Changed the intersection plane quality to use an attribute. Renamed to cover the old unstable function and renamed the old one with an OLD suffix
This commit is contained in:
parent
7540b29cf5
commit
d946a6c390
|
@ -103,7 +103,7 @@ bool IntersectionPlaneGrid( GridType & grid, Plane3<ScalarType> plane, std::vect
|
||||||
it is not safe to put epsilon to 0.
|
it is not safe to put epsilon to 0.
|
||||||
*/
|
*/
|
||||||
template < typename TriMeshType, typename EdgeMeshType, class ScalarType >
|
template < typename TriMeshType, typename EdgeMeshType, class ScalarType >
|
||||||
bool IntersectionPlaneMesh(TriMeshType & m,
|
bool IntersectionPlaneMeshOld(TriMeshType & m,
|
||||||
Plane3<ScalarType> pl,
|
Plane3<ScalarType> pl,
|
||||||
EdgeMeshType & em)
|
EdgeMeshType & em)
|
||||||
{
|
{
|
||||||
|
@ -134,17 +134,24 @@ bool IntersectionPlaneMesh(TriMeshType & m,
|
||||||
/** \brief More stable version of the IntersectionPlaneMesh function
|
/** \brief More stable version of the IntersectionPlaneMesh function
|
||||||
*
|
*
|
||||||
* This version of the make a first pass storing the distance to the plane
|
* This version of the make a first pass storing the distance to the plane
|
||||||
* into vertex quality and then use this value to compute in a safe way the
|
* into a vertex attribute and then use this value to compute in a safe way the
|
||||||
* intersection.
|
* intersection.
|
||||||
*/
|
*/
|
||||||
template < typename TriMeshType, typename EdgeMeshType, class ScalarType >
|
template < typename TriMeshType, typename EdgeMeshType, class ScalarType >
|
||||||
bool IntersectionPlaneMeshQuality(TriMeshType & m,
|
bool IntersectionPlaneMesh(TriMeshType & m,
|
||||||
Plane3<ScalarType> pl,
|
Plane3<ScalarType> pl,
|
||||||
EdgeMeshType & em)
|
EdgeMeshType & em)
|
||||||
{
|
{
|
||||||
std::vector<Point3f> ptVec;
|
std::vector<Point3f> ptVec;
|
||||||
std::vector<Point3f> nmVec;
|
std::vector<Point3f> nmVec;
|
||||||
tri::UpdateQuality<TriMeshType>::VertexFromPlane(m,pl);
|
|
||||||
|
typename TriMeshType::template PerVertexAttributeHandle < ScalarType > qH =
|
||||||
|
tri::Allocator<TriMeshType> :: template AddPerVertexAttribute < ScalarType >(m,"TemporaryPlaneDistance");
|
||||||
|
|
||||||
|
typename TriMeshType::VertexIterator vi;
|
||||||
|
for(vi=m.vert.begin();vi!=m.vert.end();++vi) if(!(*vi).IsD())
|
||||||
|
qH[vi] =SignedDistancePlanePoint(pl,(*vi).cP());
|
||||||
|
|
||||||
for(size_t i=0;i<m.face.size();i++)
|
for(size_t i=0;i<m.face.size();i++)
|
||||||
if(!m.face[i].IsD())
|
if(!m.face[i].IsD())
|
||||||
{
|
{
|
||||||
|
@ -152,14 +159,14 @@ bool IntersectionPlaneMeshQuality(TriMeshType & m,
|
||||||
nmVec.clear();
|
nmVec.clear();
|
||||||
for(int j=0;j<3;++j)
|
for(int j=0;j<3;++j)
|
||||||
{
|
{
|
||||||
if((m.face[i].V0(j)->Q() * m.face[i].V1(j)->Q())<0)
|
if((qH[m.face[i].V0(j)] * qH[m.face[i].V1(j)])<0)
|
||||||
{
|
{
|
||||||
const Point3f &p0 = m.face[i].V0(j)->cP();
|
const Point3f &p0 = m.face[i].V0(j)->cP();
|
||||||
const Point3f &p1 = m.face[i].V1(j)->cP();
|
const Point3f &p1 = m.face[i].V1(j)->cP();
|
||||||
const Point3f &n0 = m.face[i].V0(j)->cN();
|
const Point3f &n0 = m.face[i].V0(j)->cN();
|
||||||
const Point3f &n1 = m.face[i].V1(j)->cN();
|
const Point3f &n1 = m.face[i].V1(j)->cN();
|
||||||
float q0 = m.face[i].V0(j)->Q();
|
float q0 = qH[m.face[i].V0(j)];
|
||||||
float q1 = m.face[i].V1(j)->Q();
|
float q1 = qH[m.face[i].V1(j)];
|
||||||
// printf("Intersection ( %3.2f %3.2f %3.2f )-( %3.2f %3.2f %3.2f )\n",p0[0],p0[1],p0[2],p1[0],p1[1],p1[2]);
|
// printf("Intersection ( %3.2f %3.2f %3.2f )-( %3.2f %3.2f %3.2f )\n",p0[0],p0[1],p0[2],p1[0],p1[1],p1[2]);
|
||||||
Point3f pp;
|
Point3f pp;
|
||||||
Segment3f seg(p0,p1);
|
Segment3f seg(p0,p1);
|
||||||
|
@ -168,7 +175,7 @@ bool IntersectionPlaneMeshQuality(TriMeshType & m,
|
||||||
Point3f nn =(n0*fabs(q1) + n1*fabs(q0))/fabs(q0-q1);
|
Point3f nn =(n0*fabs(q1) + n1*fabs(q0))/fabs(q0-q1);
|
||||||
nmVec.push_back(nn);
|
nmVec.push_back(nn);
|
||||||
}
|
}
|
||||||
if(m.face[i].V(j)->Q()==0) ptVec.push_back(m.face[i].V(j)->cP());
|
if(qH[m.face[i].V(j)]==0) ptVec.push_back(m.face[i].V(j)->cP());
|
||||||
}
|
}
|
||||||
if(ptVec.size()>=2)
|
if(ptVec.size()>=2)
|
||||||
{
|
{
|
||||||
|
@ -184,6 +191,7 @@ bool IntersectionPlaneMeshQuality(TriMeshType & m,
|
||||||
em.edge.back().V(1) = &(*vi);
|
em.edge.back().V(1) = &(*vi);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
tri::Allocator<TriMeshType> :: template DeletePerVertexAttribute < ScalarType >(m,qH);
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue