vcglib/vcg
Paolo Cignoni b328a5f94a Added the new mechanism for run time checking of mesh adequacy to a given algorithm.
While the many RequireXXX functions allow to check the static correctness of a mesh and
have a O(1) complexity, in many cases we need to run more complex checks to be sure that
the subsequent algorithm can run without issues.
Typical cases are the fact that there are no unreferenced vertices (NoUnreferencedVertex)
or a given adjacency is correctly initialized (and not only statically present as a type component).
2014-11-03 14:50:37 +00:00
..
complex Added the new mechanism for run time checking of mesh adequacy to a given algorithm. 2014-11-03 14:50:37 +00:00
connectors Removed all the UberXXX members from the various components. No more needed since many years. Still there just because we are quite lazy... 2012-10-25 13:16:03 +00:00
container simple_temporary_data.h: 2014-08-09 10:05:20 +00:00
math Refactored a bit to allow the conversion of shot and cameras from float to double (added the notoriuous vcg style Construct) 2014-08-10 00:30:20 +00:00
simplex added NextNotFaux function 2014-09-11 20:43:41 +00:00
space Added VN() function to triangle3. 2014-11-01 16:58:53 +00:00