394 lines
17 KiB
C++
394 lines
17 KiB
C++
/****************************************************************************
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* VCGLib o o *
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* Visual and Computer Graphics Library o o *
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* _ O _ *
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* Copyright(C) 2004-2016 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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#include <vcg/complex/complex.h>
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#ifndef __VCG_HEDGE_COMPONENT
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#define __VCG_HEDGE_COMPONENT
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namespace vcg {
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namespace hedge {
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/*
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Some naming Rules
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All the Components that can be added to a vertex should be defined in the namespace hedge:
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*/
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//
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///*-------------------------- VERTEX ----------------------------------------*/
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//template <class T> class EmptyVertexRef: public T {
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//public:
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// // typedef typename T::VertexType VertexType;
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// // typedef typename T::CoordType CoordType;
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// inline typename T::VertexType * & V( const int j ) { assert(0); static typename T::VertexType *vp=0; return vp; }
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// inline typename T::VertexType * const & V( const int j ) const { assert(0); static typename T::VertexType *vp=0; return vp; }
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// inline typename T::VertexType * cV( const int j ) const { assert(0); static typename T::VertexType *vp=0; return vp; }
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// inline typename T::CoordType & P( const int j ) { assert(0); static typename T::CoordType coord(0, 0, 0); return coord; }
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// inline const typename T::CoordType & P( const int j ) const { assert(0); static typename T::CoordType coord(0, 0, 0); return coord; }
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// inline const typename T::CoordType &cP( const int j ) const { assert(0); static typename T::CoordType coord(0, 0, 0); return coord; }
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// template <class LeftF>
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// void ImportData(const LeftF & leftF) {T::ImportData(leftF);}
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// static bool HasVertexRef() { return false; }
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// static void Name(std::vector<std::string> & name){T::Name(name);}
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//
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//};
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//template <class T> class VertexRef: public T {
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//public:
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// VertexRef(){
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// v[0]=0;
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// v[1]=0;
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// }
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//
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// inline typename T::VertexType * & V( const int j ) { assert(j>=0 && j<2); return v[j]; }
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// inline typename T::VertexType * const & V( const int j ) const { assert(j>=0 && j<2); return v[j]; }
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// inline typename T::VertexType * cV( const int j ) const { assert(j>=0 && j<2); return v[j]; }
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//
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// // Shortcut per accedere ai punti delle facce
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// inline typename T::CoordType & P( const int j ) { assert(j>=0 && j<2); return v[j]->P(); }
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// inline const typename T::CoordType &cP( const int j ) const { assert(j>=0 && j<2); return v[j]->cP(); }
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//
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// /** Return the pointer to the ((j+1)%3)-th vertex of the face.
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// @param j Index of the face vertex.
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// */
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// inline typename T::VertexType * & V0( const int j ) { return V(j);}
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// inline typename T::VertexType * & V1( const int j ) { return V((j+1)%2);}
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// inline const typename T::VertexType * const & V0( const int j ) const { return V(j);}
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// inline const typename T::VertexType * const & V1( const int j ) const { return V((j+1)%2);}
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// inline const typename T::VertexType * const & cV0( const int j ) const { return cV(j);}
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// inline const typename T::VertexType * const & cV1( const int j ) const { return cV((j+1)%2);}
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//
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// /// Shortcut per accedere ai punti delle facce
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// inline typename T::CoordType & P0( const int j ) { return V(j)->P();}
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// inline typename T::CoordType & P1( const int j ) { return V((j+1)%2)->P();}
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// inline const typename T::CoordType & P0( const int j ) const { return V(j)->P();}
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// inline const typename T::CoordType & P1( const int j ) const { return V((j+1)%2)->P();}
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// inline const typename T::CoordType & cP0( const int j ) const { return cV(j)->P();}
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// inline const typename T::CoordType & cP1( const int j ) const { return cV((j+1)%2)->P();}
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//
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// template <class LeftF>
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// void ImportData(const LeftF & leftF){ V(0) = NULL; V(1) = NULL; V(2) = NULL; T::ImportData(leftF);}
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//
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// static bool HasVertexRef() { return true; }
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// static void Name(std::vector<std::string> & name){name.push_back(std::string("VertexRef"));T::Name(name);}
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//
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//
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// private:
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// typename T::VertexType *v[2];
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//};
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/*-------------------------- INCREMENTAL MARK ----------------------------------------*/
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template <class T> class EmptyMark: public T {
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public:
