vcglib/vcg/complex
Paolo Cignoni 9af315bb18 Two significant changes
1) the name of the supposedly non changed mesh is done explicit in the template name 
2) If the the selection of the vertexes is not consistent with the face selection the append could build faces referencing non existent vertices so it is mandatory that the selection of the vertices reflects the loose selection from edges and faces (e.g. if a face is selected all its vertices must be selected
2011-12-15 07:52:51 +00:00
..
algorithms Added UpdateSelection::VertexFromEdgeLoose 2011-12-14 08:54:54 +00:00
tetramesh compilation with gcc 2007-11-20 09:50:32 +00:00
all_types.h separated alltypes from usedtypes. The dummy types for simplex where char, now are derived by 2010-05-19 17:05:29 +00:00
allocate.h Implemented the correct management of per edge attribute. It was half done... 2011-12-15 07:23:51 +00:00
append.h Two significant changes 2011-12-15 07:52:51 +00:00
complex.h Rolled back 2011-10-05 15:04:40 +00:00
used_types.h definition of USedTypes changed to ensure that MeshType::FaceType is the same as VertexType::FaceType (begin Vertex and Face any type among Vertex,Face,Edge,HEdge). 2010-06-18 07:53:21 +00:00