vcglib/vcg/complex
giorgiomarcias b179459e62 Fixed a weird bug that caused wrong check on self-intersections and polychord's adjacency. 2014-12-18 17:07:08 +00:00
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algorithms Fixed a weird bug that caused wrong check on self-intersections and polychord's adjacency. 2014-12-18 17:07:08 +00:00
all_types.h removed useless ; 2012-10-04 20:41:28 +00:00
allocate.h Fixed some memory leaks when using polygonal component for faces. Deallocations more stable and clear for each component, using also local dynamic memory deallocs. Changed Clear() method of TriMesh which guarantees perfect deallocations of faces' components. Fixed also CompactFaceVector which now deallocates faces before resizing the vector. In DeleteFace, not only the flag is set, but also the face's components are deallocated. 2014-12-15 15:36:37 +00:00
append.h added option to copy adjacency for mesh copy function 2014-09-10 00:50:10 +00:00
base.h Fixed some memory leaks when using polygonal component for faces. Deallocations more stable and clear for each component, using also local dynamic memory deallocs. Changed Clear() method of TriMesh which guarantees perfect deallocations of faces' components. Fixed also CompactFaceVector which now deallocates faces before resizing the vector. In DeleteFace, not only the flag is set, but also the face's components are deallocated. 2014-12-15 15:36:37 +00:00
complex.h Added the new mechanism for run time checking of mesh adequacy to a given algorithm. 2014-11-03 14:50:37 +00:00
exception.h Added the new mechanism for run time checking of mesh adequacy to a given algorithm. 2014-11-03 14:50:37 +00:00
used_types.h Added some practical typedefs for simpler use of attributes 2014-11-12 00:19:18 +00:00