2020-11-27 11:47:21 +01:00
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#ifndef ELEMENTALMESH_HPP
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#define ELEMENTALMESH_HPP
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#include "Eigen/Dense"
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#include "edgemesh.hpp"
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#include "flatpattern.hpp"
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struct Element;
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struct Node;
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2020-12-03 19:56:03 +01:00
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using CrossSectionType = RectangularBeamDimensions;
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2020-11-27 11:47:21 +01:00
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class SimulationMesh : public VCGEdgeMesh {
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private:
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void computeElementalProperties();
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void initializeNodes();
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void initializeElements();
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EdgePointer getReferenceElement(const VertexType &v);
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2020-12-03 19:56:03 +01:00
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const std::string plyPropertyBeamDimensionsID{"beam_dimensions"};
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const std::string plyPropertyBeamMaterialID{"beam_material"};
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2020-11-27 11:47:21 +01:00
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public:
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PerEdgeAttributeHandle<Element> elements;
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PerVertexAttributeHandle<Node> nodes;
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SimulationMesh(FlatPattern &pattern);
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SimulationMesh(ConstVCGEdgeMesh &edgeMesh);
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SimulationMesh(SimulationMesh &elementalMesh);
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void updateElementalLengths();
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2020-12-03 19:56:03 +01:00
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void setBeamCrossSection(const double &firstDimension,
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const double &secondDimension);
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void setBeamMaterial(const double &pr, const double &ym);
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2020-11-27 11:47:21 +01:00
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std::vector<VCGEdgeMesh::EdgePointer>
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getIncidentElements(const VCGEdgeMesh::VertexType &v);
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2020-12-03 19:56:03 +01:00
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bool loadFromPly(const string &plyFilename);
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std::vector<CrossSectionType> getBeamDimensions();
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std::vector<ElementMaterial> getBeamMaterial();
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2020-11-27 11:47:21 +01:00
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double previousTotalKineticEnergy{0};
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double previousTotalResidualForcesNorm{0};
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double currentTotalKineticEnergy{0};
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double totalResidualForcesNorm{0};
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double totalPotentialEnergykN{0};
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bool savePly(const std::string &plyFilename);
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};
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struct Element {
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struct Properties {
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CrossSectionType dimensions;
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ElementMaterial material;
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2020-11-27 11:47:21 +01:00
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double E{0}; // youngs modulus in pascal
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double G{0}; // shear modulus
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double A{0}; // cross sectional area
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double I2{0}; // second moment of inertia
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double I3{0}; // third moment of inertia
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double J{0}; // torsional constant (polar moment of inertia)
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void computeMaterialProperties(const ElementMaterial &material);
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void
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computeDimensionsProperties(const RectangularBeamDimensions &dimensions);
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void
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computeDimensionsProperties(const CylindricalElementDimensions &dimensions);
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void setDimensions(const CrossSectionType &dimensions);
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void setMaterial(const ElementMaterial &material);
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Properties(const CrossSectionType &dimensions,
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const ElementMaterial &material);
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Properties() {}
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};
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struct LocalFrame {
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VectorType t1;
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VectorType t2;
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VectorType t3;
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};
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2020-12-03 19:56:03 +01:00
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void updateConstFactors();
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EdgeIndex ei;
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double length{0};
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Properties properties;
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double initialLength;
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LocalFrame frame;
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double axialConstFactor;
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double torsionConstFactor;
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double firstBendingConstFactor;
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double secondBendingConstFactor;
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VectorType f1_j;
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VectorType f1_jplus1;
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VectorType f2_j;
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VectorType f2_jplus1;
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VectorType f3_j;
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VectorType f3_jplus1;
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double cosRotationAngle_j;
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double cosRotationAngle_jplus1;
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double sinRotationAngle_j;
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double sinRotationAngle_jplus1;
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std::vector<std::vector<VectorType>> derivativeT1;
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std::vector<std::vector<VectorType>> derivativeT2;
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std::vector<std::vector<VectorType>> derivativeT3;
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std::vector<VectorType> derivativeT1_j;
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std::vector<VectorType> derivativeT1_jplus1;
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std::vector<VectorType> derivativeT2_j;
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std::vector<VectorType> derivativeT2_jplus1;
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std::vector<VectorType> derivativeT3_j;
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std::vector<VectorType> derivativeT3_jplus1;
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std::vector<VectorType> derivativeR_j;
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std::vector<VectorType> derivativeR_jplus1;
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struct RotationalDisplacements {
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double theta1{0}, theta2{0}, theta3{0};
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};
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RotationalDisplacements rotationalDisplacements_j;
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RotationalDisplacements rotationalDisplacements_jplus1;
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};
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struct Node {
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struct Forces {
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Vector6d external{0};
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Vector6d internal{0};
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Vector6d residual{0};
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Vector6d internalAxial{0};
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Vector6d internalFirstBending{0};
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Vector6d internalSecondBending{0};
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bool hasExternalForce() const { return external.isZero(); }
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};
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VertexIndex vi;
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CoordType initialLocation;
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CoordType previousLocation;
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CoordType initialNormal;
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double translationalMass;
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double rotationalMass_I2;
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double rotationalMass_I3;
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double rotationalMass_J;
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Vector6d acceleration{0};
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Forces force;
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Vector6d velocity{0};
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double kineticEnergy{0};
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Vector6d displacements{0};
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double nR{0};
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std::unordered_map<EdgeIndex, double>
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alphaAngles; // contains the initial angles between the first star element
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// incident to this node and the other elements of the star
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// has size equal to the valence of the vertex
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std::vector<VCGEdgeMesh::EdgePointer> incidentElements;
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std::vector<VectorType> derivativeOfNormal;
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SimulationMesh::EdgePointer referenceElement;
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};
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Element::LocalFrame computeElementFrame(const CoordType &p0,
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const CoordType &p1,
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const VectorType &elementNormal);
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VectorType computeT1Vector(const ::SimulationMesh::EdgeType &e);
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VectorType computeT1Vector(const CoordType &p0, const CoordType &p1);
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double computeAngle(const VectorType &vector0, const VectorType &vector1,
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const VectorType &normalVector);
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#endif // ELEMENTALMESH_HPP
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