threed-beam-fea/examples/L_bracket.cpp

87 lines
3.2 KiB
C++

// Copyright 2015. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
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// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// Author: ryan.latture@gmail.com (Ryan Latture)
#include <iostream>
#include "threed_beam_fea.h"
int main(int argc, char *argv[])
{
using namespace fea;
// define the vector perpendicular to the beam elements
// in general you will need 1 normal vector per element
std::vector<double> normal_vec = {0.0, 1.0, 0.0};
// set up the properties for the elements
double EA = 10.0; // extensional stiffness
double EIz = 10.0; // bending stiffness along z-axis
double EIy = 10.0; // bending stiffness along y-axis
double GJ = 10.0; // torsional stiffness
Props props1(EA, EIz, EIy, GJ, normal_vec);
// make the second element's bending stiffness lower
Props props2(EA, 0.1 * EIz, 0.1 * EIy, GJ, normal_vec);
// define the (x, y, z) coordinate of the nodes
std::vector<Node> nodes = {Node(0.0, 0.0, 0.0), Node(1.0, 0.0, 0.0), Node(2.0, 0.0, 0.0), Node(2.0, 0.0, 1.0)};
// define which nodes are connected to form elements
std::vector<Elem> elems = {Elem(0, 1, props1), Elem(1, 2, props1), Elem(2, 3, props2)};
// assemble nodes and elements into a Job for analysis
Job job(nodes, elems);
// define boundary conditions for the mesh
BC bc1(0, 0, 0.0);
BC bc2(0, 1, 0.0);
BC bc3(0, 2, 0.0);
BC bc4(0, 3, 0.0);
BC bc5(0, 4, 0.0);
BC bc6(0, 5, 0.0);
BC bc7(3, 1, 0.5);
std::vector<BC> bcs = {bc1, bc2, bc3, bc4, bc5, bc6, bc7};
// initialize empty vector of ties
std::vector<Tie> ties;
// initialize empty vector of equation constraints
std::vector<Equation> equations;
// initialize vector of prescribed forces
std::vector<Force> forces;
// use default options
Options opts;
// solve for nodal displacements
Summary summary = solve(job, bcs, forces, ties, equations, opts);
// write report to terminal
std::cout << summary.FullReport() << std::endl;
return 0;
}