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static bool HasMark() { return false; }
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static bool HasMarkOcc() { return false; }
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inline void InitIMark() { }
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inline int & IMark() { assert(0); static int tmp=-1; return tmp;}
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inline int IMark() const {return 0;}
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template < class LeftV>
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void ImportData(const LeftV & left ) { T::ImportData( left); }
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static void Name(std::vector<std::string> & name){T::Name(name);}
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};
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template <class T> class Mark: public T {
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public:
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static bool HasMark() { return true; }
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static bool HasMarkOcc() { return true; }
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inline void InitIMark() { _imark = 0; }
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inline int & IMark() { return _imark;}
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inline const int & IMark() const {return _imark;}
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template < class LeftV>
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void ImportData(const LeftV & left ) { IMark() = left.IMark(); T::ImportData( left); }
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static void Name(std::vector<std::string> & name){name.push_back(std::string("Mark"));T::Name(name);}
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private:
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int _imark;
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};
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/*------------------------- FLAGS -----------------------------------------*/
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template <class T> class EmptyBitFlags: public T {
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public:
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typedef int FlagType;
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/// Return the vector of Flags(), senza effettuare controlli sui bit
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int &Flags() { static int dummyflags(0); assert(0); return dummyflags; }
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int Flags() const { return 0; }
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template < class LeftV>
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void ImportData(const LeftV & left ) { T::ImportData( left); }
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static bool HasFlags() { return false; }
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static void Name(std::vector<std::string> & name){T::Name(name);}
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};
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template <class T> class BitFlags: public T {
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public:
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BitFlags(){_flags=0;}
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typedef int FlagType;
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int &Flags() {return _flags; }
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int Flags() const {return _flags; }
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template < class LeftV>
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void ImportData(const LeftV & left ) { Flags() = left.Flags(); T::ImportData( left); }
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static bool HasFlags() { return true; }
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static void Name(std::vector<std::string> & name){name.push_back(std::string("BitFlags"));T::Name(name);}
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private:
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int _flags;
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};
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/*----------------------------- HVADJ ------------------------------*/
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template <class T> class EmptyHVAdj: public T {
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public:
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typename T::VertexPointer &HVp() { static typename T::VertexPointer ep=0; assert(0); return ep; }
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const typename T::VertexPointer cHVp() const { static typename T::VertexPointer ep=0; assert(0); return ep; }
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int &HVi(){static int z=0; return z;}
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template < class LeftV>
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void ImportData(const LeftV & left ) { T::ImportData( left); }
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static bool HasHVAdjacency() { return false; }
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static bool HasHVAdjacencyOcc() { return false; }
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static void Name(std::vector<std::string> & name){ T::Name(name);}
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};
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template <class T> class HVAdj: public T {
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public:
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HVAdj(){_vp =0;}
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typename T::VertexPointer & HVp() {return _vp ; }
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const typename T::VertexPointer cHVp() const {return _vp ; }
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template < class LeftV>
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void ImportData(const LeftV & left ) { this->V() = NULL; T::ImportData( left); }
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static bool HasHVAdjacency() { return true; }
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static bool HasHVAdjacencyOcc() { return true; }
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static void Name(std::vector<std::string> & name){name.push_back(std::string("HVAdj"));T::Name(name);}
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private:
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typename T::VertexPointer _vp ;
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};
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/*----------------------------- HEADJ ------------------------------*/
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template <class T> class EmptyHEAdj: public T {
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public:
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typename T::EdgePointer &HEp() { static typename T::EdgePointer ep=0; assert(0); return ep; }
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const typename T::EdgePointer cHEp() const { static typename T::EdgePointer ep=0; assert(0); return ep; }
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template < class LeftV>
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void ImportData(const LeftV & left ) { T::ImportData( left); }
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static bool HasHEAdjacency() { return false; }
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static bool HasHEAdjacencyOcc() { return false; }
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static void Name(std::vector<std::string> & name){ T::Name(name);}
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};
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template <class T> class HEAdj: public T {
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public:
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HEAdj(){_ep =0;}
