vcglib/vcg/complex
Paolo Cignoni b328a5f94a Added the new mechanism for run time checking of mesh adequacy to a given algorithm.
While the many RequireXXX functions allow to check the static correctness of a mesh and
have a O(1) complexity, in many cases we need to run more complex checks to be sure that
the subsequent algorithm can run without issues.
Typical cases are the fact that there are no unreferenced vertices (NoUnreferencedVertex)
or a given adjacency is correctly initialized (and not only statically present as a type component).
2014-11-03 14:50:37 +00:00
..
algorithms Added the new mechanism for run time checking of mesh adequacy to a given algorithm. 2014-11-03 14:50:37 +00:00
all_types.h removed useless ; 2012-10-04 20:41:28 +00:00
allocate.h Trying to solve int / size_t issues. Added a error guard to avoid inclusion of append. 2014-07-07 10:09:25 +00:00
append.h added option to copy adjacency for mesh copy function 2014-09-10 00:50:10 +00:00
base.h Added "const" keyword to IsEmpty(). 2014-10-16 09:42:48 +00:00
complex.h Added the new mechanism for run time checking of mesh adequacy to a given algorithm. 2014-11-03 14:50:37 +00:00
exception.h Added the new mechanism for run time checking of mesh adequacy to a given algorithm. 2014-11-03 14:50:37 +00:00
used_types.h Include header cleaning and reordering. 2013-11-25 12:47:20 +00:00