minor changes
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@ -1,6 +1,8 @@
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#ifndef GL_FIELD
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#define GL_FIELD
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#include <wrap/gl/space.h>
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#include <wrap/gl/math.h>
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#include <vcg/complex/algorithms/parametrization/tangent_field_operators.h>
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#include <vcg/complex/allocate.h>
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@ -155,7 +157,7 @@ public:
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glEnable(GL_COLOR_MATERIAL);
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glDisable(GL_LIGHTING);
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glDisable(GL_BLEND);
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glPointSize(10);
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glPointSize(20);
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glBegin(GL_POINTS);
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for (size_t i=0;i<mesh.vert.size();i++)
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{
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