Commit Graph

40 Commits

Author SHA1 Message Date
alemuntoni d69e3e67cc cleanups 2021-03-24 17:59:53 +01:00
alemuntoni 4f3162ece5 all included from used_types.h have been made self sufficient 2021-03-24 15:48:57 +01:00
alemuntoni 5ced1eb198 face const correctness 2021-03-18 17:17:09 +01:00
alemuntoni d18623b942 templated face quality type 2020-12-11 16:53:15 +01:00
alemuntoni 98ff47110d const correctness for make a copy from a const right Mesh 2020-09-10 17:01:05 +02:00
Paolo Cignoni 0fb50ae0a7 Small bug in a assert on the curvature type 2018-05-22 10:25:37 +02:00
Gianpaolo Palma 83329d1737 Fixed wrong type 2017-12-07 13:52:49 +01:00
Paolo Cignoni 32333eba24 Huge copyright sanitization of the header files of vcg folder. 2016-06-13 05:29:25 +00:00
Gianpaolo Palma 684fe8d464 Fixed wrong typedefs in the per vertex CurvatureDir component (ScalarType).
Added missing typedef in EmptyCore.
Added typedef WedgeColorType and WedgeNormalType.
2015-10-26 12:52:44 +00:00
granzuglia 654a41aaf8 simplex/face/component_ocf.h:
- removed Visual Studio warnings
2014-08-09 10:07:30 +00:00
Paolo Cignoni 76b91b9957 added import in the importdata members to support of different types of curvature (float/double) 2014-07-12 21:09:27 +00:00
Paolo Cignoni ac49d75519 Corrected a typename override again on CurVecType vs VecType 2014-07-12 05:51:54 +00:00
Paolo Cignoni 4198a3bd7c Cleaned up various type name clashes. There were some components that wrongly re-defined <ScalarType> covering the real <ScalarType> of the simplex. Renamed to something less ambiguous (like CurScalarType for denoting the scalar type used inside curvature types). 2014-06-19 08:31:51 +00:00
Paolo Cignoni 8825048e46 BUG corrected: missing initialization of optional per face color data. 2014-04-28 12:01:56 +00:00
Paolo Cignoni df97ef0c36 Added zero initialization to quality component. (and corrected a small bug in the ocf quality component) 2013-09-24 13:55:23 +00:00
Paolo Cignoni 8111bcda24 Corrected a very nasty bug introduced in Revision 4782 that reorganized ocf face component and added a standard interface for query the availabiilty of data:
bool FaceType::IsXXXAvaialble() ,must be defined in the XXX ocf type and not in the info type otherwise it would be defined also for non ocf components.
2013-02-06 11:22:11 +00:00
Paolo Cignoni b48b0e568c added initialization of mark component to zero. So all the element it is sure that are unitialized after the first unmarkall. 2012-12-21 15:33:18 +00:00
Paolo Cignoni 08aeee8716 Reorganized ocf face component and added a standard interface for query the availabiilty of data:
now we have 
static bool FaceType::HasXXX() // statically says if a certain type is present
bool FaceType::IsXXXAvaialble() // NON STATIC (always true for non ocf objects)
So now ImportData works for face ocf component.
2012-12-17 15:02:34 +00:00
Paolo Cignoni 3b466514b3 Added Standard exception throwing functions to claim requirements in the mesh algorithmic functions (Te Deum!)
for example, now at the beginning of a function requiring FFAdjacency you should just write:

RequireFFAdjacency(mesh); 

No more assert please.
2012-12-06 10:34:08 +00:00
Paolo Cignoni 5c266a7ccb HEAVY CHANGE:
The vertex and face component (natural and optional) have been cleaned and reordered.
Particular care has been devoted to have common behaviour in the import, const access, and so. 
If you get compilation errors probably it is due to the fact that if you really need constant access to a member you have to use the "c" prefixed member (e.g. if you access to normal of a constant vertex you should use the cN() member.
2012-11-15 19:04:08 +00:00
Paolo Cignoni f2be4a4d95 mismatch in the VertexVectorHasVFAdjacency and FaceVectorHasVFAdjacency names 2012-11-14 12:37:18 +00:00
Paolo Cignoni d784bebe07 Added guards to avoid useless (and sometime dangerous) inclusion of internal file of the vcglib 2012-10-25 21:29:10 +00:00
Paolo Cignoni fb60087ee4 component_ocf are now part of the standard inclusion sequence of complex.h
No more need of including them.
It was needed to avoid the issue of wrong inclusion order that could trigger a failure in the partial specialization of the reflection functions that should say if a component is present or not...
2012-10-15 09:17:48 +00:00
Paolo Cignoni 8a631d48c1 Corrected a significant bug in the reflection types for ocf components.
Changed the basic reflection mechanism: Instead of having a function templates over all the four containers now we template over Trimesh and we rely on a second function templated on face/vert that wants a vector<face> ; this second function only is eventually overloaded by another function that needs a vector_ocf of faces. 

