vcglib/vcg/complex
Paolo Cignoni 12c1495bb0 Added function for computing the visibility of a point cloud and corrected a few bugs (abs instead of fabs, and missing vertex index for the vertices of the first tetrahedron) 2015-10-23 23:00:12 +00:00
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algorithms Added function for computing the visibility of a point cloud and corrected a few bugs (abs instead of fabs, and missing vertex index for the vertices of the first tetrahedron) 2015-10-23 23:00:12 +00:00
all_types.h removed useless ; 2012-10-04 20:41:28 +00:00
allocate.h Removed debug code 2015-10-21 17:32:21 +00:00
append.h added option to copy adjacency for mesh copy function 2014-09-10 00:50:10 +00:00
base.h Fixed TriMesh Clear function. The function resets the mesh as if it was just created. 2015-03-17 09:56:59 +00:00
complex.h Added the new mechanism for run time checking of mesh adequacy to a given algorithm. 2014-11-03 14:50:37 +00:00
exception.h Added the new mechanism for run time checking of mesh adequacy to a given algorithm. 2014-11-03 14:50:37 +00:00
used_types.h Added some practical typedefs for simpler use of attributes 2014-11-12 00:19:18 +00:00