updated polygon component to the cP/P behavior for access to elements

This commit is contained in:
Paolo Cignoni 2013-03-20 08:56:20 +00:00
parent 12543d68a2
commit f3337dcb7c
1 changed files with 58 additions and 62 deletions

View File

@ -8,7 +8,7 @@
* \ *
* All rights reserved. *
* *
* This program is free software; you can redistribute it and/or modify *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
@ -48,8 +48,8 @@ public:
inline const int & VN() const { return _ns;}
inline int Prev(const int & i){ return (i+(VN()-1))%VN();}
inline int Next(const int & i){ return (i+1)%VN();}
inline void Alloc(const int & /*ns*/){}
inline void Dealloc(){}
inline void Alloc(const int & /*ns*/){}
inline void Dealloc(){}
// EmptyPFHAdj
typename T::HEdgePointer &FHp(const int & ) { static typename T::HEdgePointer fp=0; assert(0); return fp; }
@ -59,7 +59,7 @@ private:
int _ns;
};
/*-------------------------- VERTEX ----------------------------------------*/
/*-------------------------- VERTEX ----------------------------------------*/
template <class T> class PEmptyFVAdj: public T {
public:
typedef typename T::VertexType::CoordType CoordType;
@ -71,23 +71,23 @@ public:
inline typename T::CoordType & P( const int /*j*/ ) { assert(0); static typename T::CoordType coord(0, 0, 0); return coord; }
inline const typename T::CoordType & P( const int /*j*/ ) const { assert(0); static typename T::CoordType coord(0, 0, 0); return coord; }
inline const typename T::CoordType &cP( const int /*j*/ ) const { assert(0); static typename T::CoordType coord(0, 0, 0); return coord; }
template <class LeftF>
void ImportData(const LeftF & leftF) {T::ImportData(leftF);}
static bool HasFVAdjN() { return false; }
static void Name(std::vector<std::string> & name){T::Name(name);}
template <class LeftF>
void ImportData(const LeftF & leftF) {T::ImportData(leftF);}
static bool HasFVAdjN() { return false; }
static void Name(std::vector<std::string> & name){T::Name(name);}
inline void Alloc(const int & /*ns*/){T::Alloc();}
inline void Dealloc(){T::Dealloc();}
inline void Dealloc(){T::Dealloc();}
};
template <class T> class PFVAdj: public T {
public:
typedef typename T::VertexType::CoordType CoordType;
typedef typename T::VertexType::ScalarType ScalarType;
typedef typename T::VertexType VertexType;
typedef typename T::VertexType::CoordType CoordType;
typedef typename T::VertexType::ScalarType ScalarType;
typedef typename T::VertexType VertexType;
PFVAdj(){_vpoly = NULL;}
inline typename T::VertexType * & V( const int j ) { assert(j>=0 && j<this->VN()); return _vpoly[j]; }
inline typename T::VertexType * const & V( const int j ) const { assert(j>=0 && j<this->VN()); return _vpoly[j]; }
PFVAdj(){_vpoly = NULL;}
inline typename T::VertexType * & V( const int j ) { assert(j>=0 && j<this->VN()); return _vpoly[j]; }
inline typename T::VertexType * const & V( const int j ) const { assert(j>=0 && j<this->VN()); return _vpoly[j]; }
inline typename T::VertexType * cV( const int j ) const { assert(j>=0 && j<this->VN()); return _vpoly[j]; }
@ -105,49 +105,45 @@ public:
inline const VertexType * const & cV2( const int j ) const { return cV((j+2)%this->VN());}
// Shortcut per accedere ai punti delle facce
inline CoordType & P( const int j ) { assert(j>=0 && j<this->VN()); return _vpoly[j]->P(); }
