vcglib/vcg/complex/trimesh/update
Paolo Cignoni 7da7c0128e Added the WedgeTexRemoveNull function. Currently texture coords are kept for ALL the triangles of a mesh. The texture id is stored with each face.
if a given face should not have tex coord it has the default -1 value for texture ID. This function will add an new fake texture, add that to the list of textures and change all the -1 id to that value.
2008-06-29 07:47:35 +00:00
..
bounding.h fixed doxygen comments according to the new vcg's doxygen comments style (please look at doxygen-comments-style.txt in the vcgrootfolder/docs) 2008-05-28 13:28:52 +00:00
color.h added MultiFaceRandom to random color polygonal faces and improved vertexcolor border (now mixed vertexes have a different color) 2008-06-26 08:39:28 +00:00
curvature.h fixed doxygen comments according to the new vcg's doxygen comments style (please look at doxygen-comments-style.txt in the vcgrootfolder/docs) 2008-05-28 13:28:52 +00:00
edges.h fixed doxygen comments according to the new vcg's doxygen comments style (please look at doxygen-comments-style.txt in the vcgrootfolder/docs) 2008-05-28 13:28:52 +00:00
flag.h added function to compute the FaceProjection flags used in point-face distance 2008-06-13 05:44:35 +00:00
normal.h fixed doxygen comments according to the new vcg's doxygen comments style (please look at doxygen-comments-style.txt in the vcgrootfolder/docs) 2008-05-28 13:28:52 +00:00
position.h fixed doxygen comments according to the new vcg's doxygen comments style (please look at doxygen-comments-style.txt in the vcgrootfolder/docs) 2008-05-28 13:28:52 +00:00
quality.h fixed doxygen comments according to the new vcg's doxygen comments style (please look at doxygen-comments-style.txt in the vcgrootfolder/docs) 2008-05-28 13:28:52 +00:00
selection.h fixed doxygen comments according to the new vcg's doxygen comments style (please look at doxygen-comments-style.txt in the vcgrootfolder/docs) 2008-05-28 13:28:52 +00:00
texture.h Added the WedgeTexRemoveNull function. Currently texture coords are kept for ALL the triangles of a mesh. The texture id is stored with each face. 2008-06-29 07:47:35 +00:00
topology.h fixed doxygen comments according to the new vcg's doxygen comments style (please look at doxygen-comments-style.txt in the vcgrootfolder/docs) 2008-05-28 13:28:09 +00:00