This modification removes the old way to define simplexes (already deprecated and unsupported).
In the following SIMPLEX = [vertex|edge|face|tetrahedron]
All the stuff that was in vcg/simplex/SIMPLEXplus/ has now been promoted to vcg/simplex/
Details:
- the folder vcg/simplex/SIMPLEX/with has been removed
- the file vcg/simplex/SIMPLEX/base.h has been renamed into vcg/simplex/SIMPLEX/base_old.h
- the content of vcg/simplex/SIMPLEXplus/ has been moved into vcg/simplex/SIMPLEX/
- the folder vcg/simplex/SIMPLEXplus/ has been removed
Actions the update the code using vcglib:
replace <vcg/simplex/SIMPLEXplus/*> with <vcg/simplex/SIMPLEX/*> in every include
for MESHLAB users: already done along with this commit
Added components to the face to handle generic polygons.
(compiled with .net and gcc)
This commit includes the following files:
vcg/complex/trimesh/base.h
Added deallocation of polygon data in the destructor
vcg/complex/trimesh/allocate.h
generalization from 3 to VN() vertices
vcg/complex/trimesh/update/topology.h
generalization from 3 to VN() vertices
vcg/complex/trimesh/update/flags.h
generalization from 3 to VN() vertices
vcg/simplex/face/pos.h
generalization from 3 to VN() vertices
vcg/simplex/faceplus/base.h
Added the method VN() to query the number of vertices
of the polygon (deafult 3) and methods Prev and Next
vcg/simplex/faceplus/component.h
added Alloc and Dealloc calls along the hierarchies