vcglib/vcg/complex
ganovelli 0d4b3fbed0 [Polygon modification]
Added components to the face to handle generic polygons.
(compiled with .net and gcc)

This commit includes the following files:
vcg/complex/trimesh/base.h
Added deallocation of polygon data in the destructor

vcg/complex/trimesh/allocate.h
generalization from 3 to VN() vertices

vcg/complex/trimesh/update/topology.h
generalization from 3 to VN() vertices

vcg/complex/trimesh/update/flags.h
generalization from 3 to VN() vertices

vcg/simplex/face/pos.h
generalization from 3 to VN() vertices

vcg/simplex/faceplus/base.h
Added the method VN() to query the number of vertices
of the polygon (deafult 3) and methods Prev and Next

vcg/simplex/faceplus/component.h
added Alloc and Dealloc calls along the hierarchies
2008-10-08 09:10:53 +00:00
..
edgemesh [Namespaces changes] 2008-09-30 10:50:43 +00:00
local_optimization Corrected a very small bug in the finalize of the quadric simplification, (RW flags were not correctly restored at the end of the simplification) 2008-07-17 06:52:56 +00:00
tetramesh compilation with gcc 2007-11-20 09:50:32 +00:00
trimesh [Polygon modification] 2008-10-08 09:10:53 +00:00
vertexmesh [Namespaces changes] 2008-09-30 10:59:29 +00:00
boundary.h added missing newline at the end of file 2007-11-20 09:49:53 +00:00
intersection.h added version on IntersectionBallMesh that take a grid. It's a draft, to be refactored. And 2008-09-30 10:18:24 +00:00
local_optimization.h Re-factored the Heap-Simplex ratio parameter. Now it is something that should be asked to the localmodification class. 2008-07-10 09:44:09 +00:00