Commit Graph

597 Commits

Author SHA1 Message Date
Paolo Cignoni a7a400b40e Changed an old FaceType::HasFaceQuality() into the tempory aware version HasPerFaceQuality(mesh) 2008-10-14 06:39:04 +00:00
Paolo Cignoni d944271c2a Removed a few warnings 2008-10-09 16:16:49 +00:00
Paolo Cignoni 117c2a06de New Parameter function to setup glsl programs that use geometry shaders 2008-10-09 08:58:57 +00:00
Paolo Cignoni 7722469c4f Public keyword missing 2008-10-08 14:30:56 +00:00
Paolo Cignoni 2da37bd5f7 Geometri shader, initial support 2008-10-08 14:00:32 +00:00
Paolo Cignoni b6d7e548b2 Commented out filename after final endif 2008-10-08 14:00:01 +00:00
ganovelli ca01052454 Chamged MatrixGL to comply renaming in wrap/gl/shot.h 2008-10-07 10:58:18 +00:00
Paolo Cignoni 40a149964f made the absence of faces in a ply file a "non critical" error. 2008-10-02 21:46:29 +00:00
ganovelli b2758bcb39 [Namespaces changes]
edge->edg

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (4 letters namespaces):
order 0 (vertex)      :vert 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:15:51 +00:00
ganovelli 86597ca595 added typename and
[Namespaces changes]
edge->edg

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (4 letters namespaces):
order 0 (vertex)      :vert 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:15:29 +00:00
ganovelli 5e24bf99ce removed useless inclusion of edge.h 2008-09-30 10:14:52 +00:00
ganovelli 8acc6a4e2c Removed Similarity from Shot
Problem: Shot was using similarity merely to store
rotation and translation. 
There was an incompatibility in that Similarity::ToMatrix
gives scale*rotation*translation while in Shot
the translation stores the viewpoint and the rotation the orientation of the Shot.

In this version, a small class ReferenceFrame was done to play the role of similarity and MultMatrix and MultSimilarity functions were added to transform the frame by multiplying it for a Matrix44 (or applying a similarity).

NOTE: the file export_ply.ply and import_ply.h must also be updated.