inline const CoordType & P( const int j ) const { assert(j>=0 && j<this->VN()); return _vpoly[j]->cP(); }
inline const CoordType &cP( const int j ) const { assert(j>=0 && j<this->VN()); return _vpoly[j]->cP(); }
inline CoordType &P( const int j ) { assert(j>=0 && j<this->VN()); return _vpoly[j]->P(); }
inline const CoordType cP( const int j ) const { assert(j>=0 && j<this->VN()); return _vpoly[j]->cP(); }
/// Shortcut per accedere ai punti delle facce
inline CoordType & P0( const int j ) { return V(j)->P();}
inline CoordType & P1( const int j ) { return V((j+1)%this->VN())->P();}
inline CoordType & P2( const int j ) { return V((j+2)%this->VN())->P();}
inline const CoordType & P0( const int j ) const { return V(j)->P();}
inline const CoordType & P1( const int j ) const { return V((j+1)%this->VN())->P();}
inline const CoordType & P2( const int j ) const { return V((j+2)%this->VN())->P();}
inline const CoordType & cP0( const int j ) const { return cV(j)->P();}
inline const CoordType & cP1( const int j ) const { return cV((j+1)%this->VN())->P();}
inline const CoordType & cP2( const int j ) const { return cV((j+2)%this->VN())->P();}
inline CoordType & P0( const int j ) { return V(j)->P();}
inline CoordType & P1( const int j ) { return V((j+1)%this->VN())->P();}
inline CoordType & P2( const int j ) { return V((j+2)%this->VN())->P();}
inline const CoordType cP0( const int j ) const { return cV(j)->P();}
inline const CoordType cP1( const int j ) const { return cV((j+1)%this->VN())->P();}
inline const CoordType cP2( const int j ) const { return cV((j+2)%this->VN())->P();}
template <class LeftF>
void ImportData(const LeftF & leftF){ for(int i =0; i < this->VN(); ++i) V(i) = NULL; T::ImportData(leftF);}
inline void Alloc(const int & ns) {
inline void Alloc(const int & ns) {
if(_vpoly == NULL){this->SetVN(ns);
_vpoly = new typename T::VertexType*[this->VN()];
_vpoly = new typename T::VertexType*[this->VN()];
for(int i = 0; i < this->VN(); ++i) _vpoly[i] = 0;
}
T::Alloc(ns);
}
inline void Dealloc() { if(_vpoly!=NULL){
delete [] _vpoly;
delete [] _vpoly;
_vpoly = NULL;
}
T::Dealloc();
}
static bool HasFVAdjacency() { return true; }
static void Name(std::vector<std::string> & name){name.push_back(std::string("PFVAdj"));T::Name(name);}
static void Name(std::vector<std::string> & name){name.push_back(std::string("PFVAdj"));T::Name(name);}
private:
typename T::VertexPointer *_vpoly;
typename T::VertexPointer *_vpoly;
};
/*----------------------------- PVFADJ ------------------------------*/
/*----------------------------- PVFADJ ------------------------------*/
template <class T> class EmptyPVFAdj: public T {
public:
typedef typename T::VertexType VertexType;
typedef int VFAdjType;
typedef int VFAdjType;
typename T::FacePointer &VFp(const int) { static typename T::FacePointer fp=0; assert(0); return fp; }
typename T::FacePointer cVFp(const int) const { return 0; }
typename T::FacePointer &FFp(const int) { static typename T::FacePointer fp=0; assert(0); return fp; }
@ -184,17 +180,17 @@ public:
typename T::FacePointer const VFp(const int j) const { assert(j>=0 && j<this->VN()); return _vfpP[j]; }
typename T::FacePointer const cVFp(const int j) const { assert(j>=0 && j<this->VN()); return _vfpP[j]; }
char &VFi(const int j) {return _vfiP[j]; }
template <class LeftF>
void ImportData(const LeftF & leftF){T::ImportData(leftF);}
