.. |
bookkeeping.h
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changed NoBase to NoType in glw and resolved conflict with Type enum.
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2012-05-07 19:21:47 +00:00 |
buffer.h
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main internal changes to glw and some public interface changes that affect naming. CHANGES ARE NOT BACKWARD COMPATIBLE.
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2012-05-07 13:18:05 +00:00 |
common.h
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main internal changes to glw and some public interface changes that affect naming. CHANGES ARE NOT BACKWARD COMPATIBLE.
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2012-05-07 13:18:05 +00:00 |
config.h
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added preprocessor macro in glw config to disable assertion on not existing program uniforms.
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2012-05-19 17:59:50 +00:00 |
context.h
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changed NoBase to NoType in glw and resolved conflict with Type enum.
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2012-05-07 19:21:47 +00:00 |
fragmentshader.h
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main internal changes to glw and some public interface changes that affect naming. CHANGES ARE NOT BACKWARD COMPATIBLE.
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2012-05-07 13:18:05 +00:00 |
framebuffer.h
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added convenience defaults and functions to glw.
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2012-05-23 18:02:22 +00:00 |
geometryshader.h
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main internal changes to glw and some public interface changes that affect naming. CHANGES ARE NOT BACKWARD COMPATIBLE.
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2012-05-07 13:18:05 +00:00 |
glheaders.h
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first commit of the glw library.
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2012-04-30 18:23:53 +00:00 |
glw.h
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first commit of the glw library.
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2012-04-30 18:23:53 +00:00 |
noncopyable.h
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first commit of the glw library.
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2012-04-30 18:23:53 +00:00 |
object.h
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changed NoBase to NoType in glw and resolved conflict with Type enum.
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2012-05-07 19:21:47 +00:00 |
objectdeleter.h
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main internal changes to glw and some public interface changes that affect naming. CHANGES ARE NOT BACKWARD COMPATIBLE.
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2012-05-07 13:18:05 +00:00 |
program.h
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added preprocessor macro in glw config to disable assertion on not existing program uniforms.
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2012-05-19 17:59:50 +00:00 |
renderable.h
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main internal changes to glw and some public interface changes that affect naming. CHANGES ARE NOT BACKWARD COMPATIBLE.
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2012-05-07 13:18:05 +00:00 |
renderbuffer.h
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fixed include, added width and height query for renderbuffer and texture2d.
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2012-05-08 10:46:00 +00:00 |
shader.h
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changed GLW_STRINGFY to GLW_STRINGIFY, added printing of shader compile and program link logs to stderr.
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2012-05-07 16:12:40 +00:00 |
texture.h
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added convenience defaults and functions to glw.
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2012-05-23 18:02:22 +00:00 |
texture2d.h
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fixed include, added width and height query for renderbuffer and texture2d.
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2012-05-08 10:46:00 +00:00 |
type.h
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changed NoBase to NoType in glw and resolved conflict with Type enum.
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2012-05-07 19:21:47 +00:00 |
utility.h
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added convenience defaults and functions to glw.
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2012-05-23 18:02:22 +00:00 |
vertexshader.h
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main internal changes to glw and some public interface changes that affect naming. CHANGES ARE NOT BACKWARD COMPATIBLE.
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2012-05-07 13:18:05 +00:00 |