <wrap/io_trimesh/export.h>
|
#include <wrap/io_edgemesh/export_svg.h>
|
||||||
|
|
||||||
// VCG Vertex
|
// VCG Vertex
|
||||||
#include <vcg/simplex/vertexplus/base.h>
|
#include <vcg/simplex/vertex/vertex.h>
|
||||||
#include <vcg/simplex/vertexplus/component.h>
|
#include <vcg/simplex/vertex/with/afvn.h>
|
||||||
|
|
||||||
// VCG Faces
|
// VCG Faces
|
||||||
#include <vcg/simplex/faceplus/base.h>
|
#include <vcg/simplex/face/face.h>
|
||||||
#include <vcg/simplex/faceplus/component.h>
|
#include <vcg/simplex/face/with/afav.h>
|
||||||
|
|
||||||
#include <vcg/space/index/grid_static_ptr.h>
|
|
||||||
|
|
||||||
using namespace vcg;
|
using namespace vcg;
|
||||||
|
|
||||||
class MyFace;
|
class MyFace;
|
||||||
class MyEdge;
|
class MyEdge;
|
||||||
class MyVertex : public VertexSimp2< MyVertex, MyEdge, MyFace, vert::VFAdj, vert::Coord3f,
|
class MyVertex : public VertexAFVN<float, MyEdge, MyFace> {};
|
||||||
vert::BitFlags, vert::Normal3f > {};
|
class MyFace : public FaceAFAV< MyVertex, MyEdge, MyFace > {};
|
||||||
class MyFace : public FaceSimp2< MyVertex, MyEdge, MyFace, face::FFAdj, face::VFAdj,
|
class MyEdge : public vcg::EdgeAE<MyEdge, MyVertex> {};
|
||||||
face::VertexRef, face::Normal3f, face::BitFlags, face::Mark > {};
|
class MyMesh : public vcg::tri::TriMesh< vector<MyVertex>, vector<MyFace> > {};
|
||||||
class MyMesh : public vcg::tri::TriMesh< vector<CVertex>, vector<CFace> > {};
|
class MyEdgeMesh: public vcg::edge::EdgeMesh< vector<MyVertex>, vector<MyEdge> > {};
|
||||||
|
|
||||||
typedef MyMesh::VertexPointer VertexPointer;
|
|
||||||
typedef MyMesh::VertexIterator VertexIterator;
|
|
||||||
|
|
||||||
typedef MyMesh::VertexPointer VertexPointer;
|
|
||||||
typedef MyMesh::VertexIterator VertexIterator;
|
|
||||||
typedef MyMesh::FaceContainer FaceContainer;
|
|
||||||
|
|
||||||
|
typedef vcg::GridStaticPtr<MyMesh::FaceType, MyMesh::ScalarType> TriMeshGrid;
|
||||||
|
|
||||||
int main(int argc,char ** argv)
|
int main(int argc,char ** argv)
|
||||||
{
|
{
|
||||||
if (argc<6)
|
if (argc<6)
|
||||||
{
|
{
|
||||||
|
printf("\n");
|
||||||
printf(" Usage: trimesh_intersection <filename> <a> <b> <c> <d>\n\n");
|
printf(" Usage: trimesh_intersection <filename> <a> <b> <c> <d>\n\n");
|
||||||
printf(" <filename> Mesh model to intersect (PLY format).");
|
printf(" <filename> Mesh model to intersect (PLY format).\n");
|
||||||
printf(" <a> <b> <c> <d> The coefficients that specifying a plane in the form:\n");
|
printf(" <a> <b> <c> <d> The coefficients that specifying a plane in the form:\n\n");
|
||||||
printf(" a*x + b*y + c*z + d = 0\n");
|
printf(" a*x + b*y + c*z + d = 0\n\n\n");
|
||||||
|
|
||||||
printf(" Example: trimesh_intersection bunny.ply 1.0 0.0 0.0 0.0");
|
printf(" Example: trimesh_intersection bunny.ply 0.0 1.0 0.0 0.0\n\n");
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
@ -78,13 +77,41 @@ int main(int argc,char ** argv)
|
||||||
// Compute cross-intersection with the given plane
|
// Compute cross-intersection with the given plane
|
||||||
/////////////////////////////////////////////////////////
|
/////////////////////////////////////////////////////////
|
||||||
|
|
||||||
double a = atof(arg[2]);
|
MyMesh::ScalarType a = static_cast<MyMesh::ScalarType>(atof(argv[2]));
|
||||||
double b = atof(arg[3]);
|
MyMesh::ScalarType b = static_cast<MyMesh::ScalarType>(atof(argv[3]));
|
||||||
double c = atof(arg[4]);
|
MyMesh::ScalarType c = static_cast<MyMesh::ScalarType>(atof(argv[4]));
|
||||||
double d = atof(arg[5]);
|
MyMesh::ScalarType d = static_cast<MyMesh::ScalarType>(atof(argv[5]));
|
||||||
|
|
||||||
// export cross-section
|
vcg::Point3<MyMesh::ScalarType> direction(a, b, c);
|
||||||
tri::io::ExporterPLY<MyMesh>::Save(m, "out.ply");
|
MyMesh::ScalarType distance = -d / direction.Norm();
|
||||||
|
direction.Normalize();
|
||||||
|
|
||||||
|
vcg::Plane3<MyMesh::ScalarType> plane(distance, direction);
|
||||||
|
|
||||||
|
printf("%f %f %f %f\n",distance,direction[0],direction[1],direction[2]);
|
||||||
|
|
||||||
|
double avg_length; // average length of the edges
|
||||||
|
MyEdgeMesh edge_mesh; // returned EdgeMesh (i.e. the cross-section)
|
||||||
|
|
||||||
|
// Create a static grid (for fast indexing) and fill it
|
||||||
|
TriMeshGrid static_grid;
|
||||||
|
static_grid.Set(m.face.begin(), m.face.end());
|
||||||
|
std::vector<TriMeshGrid::Cell *> intersected_cells;
|
||||||
|
|
||||||
|
vcg::Intersection<MyMesh, MyEdgeMesh, MyMesh::ScalarType, TriMeshGrid>(plane,
|
||||||
|
edge_mesh, avg_length, &static_grid, intersected_cells);
|
||||||
|
|
||||||
|
printf("%d", edge_mesh.edges.size());
|
||||||
|
|
||||||
|
// Compute bounding box
|
||||||
|
vcg::edge::UpdateBounding<MyEdgeMesh>::Box(edge_mesh);
|
||||||
|
|
||||||
|
// export the cross-section
|
||||||
|
vcg::edge::io::ExporterSVG<MyEdgeMesh> exporter;
|
||||||
|
if (exporter.Save(&edge_mesh, "out.svg"))
|
||||||
|
printf(" The cross-intersection has been successfully saved (OUT.SVG).\n");
|
||||||
|
else
|
||||||
|
printf(" The cross-intersection cannot be saved.\n");
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
|
@ -0,0 +1,7 @@
|
||||||
|
TARGET = trimesh_intersection
|
||||||
|
LIBPATH +=
|
||||||
|
DEPENDPATH += .
|
||||||
|
INCLUDEPATH += . ../../..
|
||||||
|
CONFIG += console stl
|
||||||
|
TEMPLATE = app
|
||||||
|
SOURCES += trimesh_intersection.cpp ../../../wrap/ply/plylib.cpp
|
Loading…
Reference in New Issue