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Paolo Cignoni 7da7c0128e Added the WedgeTexRemoveNull function. Currently texture coords are kept for ALL the triangles of a mesh. The texture id is stored with each face.
if a given face should not have tex coord it has the default -1 value for texture ID. This function will add an new fake texture, add that to the list of textures and change all the -1 id to that value.
2008-06-29 07:47:35 +00:00
apps added a useful mac-only config (no bundle for command line tools please) 2008-06-20 15:12:56 +00:00
docs Deleted hopefully the last trash files that were incorrectly added by mistake by Giuseppe Turini (who had svn access removed). PLEASE TAKE A BIT OF CARE BEFORE ISSUING A RANDOM COMMIT. 2008-06-04 12:53:29 +00:00
vcg Added the WedgeTexRemoveNull function. Currently texture coords are kept for ALL the triangles of a mesh. The texture id is stored with each face. 2008-06-29 07:47:35 +00:00
wrap first draft of the wrapper for cminpack (see http://devernay.free.fr/hacks/cminpack.html). 2008-06-28 16:14:18 +00:00