vcglib/wrap/io_trimesh
Paolo Cignoni bd784fabaa Corrected a small bug in the management of negative indexes of obj on non triangular faces 2008-06-14 07:29:31 +00:00
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additionalinfo.h missing ending newline 2008-02-22 21:00:22 +00:00
export.h added suppor of color in OFF format. 2008-04-15 10:38:12 +00:00
export_3ds.h removed outdated comment 2008-04-22 14:53:53 +00:00
export_dae.h removing meshaccessors 2008-02-05 17:46:05 +00:00
export_dxf.h Added comments for documentation 2006-11-21 19:23:50 +00:00
export_idtf.h covertInTGATextures-> covertInTGATextures and added a missing const qualifier 2008-02-10 09:41:40 +00:00
export_iv.h cr lf mismatch 2004-03-09 21:26:47 +00:00
export_obj.h corrected various bugs in the export of texture coords 2008-02-27 00:34:43 +00:00
export_off.h added suppor of color in OFF format. 2008-04-15 10:38:12 +00:00
export_ply.h removed small nasty bug about indexes that in some cases trashed output meshes when in presence of deleted faces 2008-05-29 15:15:19 +00:00
export_smf.h Removed garbage chars at the beginning of the file 2007-04-16 08:37:53 +00:00
export_stl.h Added save with (unused) callback 2006-11-30 22:49:32 +00:00
export_u3d.h usual experiments in the u3d exporting name files management 2008-03-22 07:27:09 +00:00
export_vmi.h moved the vn and fn in the writig of the header 2007-02-21 10:18:24 +00:00
export_vrml.h removed useless include 2008-02-27 23:35:56 +00:00
how_to_write_an_io_filter.txt first version 2006-11-16 09:44:35 +00:00
import.h fixed bug about string iterator 2007-03-08 12:21:26 +00:00
import_asc.h First Working Version 2008-04-24 04:45:36 +00:00
import_dae.h added support to dae files with lines tag 2008-02-28 10:44:47 +00:00
import_obj.h Corrected a small bug in the management of negative indexes of obj on non triangular faces 2008-06-14 07:29:31 +00:00
import_off.h added suppor of color in OFF format. 2008-04-15 10:38:12 +00:00
import_ply.h added yet another type of face indexes (now 8 different ways!) 2008-04-15 14:12:21 +00:00
import_ptx.h Added Allocator::DeleteFace and Allocator::DeleteVertex; Now the use of SetD() should be deprecated. 2007-10-16 16:46:53 +00:00
import_raw.h add method for automatic hole filling.... 2006-12-04 12:01:23 +00:00
import_smf.h Added comments for documentation 2006-11-21 19:23:50 +00:00
import_stl.h corrected bug in the management of of multiple solid ascii stl files 2008-02-15 09:51:36 +00:00
import_vmi.h added GetHeader 2007-02-21 10:16:49 +00:00
io_mask.h Texture coord name change! "TCoord" and "Texture" are BAD. "TexCoord" is GOOD. 2007-03-12 16:40:17 +00:00
io_material.h added materialname field 2008-02-27 23:38:40 +00:00
io_ply.h Restructured management of error, now the standard open for any mesh type return the error code, the default success value is zero 2004-06-23 15:36:57 +00:00
util_dae.h fixed stride bug on texture 2007-12-18 11:06:46 +00:00