That is Before we had:
- in complex.h

template < class  CType0, class CType1, class CType2 , class CType3>
bool HasPerFaceVFAdjacency   (const TriMesh < CType0, CType1, CType2, CType3> & /*m*/) {return TriMesh < CType0 , CType1, CType2, CType3>::FaceContainer::value_type::HasVFAdjacency();}

- in the component_ocf.h

template < class VertContainerType, class FaceType, class Container1, class Container2  >
		bool HasPerFaceVFAdjacency (const TriMesh < VertContainerType , face::vector_ocf< FaceType >, Container1, Container2 > & m)
	{
	  if(FaceType::HasVFAdjacencyOcf()) return m.face.IsVFAdjacencyEnabled();
	  else return FaceType::FaceType::HasVFAdjacency();
	}


While now we have:
- in complex.h

template < class FaceType  > bool   FaceVectorHasPerFaceVFAdjacency     (const std::vector<FaceType  > &) {  return FaceType::HasVFAdjacency(); }
template < class TriMeshType> bool   HasPerFaceVFAdjacency     (const TriMeshType &m) { return tri::FaceVectorHasPerFaceVFAdjacency  (m.vert); }

- and in component_ocf.h

template < class FaceType >
  bool FaceVectorHasPerFaceVFAdjacency(const face::vector_ocf<FaceType> &fv)
  {
    if(FaceType::HasVFAdjacencyOcf()) return fv.IsVFAdjacencyEnabled();
    else return FaceType::HasVFAdjacency();
  }
2012-03-31 01:16:58 +00:00
ganovelli bbcfbfabc2 added CurvatureDir to Face 2012-03-28 12:39:22 +00:00
ganovelli a815890b15 minimal addition to support neighboorhood relation between vertices
and between faces
2011-06-14 16:18:34 +00:00
ganovelli d505581af9 bug fixing in vector_ocf::reserve for the case of empty vector 2010-11-11 09:33:35 +00:00
ganovelli eb3f1a97fc added HasPerVertexVFAdjacency and HasPerFaceVFAdjacency. Removed
generic HasVFAdjacency which made the logical AND of the two and updated the 
relative calls.
2010-06-24 12:35:37 +00:00
ganovelli 585f0462e8 ImportLocal to ImportData. Adjacencies are no more handle by ImportData, but
by speficic functions in append.h (ImportPerxxxAdj(..))
2010-06-16 16:24:26 +00:00
matteodelle 8b293069af Corrected an error in the template def. of TriMesh 2010-03-29 08:07:22 +00:00
ganovelli 261ff53ab1 [introduction of half edges as alternative representation]
No modification should be necessary for the existing code.

most relevant changes:

creation of folder:
vcg/connectors  
vcg/connectors/hedge.h
vcg/connectors/hedge_component.h

addition to the container of half edges to the trimesh:
HEdgeContainer hedge; // container
int hn;               // number of half edges

addition of 
vcg/trimesh/update/halfedge_indexed.h
which contains:
- the functions to compute the half edge representation from the indexed  and vivecersa
- the functions to add or remove an half edge
2010-03-25 16:52:18 +00:00
Paolo Cignoni 63e21f15cb Disambiguated the origin of the ScalarType and CoordType in the simplex class. Now it derives from the type specified by the vertexRef component for the faces and from the Coord component for the vertexes. To be sure the ScalarType and CoordTypes are initialized to weird point3<bool> and char just to detect easisly when the wrong types shallow... 2010-03-18 10:02:32 +00:00
ganovelli c40a6c3d97 [ Changes in definition of TriMesh: PART I ]
Note for the developers: the change to make to existing projects is very little 
but strictly necessary to compile. This change IS NOT backward compliant.


