vcglib/vcg
Nico Pietroni 94d9a3dbdd * fixed several bugs
* added several functions to compute the quality of a polygonal meshing
* added the template polygon computation as in "Static Aware Grid Shells" by Pietroni et Al.
2015-01-05 12:57:16 +00:00
..
complex Added the possibility of passing the weights to set in the matrix of the implicit smoother. 2014-12-23 19:47:14 +00:00
connectors Removed all the UberXXX members from the various components. No more needed since many years. Still there just because we are quite lazy... 2012-10-25 13:16:03 +00:00
container simple_temporary_data.h: 2014-08-09 10:05:20 +00:00
math Refactored a bit to allow the conversion of shot and cameras from float to double (added the notoriuous vcg style Construct) 2014-08-10 00:30:20 +00:00
simplex Fixed some memory leaks when using polygonal component for faces. Deallocations more stable and clear for each component, using also local dynamic memory deallocs. Changed Clear() method of TriMesh which guarantees perfect deallocations of faces' components. Fixed also CompactFaceVector which now deallocates faces before resizing the vector. In DeleteFace, not only the flag is set, but also the face's components are deallocated. 2014-12-15 15:36:37 +00:00
space * fixed several bugs 2015-01-05 12:57:16 +00:00