Paolo Cignoni
bf7cf6d5a0
Added saving of per vertex point3 attribute.
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warning: it leaks memory...
2018-02-16 07:29:42 +01:00
Paolo Cignoni
fe69d16df4
Added support of attributes in saving of ply
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with an easy to use AddPerVertexFloatAttribute helper
2018-02-13 19:39:59 +01:00
Paolo Cignoni
d49cf2a97c
harmless clang warning
2018-02-13 19:37:05 +01:00
Marco Callieri
2fdad915cc
mtllib fix
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some tools do not add the mtllib line in the header, and simply call the mtl file like the main object file. Added a fall-back code to cover these cases
2018-02-01 17:45:01 +01:00
Marco Callieri
e5cdab35e4
Merge branch 'devel' of https://github.com/cnr-isti-vclab/vcglib into devel
2018-02-01 16:27:14 +01:00
Marco Callieri
7ab64d844e
corrected issues in OBJ importer
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- tabs now work as separators in vertices
- per-vertex color presence determination now works correctly
2018-02-01 16:27:05 +01:00
Luigi Malomo
7c55e74ef7
fixed policy to automatically choose fixed vertices in LSCM as a staring point for ARAP
2018-01-18 02:16:32 +01:00
nico
8b9f2ee2bd
Resolved some minor warnigns
2018-01-04 21:29:49 +11:00
granzuglia
ea1623ecf3
- added various consts here an there
2018-01-04 11:57:04 +11:00
nico
6ebb13e557
Merge branch 'devel' of github.com:cnr-isti-vclab/vcglib into devel
2017-12-19 01:03:59 +11:00
nico
9a984d23df
refactored a bit the code
2017-12-19 00:57:20 +11:00
nico
6dd5244ddb
minor warning solved
2017-12-19 00:56:57 +11:00
Gianpaolo Palma
113338f3b9
Added new features
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- Support to polygonal mesh
- Automatic managment of the Ocf components
- Automatic managment of the custom attributes
2017-12-07 13:55:43 +01:00
nico
b9e780e2fa
Merge branch 'devel' of github.com:cnr-isti-vclab/vcglib into devel
2017-12-05 23:26:24 +11:00
nico
5fb81001f3
added anisotropy
2017-12-05 23:26:19 +11:00
Gianpaolo Palma
5cd79b06b0
Merge branch 'devel' of https://github.com/cnr-isti-vclab/vcglib into devel
2017-11-27 13:30:09 +01:00
Gianpaolo Palma
f40db898e3
More robust parsing of the PlyHeader
2017-11-27 13:30:04 +01:00
Gianpaolo Palma
91b8a61d42
Added binary serialization of the Camera data
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Binary serialization using Base64 encoding of the data
2017-11-27 13:27:32 +01:00
Gianpaolo Palma
4cfb4c3744
Added string serialization and deserialization methods
2017-11-27 13:26:15 +01:00
Luigi Malomo
370b8a5daa
updated wrap of igl/comisi
2017-11-23 19:15:36 +01:00
Luigi Malomo
2a52c8ae8c
thomas minor changes and fixes
2017-11-23 19:14:02 +01:00
Paolo Cignoni
f0a2e655e3
Added a missing inline to avoid linking errors...
2017-07-28 00:37:44 +02:00
Paolo Cignoni
ac5c368d2a
Commented callback, cleaned and added helper StrFormat
2017-07-27 15:55:12 +02:00
Paolo Cignoni
a9e78a1cf5
Corrected small error in the 3ds io wrapper
2017-06-29 11:44:15 +02:00
Paolo Cignoni
25a1801c98
Improved Texture example
2017-06-13 15:46:19 +02:00
Paolo Cignoni
e50ab31091
Moved glew.h inclusion under guards to avoid qt conflicts
2017-06-13 11:30:19 +02:00
Luigi Malomo
5f27854447
fixed crash when importing a polygonal ply onto a polygonal mesh
2017-05-30 19:18:57 +02:00
Federico Ponchio
98ff7bc396
Improved help reporting in getopt.
2017-05-29 13:51:50 +02:00
Luigi Malomo
f9d20fad7d
warnings fixed
2017-05-18 18:27:37 +02:00
Paolo Cignoni
a745b77c04
Added default initialization of materials in io importer
2017-05-12 18:21:55 +02:00
Paolo Cignoni
66fde513b1
Merge pull request #22 from johnmaf/bugfix/ambient-map
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Don't assign MTL ambient map value to diffuse map
2017-05-12 17:08:04 +02:00
Paolo Cignoni
43f114d237
Heavy refactoring of the OBJ export
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The recent material attribute changes had some issue when exporting
mesh newly created.
2017-05-12 16:23:12 +02:00
John Senneker
d885a45bbd
Formatting
2017-05-12 10:21:22 -04:00
John Senneker
446b0fde06
Don't assign MTL ambient map value to diffuse map.
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This fixes a bug in which a map_Ka statement appears after a map_Kd, in
which case the former will be assigned as the diffuse map of the
imported mesh, when it should be the latter.
2017-05-09 11:52:40 -04:00
Luigi Malomo
066762521a
removed harmless warnings
2017-04-16 16:24:00 +02:00
Paolo Cignoni
d7e9209a4f
Merge pull request #6 from johnmaf/feature/specular-attributes
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Add material attributes in OBJ importer
2017-04-12 10:29:46 +02:00
Luigi Malomo
0b7528ee7d
removed warnings
2017-04-05 18:54:53 +02:00
Paolo Cignoni
95d88a7af9
Corrected small bug in the header of SVG
2017-04-05 07:39:39 +02:00
Gianpaolo Palma
be9a3aed74
Bug fixing in the PickFace function
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Bug fixing in the projection of the vertices near to the plane of the
projection point
2017-03-27 11:15:43 +02:00
Gianpaolo Palma
a34532abac
Bug fixing in the PickFace function
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Bug fixing in the projection of the vertices near to the plane of the
projection point
2017-03-27 11:13:14 +02:00
Paolo Cignoni
6b06c53b09
moved IGL sample in the wrap/IGL/sample folder
2017-03-24 15:24:07 +01:00
Paolo Cignoni
c4d97c2c03
Huge reordering of header file inclusion order
2017-03-14 07:48:48 +01:00
Luigi Malomo
5cebf19dc5
warnings removed
2017-03-13 14:41:35 +01:00
Luigi Malomo
7a6cd3ff21
comment fix
2017-03-07 14:53:04 +01:00
Luigi Malomo
60cc24370e
added wrapping function for libigl arap parametrization
2017-03-07 14:48:18 +01:00
nico
ec20f3307e
minor changes on field exporting classes
2017-02-24 18:20:09 +01:00
Marco Callieri
e8a1c89d1b
center pixel is no longer casted to INT
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Why we did this? the camera structure IS a scalar_type (double or
float), all calculations use it as a scalar_type....
2017-02-21 18:43:11 +01:00
Marco Callieri
c547c56a0d
fix for space in material name, filename, texture
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added support for space in material name, material filename, texture
name
2017-02-21 17:54:47 +01:00
Paolo Cignoni
b887f27e94
yet a couple of Proj->glProject that were forgotten
2017-02-05 11:54:22 +01:00
nico
c12bd12306
minor changes to accomplish with new LibIGL version
2017-01-27 12:18:19 +01:00