==== OLD ==== way to define a TriMesh:

// forward declarations
class MyVertex;
class MyEdge;
class MyFace;

class MyVertex: public VertexSimp2 < MyVertex, MyEdge, MyFace, vertex::Coord3f,...other components>{};
class MyFace: public FaceSimp2 < MyVertex, MyEdge, MyFace, face::VertexRef,...other components>{};
class MyMesh: public TriMesh<vector<MyVertex>,vector<MyFace> >{};


==== NEW ==== way to define a TriMesh:
// forward declarations
class MyVertex;
class MyEdge;
class MyFace;

// declaration of which types is used as VertexType, which type is used as FaceType and so on...
class MyUsedTypes: public vcg::UsedType < vcg::Use<MyVertex>::AsVertexType,
                                          vcg::Use<MyFace>::AsFaceType>{};

class MyVertex: public Vertex < MyUsedTypes, vertex::Coord3f,...other components>{};
class MyFace: public Face < MyUsedTypes, face::VertexRef,...other components>{};
class MyMesh: public TriMesh<vector<MyVertex>,vector<MyFace> >{};

                                 
===== classes introduced          
[vcg::UsedType] : it is a class containing all the types that must be passed to the definition of Vertex, Face, Edge... This
class replaces the list of typenames to pass as first templates and the need to specify the maximal simplicial. So 

<MyVertex, MyEdge, MyFace  becomes <MyUsedTypes<

and 

VertexSimp2 becomes Vertex

[vcg::Use] : an auxiliary class to give a simple way to specify the role of a type

Note 2: the order of templates parameters to vcg::UsedTypes is unimportant, e.g:

class MyUsedTypes: public vcg::UsedType <vcg::Use<MyVertex>::AsVertexType,
                                         vcg::Use<MyEdge>::AsEdgeType,
                                         vcg::Use<MyFace>::AsFaceType>{};

is the same as:
class MyUsedTypes: public vcg::UsedType <vcg::Use<MyFace>::AsFaceType,
                                         vcg::Use<MyEdge>::AsEdgeType,
                                         vcg::Use<MyVertex>::AsVertexType>{};

Note 3: you only need to specify the type  you use. If you do not have edges you do not need 
to include vcg::Use<MyEdge>::AsEdgeType in the template list of UsedTypes.
==== the Part II will be a tiny change to the class TriMesh it self.
2010-03-15 10:42:52 +00:00
Paolo Cignoni 18c92582d4 Cleaned up the CompactFaceVector and the CompactVertexVector, Now they correctly manage existing FV and FF topology by preserving them (if they are initialized to something meaningful). 2010-02-22 17:37:51 +00:00
Paolo Cignoni 3b152298cc added runtime assert to prevent dangerous simplex to simplex assignment in the case of OCF optional attributes. 2010-02-11 00:14:35 +00:00
Paolo Cignoni 5ef3e2ca50 added a missing const cQ() for ocf face component 2009-11-01 09:51:53 +00:00
Marco Di Benedetto 35189992a9 added WedgeNormalOcf and WedgeColorOcf. 2009-06-28 03:17:42 +00:00
Paolo Cignoni eae78a0251 completed the correct working of temporary data inside the refinement functions 2009-06-25 06:19:00 +00:00
Paolo Cignoni 8be6f002a3 Significant rewrote of the ImportLocal framework. Now it can really manage differently typed meshes.
It still requires that for OCF meshes the user enable stuff as needed.
2009-04-05 23:33:04 +00:00
ganovelli 698f6cbd7e [SIMPLEXplus promotion]
This modification removes the old way to define simplexes (already deprecated and unsupported).
In the following SIMPLEX = [vertex|edge|face|tetrahedron]

All the stuff that was in vcg/simplex/SIMPLEXplus/ has now been promoted to vcg/simplex/

Details:
- the folder vcg/simplex/SIMPLEX/with has been removed
- the file vcg/simplex/SIMPLEX/base.h has been renamed into  vcg/simplex/SIMPLEX/base_old.h 
- the content of vcg/simplex/SIMPLEXplus/ has been moved into vcg/simplex/SIMPLEX/
- the folder vcg/simplex/SIMPLEXplus/ has been removed

Actions the update the  code using vcglib:
replace <vcg/simplex/SIMPLEXplus/*> with  <vcg/simplex/SIMPLEX/*> in every include
for MESHLAB users: already done along with this commit
2008-12-19 10:30:51 +00:00