inline void Alloc(const int & ns) {
if(_vfpP == NULL){
this->SetVN(ns);
_vfpP = new FaceType*[this->VN()];
_vfiP = new char[this->VN()];
template <class LeftF>
void ImportData(const LeftF & leftF){T::ImportData(leftF);}
inline void Alloc(const int & ns) {
if(_vfpP == NULL){
this->SetVN(ns);
_vfpP = new FaceType*[this->VN()];
_vfiP = new char[this->VN()];
for(int i = 0; i < this->VN(); ++i) {_vfpP[i] = 0;_vfiP[i] = -1;}
}
T::Alloc(ns);
}
T::Alloc(ns);
}
unsigned int SizeNeigh(){ return this->VN();}
@ -210,32 +206,32 @@ public:
static void Name(std::vector<std::string> & name){name.push_back(std::string("PVFAdj"));T::Name(name);}
private:
typename T::FacePointer *_vfpP ;
char *_vfiP ;
typename T::FacePointer *_vfpP ;
char *_vfiP ;
};
/*----------------------------- FFADJ ------------------------------*/
/*----------------------------- FFADJ ------------------------------*/
template <class T> class PFFAdj: public T {
public:
typedef typename T::FaceType FaceType;
PFFAdj(){_ffpP = NULL; _ffiP = NULL; }
typename T::FacePointer &FFp(const int j) { assert(j>=0 && j<this->VN()); return _ffpP[j]; }
PFFAdj(){_ffpP = NULL; _ffiP = NULL; }
typename T::FacePointer &FFp(const int j) { assert(j>=0 && j<this->VN()); return _ffpP[j]; }
typename T::FacePointer const FFp(const int j) const { assert(j>=0 && j<this->VN()); return _ffpP[j]; }
typename T::FacePointer const cFFp(const int j) const { assert(j>=0 && j<this->VN()); return _ffpP[j]; }
char &FFi(const int j) { return _ffiP[j]; }
const char &cFFi(const int j) const { return _ffiP[j]; }
template <class LeftF>
void ImportData(const LeftF & leftF){T::ImportData(leftF);}
inline void Alloc(const int & ns) {
if( _ffpP == NULL){
if( _ffpP == NULL){
this->SetVN(ns);
_ffpP = new FaceType*[this->VN()];
_ffpP = new FaceType*[this->VN()];
_ffiP = new char[this->VN()];
for(int i = 0; i < this->VN(); ++i) {_ffpP[i] = 0;_ffiP[i] = 0;}
}
T::Alloc(ns);
T::Alloc(ns);
}
inline void Dealloc() { if(_ffpP!=NULL){
delete [] _ffpP; _ffpP = NULL;
@ -249,29 +245,29 @@ public:
static void Name(std::vector<std::string> & name){name.push_back(std::string("PFFAdj"));T::Name(name);}
//private:
typename T::FacePointer *_ffpP ;
char *_ffiP ;
typename T::FacePointer *_ffpP ;
char *_ffiP ;
};
/*----------------------------- PFEADJ ------------------------------*/
/*----------------------------- PFEADJ ------------------------------*/
template <class T> class PFEAdj: public T {
public:
typedef typename T::EdgeType EdgeType;
PFEAdj(){_fepP = NULL; }
typename T::EdgePointer &FEp(const int j) { assert(j>=0 && j<this->VN()); return _fepP[j]; }
PFEAdj(){_fepP = NULL; }
typename T::EdgePointer &FEp(const int j) { assert(j>=0 && j<this->VN()); return _fepP[j]; }
typename T::EdgePointer const FEp(const int j) const { assert(j>=0 && j<this->VN()); return _fepP[j]; }
typename T::EdgePointer const cFEp(const int j) const { assert(j>=0 && j<this->VN()); return _fepP[j]; }
template <class LeftF>
void ImportData(const LeftF & leftF){T::ImportData(leftF);}
inline void Alloc(const int & ns) {
if( _fepP == NULL){
if( _fepP == NULL){
this->SetVN(ns);
_fepP = new EdgeType *[this->VN()];
_fepP = new EdgeType *[this->VN()];
for(int i = 0; i < this->VN(); ++i) {_fepP[i] = 0;}
}
T::Alloc(ns);
T::Alloc(ns);
}
inline void Dealloc() { if(_fepP!=NULL) {delete [] _fepP; _fepP = NULL;} T::Dealloc();}