addons.h
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unified use of float in drawing methods
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2006-01-03 11:13:25 +00:00 |
camera.h
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add namespace vcg:: to GetFrustum(...)
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2005-10-24 14:42:57 +00:00 |
math.h
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<gl/glew.h> -> <GL/glew.h>
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2004-09-30 00:48:07 +00:00 |
pick.h
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add
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2005-10-27 14:46:26 +00:00 |
picking.h
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*** empty log message ***
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2005-12-03 09:36:28 +00:00 |
shot.h
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shot.camera -> shot.Camera()
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2005-11-25 10:33:33 +00:00 |
tetramesh.h
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*** empty log message ***
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2005-06-30 10:16:11 +00:00 |
trimesh.h
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add test (tm==TMPerWedgeMulti)
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2005-12-15 14:05:59 +00:00 |