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typename T::EdgePointer &HEp() {return _ep ; }
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const typename T::EdgePointer cHEp() const {return _ep ; }
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template < class LeftV>
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void ImportData(const LeftV & left ) { this->V() = NULL; T::ImportData( left); }
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static bool HasHEAdjacency() { return true; }
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static bool HasHEAdjacencyOcc() { return true; }
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static void Name(std::vector<std::string> & name){name.push_back(std::string("HEAdj"));T::Name(name);}
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private:
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typename T::EdgePointer _ep ;
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};
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/*----------------------------- HHADJ ------------------------------*/
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template <class T> class EmptyHHAdj: public T {
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public:
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typename T::HEdgePointer &HHp(const int & ) { static typename T::EdgePointer ep=0; assert(0); return ep; }
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typename T::HEdgePointer cHHp(const int & ) { static typename T::EdgePointer ep=0; assert(0); return ep; }
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int &HHi(){static int z=0; return z;}
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template < class LeftV>
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void ImportData(const LeftV & left ) { T::ImportData( left); }
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static bool HasHHAdjacency() { return false; }
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static bool HasHHAdjacencyOcc() { return false; }
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static void Name(std::vector<std::string> & name){ T::Name(name);}
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};
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template <class T> class HHAdj: public T {
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public:
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HHAdj(){_ep=0;}
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typename T::EdgePointer &HHp(const int & i) {return _ep[i]; }
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typename T::EdgePointer cHHp(const int & i) {return _ep[i]; }
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int &HHi(const int & i) {return _zp[i]; }
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template < class LeftV>
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void ImportData(const LeftV & left ) { HHp() = NULL; T::ImportData( left); }
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static bool HasHHAdjacency() { return true; }
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static bool HasHHAdjacencyOcc() { return true; }
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static void Name(std::vector<std::string> & name){name.push_back(std::string("HHAdj"));T::Name(name);}
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private:
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typename T::HEdgePointer _ep[2] ;
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int _zp[2] ;
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};
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/*----------------------------- HENextADJ ------------------------------*/
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template <class T> class EmptyHNextAdj: public T {
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public:
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typename T::HEdgePointer &HNp( ) { static typename T::HEdgePointer ep=0; assert(0); return ep; }
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typename T::HEdgePointer const cHNp( ) const { static typename T::HEdgePointer ep=0; assert(0); return ep; }
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template < class LeftV>
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void ImportData(const LeftV & left ) { T::ImportData( left); }
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static bool HasHNextAdjacency() { return false; }
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static bool HasHNextAdjacencyOcc() { return false; }
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static void Name(std::vector<std::string> & name){ T::Name(name);}
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};
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template <class T> class HNextAdj: public T {
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public:
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HNextAdj(){_nep=0;}
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typename T::HEdgePointer &HNp() {return _nep; }
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typename T::HEdgePointer const cHNp() const {return _nep; }
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template < class LeftV>
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void ImportData(const LeftV & left ) { this->EEp() = NULL; T::ImportData( left); }
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static bool HasHNextAdjacency() { return true; }
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static void Name(std::vector<std::string> & name){name.push_back(std::string("HNextAdj"));T::Name(name);}
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private:
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typename T::HEdgePointer _nep ;
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};
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/*----------------------------- HEOppADJ ------------------------------*/
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template <class T> class EmptyHOppAdj: public T {
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public:
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typename T::HEdgePointer &HOp() { static typename T::HEdgePointer ep=0; assert(0); return ep; }
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typename T::HEdgePointer const cHOp() const { static typename T::HEdgePointer ep=0; assert(0); return ep; }
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int &EEi(){static int z=0; return z;}
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template < class LeftV>
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void ImportData(const LeftV & left ) { T::ImportData( left); }
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static bool HasHOppAdjacency() { return false; }
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static bool HasHOpptAdjacencyOcc() { return false; }
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static void Name(std::vector<std::string> & name){ T::Name(name);}
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};
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template <class T> class HOppAdj: public T {
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public:
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HOppAdj(){_oep=0;}
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typename T::HEdgePointer &HOp() {return _oep; }
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typename T::HEdgePointer cHOp() {return _oep; }
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template < class LeftV>
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void ImportData(const LeftV & left ) { this->HOp() = NULL; T::ImportData( left); }
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static bool HasHOppAdjacency() { return true; }
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static void Name(std::vector<std::string> & name){name.push_back(std::string("HOppAdj"));T::Name(name);}