-- only compiled with .net ---
2008-09-26 17:05:49 +00:00
Paolo Cignoni dcbb7456ac Added by default rotation on middle + alt, (almost a standard on various 3d packages). Kind patch submitted by Sebastian Herholz. 2008-09-22 23:10:00 +00:00
Paolo Cignoni d49e84fb9c fixed a bug 2008-08-27 14:04:38 +00:00
Paolo Cignoni 78ef9230ee Added modifications sent in by Julien Couet for better saving of computed slices. 2008-08-07 07:24:52 +00:00
ganovelli c69c140e0a minor changes for gcc compiler 2008-08-04 14:49:02 +00:00
ganovelli cff47a9ac3 Extended comment, changed load and save replacing dangerous write and read of the object mesh as whole with saving of its few members 2008-08-01 10:03:05 +00:00
ganovelli b4fa6b9c97 -missing template type added in CameraDistance
-bug in DrawPoints removed
2008-07-24 12:37:18 +00:00
Marco Callieri 74be2a6f67 revised PTX importer, lot of unused code deleted. new import paramenter structure 2008-07-22 10:00:12 +00:00
Paolo Cignoni ce62053b9c Added correct management of binding material in controller nodes 2008-07-21 13:25:32 +00:00
Paolo Cignoni 0b6af20c93 Corrected texture loading. Now symbolic material binding are respected during the traversal. Still to be cleaned up. 2008-07-20 21:25:09 +00:00
Paolo Cignoni 966d98da5a added management of optional quality 2008-07-19 05:25:55 +00:00
Paolo Cignoni c1c51913d3 Started the restructuring of the Collada parser. Now it is correctly recursive and it is able to get geometry also from controller. 2008-07-15 07:27:08 +00:00
Paolo Cignoni d3ac368bd5 Updated references of SetRotate to the new SetRotateDeg/SetRotateRad interface 2008-07-13 07:41:20 +00:00
Paolo Cignoni 51dde5296f Corrected the broken ParseRotationMatrix. It had two bugs: it did not correctly parsed sequence of rotations and it exchanged degree with radians 2008-07-13 05:39:13 +00:00
Paolo Cignoni 86c16f8245 Added missing license information 2008-07-12 06:12:46 +00:00
Paolo Cignoni 637dd26b2b removed duplicated file (same file and more recent was in wrap/dae) 2008-07-12 06:11:47 +00:00
Paolo Cignoni 29ad822941 Added missing std namespace qualifier to min and max 2008-07-04 07:30:49 +00:00
Paolo Cignoni 9ca56690ae remove harmless warnings 2008-07-02 13:31:00 +00:00
Paolo Cignoni 9135ed578c exposed binary/ascii support and added progress bar support in the save 2008-07-02 13:30:21 +00:00
Paolo Cignoni 0a712cbbcb removed harmless warnings and added better support for transp materials 2008-07-02 13:28:37 +00:00
Paolo Cignoni bafcd1768e remove harmless warnings 2008-07-02 13:26:25 +00:00
Paolo Cignoni 700b8cd26e Removed annoying unsigned vs signed warnings.
Thanks to Alain Boyer for the kind bug submission!
2008-06-29 22:44:44 +00:00
Paolo Cignoni ab71949274 Changed a line in a switch case in the void PlyFile::compile function
p->cb = cb_skip_list_bin8 
Thanks to Alain Boyer for the kind bug submission!
2008-06-29 22:32:09 +00:00
Paolo Cignoni 75e3cc2a18 added a safeness assert 2008-06-29 07:48:48 +00:00
ganovelli e91db31568 first draft of the wrapper for cminpack (see http://devernay.free.fr/hacks/cminpack.html).
It only wraps the lmdif function (non linear minimization 
of Sum_{i=0}^{M} ( F(x0,..,xN)_i ) ^2 ) with F:R^N->R^M
2008-06-28 16:14:18 +00:00
Federico Ponchio 8494ace467 Fixed some bug and move to QVariant. 2008-06-27 18:54:18 +00:00
Paolo Cignoni e5572b4f05 added support of internal edge bit for keeping track of triangulated polygonal faces 2008-06-26 08:41:11 +00:00
Paolo Cignoni 17369b521b Matrix transformations corrected in glCylinder and glArrow. 2008-06-23 14:33:51 +00:00
Paolo Cignoni bd784fabaa Corrected a small bug in the management of negative indexes of obj on non triangular faces 2008-06-14 07:29:31 +00:00
Paolo Cignoni e5857b7925 corrected a small bug causing crashes when loading bad-formed mtl files 2008-06-13 07:05:59 +00:00
Paolo Cignoni 67ce430991 Added point drawing using vertex arrays and distance attenuation for large points 2008-06-10 00:57:46 +00:00
Federico Ponchio 634697dd8f Some documentation added 2008-05-30 10:45:33 +00:00
Paolo Cignoni bf0e346d81 removed small nasty bug about indexes that in some cases trashed output meshes when in presence of deleted faces 2008-05-29 15:15:19 +00:00
Federico Ponchio 21adae1895 Created. 2008-05-29 12:50:41 +00:00
Paolo Cignoni 25dd36a704 updated to the new temporary data structure 2008-05-16 17:44:31 +00:00
Massimiliano Corsini 28a08a4e0c set defaut callback (in save) to null 2008-04-29 11:51:28 +00:00
Paolo Cignoni 9b00cd75ef First Working Version 2008-04-24 04:45:36 +00:00
Paolo Cignoni 03609ba40b removed outdated comment 2008-04-22 14:53:53 +00:00
Paolo Cignoni c693b46f57 added yet another type of face indexes (now 8 different ways!) 2008-04-15 14:12:21 +00:00