vcglib/vcg/complex
Paolo Cignoni 2577210a54 **** SIGNIFICANT CHANGES *****
- Cleaned up include order: Now you only need to include <vcg/complex/complex.h> (no more vertex/base.h etc) 
- Added official VN() EN() FN() const members for knowing number of vertexes etc...
- Added exceptions (at last!)
    Now instead of:
       assert(HasPerVertexNormal(m)) 
    you should write:
      if(!HasPerFaceNormal(m)) throw vcg::MissingComponentException();
2012-10-04 11:10:25 +00:00
..
algorithms corrected some warning and added support for read/write rosy format 2012-10-03 16:38:23 +00:00
tetramesh Changed all the MeshType::HasSomething() into the now standard tri::HasSomething(MeshType &m) 2012-01-20 07:52:22 +00:00
all_types.h separated alltypes from usedtypes. The dummy types for simplex where char, now are derived by 2010-05-19 17:05:29 +00:00
allocate.h **** SIGNIFICANT CHANGES ***** 2012-10-04 11:10:25 +00:00
append.h Heavy restructuring of the append function. Now it is hopefully must more efficient. 2012-04-04 10:11:46 +00:00
complex.h **** SIGNIFICANT CHANGES ***** 2012-10-04 11:10:25 +00:00
exception.h **** SIGNIFICANT CHANGES ***** 2012-10-04 11:10:25 +00:00
used_types.h **** SIGNIFICANT CHANGES ***** 2012-10-04 11:10:25 +00:00