vcglib/vcg/complex
Paolo Cignoni 6f0d5cb168 Added very useful "IsValidPointer" functions that check that a given pointer is within the reasonable bounds for a given mesh (eg. given a vertex pointer it checks that it is between begin and end of the vertex vector) 2016-04-11 20:31:56 +00:00
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algorithms Refactored and commented. Now can also cut along non faux edges 2016-04-02 08:30:24 +00:00
all_types.h removed useless ; 2012-10-04 20:41:28 +00:00
allocate.h Added very useful "IsValidPointer" functions that check that a given pointer is within the reasonable bounds for a given mesh (eg. given a vertex pointer it checks that it is between begin and end of the vertex vector) 2016-04-11 20:31:56 +00:00
append.h added option to copy adjacency for mesh copy function 2014-09-10 00:50:10 +00:00
base.h Added function CleanAttributes() to delete all attributes (vertex, face, edge and mesh attributes) 2015-10-29 10:45:06 +00:00
complex.h Added the new mechanism for run time checking of mesh adequacy to a given algorithm. 2014-11-03 14:50:37 +00:00
exception.h Added the new mechanism for run time checking of mesh adequacy to a given algorithm. 2014-11-03 14:50:37 +00:00
used_types.h Added some practical typedefs for simpler use of attributes 2014-11-12 00:19:18 +00:00