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private:
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typename T::HEdgePointer _oep ;
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};
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/*----------------------------- HPrevADJ ------------------------------*/
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template <class T> class EmptyHPrevAdj: public T {
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public:
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typename T::HEdgePointer &HPp() { static typename T::HEdgePointer ep=0; assert(0); return ep; }
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typename T::HEdgePointer const cHPp() const { static typename T::HEdgePointer ep=0; assert(0); return ep; }
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int &EEi(){static int z=0; return z;}
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template < class LeftV>
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void ImportData(const LeftV & left ) { T::ImportData( left); }
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static bool HasHPrevAdjacency() { return false; }
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static bool HasHPrevAdjacencyOcc() { return false; }
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static void Name(std::vector<std::string> & name){ T::Name(name);}
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};
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template <class T> class HPrevAdj: public T {
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public:
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HPrevAdj(){_pep=0;}
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typename T::HEdgePointer &HPp() {return _pep; }
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typename T::HEdgePointer cHPp() {return _pep; }
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int &EEi(const int & i) {return this->_nei[i]; }
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template < class LeftV>
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void ImportData(const LeftV & left ) { this->EEp() = NULL; T::ImportData( left); }
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static bool HasHPrevAdjacency() { return true; }
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static void Name(std::vector<std::string> & name){name.push_back(std::string("HPrevAdj"));T::Name(name);}
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private:
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typename T::HEdgePointer _pep ;
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};
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/*----------------------------- HFADJ ------------------------------*/
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template <class T> class EmptyHFAdj: public T {
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public:
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typename T::FacePointer &HFp() { static typename T::FacePointer fp=0; assert(0); return fp; }
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typename T::FacePointer const cHFp() const { static typename T::FacePointer fp=0; assert(0); return fp; }
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int &EFi(){static int z=0; return z;}
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template < class LeftV>
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void ImportData(const LeftV & left ) { T::ImportData( left); }
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static bool HasHFAdjacency() { return false; }
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static bool HasHFAdjacencyOcc() { return false; }
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static void Name(std::vector<std::string> & name){ T::Name(name);}
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};
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template <class T> class HFAdj: public T {
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public:
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HFAdj(){_fp=0;}
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typename T::FacePointer &HFp() {return _fp; }
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typename T::FacePointer cHFp() {return _fp; }
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int &EFi() {return _zp; }
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template < class LeftV>
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void ImportData(const LeftV & left ) { this->EFp() = NULL; T::ImportData( left); }
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static bool HasHFAdjacency() { return true; }
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static bool HasHFAdjacencyOcc() { return true; }
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static void Name(std::vector<std::string> & name){name.push_back(std::string("HFAdj"));T::Name(name);}
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private:
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typename T::FacePointer _fp ;
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int _zp ;
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};
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/*----------------------------- HFADJ ------------------------------*/
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/**
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HEdgeData keep all the data for the half edge
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*/
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template <class T>
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class EmptyHEdgeData : public EmptyHFAdj< // pointer to the face
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EmptyHOppAdj < // pointer to the opposite half edge
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EmptyHNextAdj < // pointer to the next half edge along the face
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EmptyHVAdj < // pointer to the vertex
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EmptyHEAdj < // pointer to the edge
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EmptyHPrevAdj<
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T > > > > > > {};
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template <class T>
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class HEdgeData : public HFAdj< // pointer to the face
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HOppAdj < // pointer to the opposite half edge
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HNextAdj < // pointer to the next half edge along the face
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HVAdj < // pointer to the vertex
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HEAdj < // pointer to the edge
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T > > > > > {
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public:
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// functions to make the half edge user confortable
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typename T::VertexPointer & Vertex() { return this->HVp();}
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const typename T::VertexPointer & cVertex() const { return this->cHVp();}
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typename T::HEdgePointer Opposite() { return this->HOp();}
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const typename T::HEdgePointer & cOpposite() const { return this->cHOp();}
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typename T::HEdgePointer & Next() { return this->HNp();}
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const typename T::HEdgePointer & cNext() const { return this->HNp();}
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};
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} // end namespace edge
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}// end namespace vcg
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#endif
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