47 KiB
Executable File
If you cannot find the answer to your question here, and you have read Primer and AdvancedGuide, send it to googletestframework@googlegroups.com.
Why should I use Google Test instead of my favorite C++ testing framework?
First, let us say clearly that we don’t want to get into the debate of which C++ testing framework is the best. There exist many fine frameworks for writing C++ tests, and we have tremendous respect for the developers and users of them. We don’t think there is (or will be) a single best framework - you have to pick the right tool for the particular task you are tackling.
We created Google Test because we couldn’t find the right combination of features and conveniences in an existing framework to satisfy our needs. The following is a list of things that we like about Google Test. We don’t claim them to be unique to Google Test - rather, the combination of them makes Google Test the choice for us. We hope this list can help you decide whether it is for you too.
- Google Test is designed to be portable: it doesn’t require exceptions or RTTI; it works around various bugs in various compilers and environments; etc. As a result, it works on Linux, Mac OS X, Windows and several embedded operating systems.
- Nonfatal assertions (
EXPECT_*) have proven to be great time savers, as they allow a test to report multiple failures in a single edit-compile-test cycle. - It’s easy to write assertions that generate informative messages:
you just use the stream syntax to append any additional information,
e.g.
ASSERT_EQ(5, Foo(i)) << " where i = " << i;. It doesn’t require a new set of macros or special functions. - Google Test automatically detects your tests and doesn’t require you to enumerate them in order to run them.
- Death tests are pretty handy for ensuring that your asserts in production code are triggered by the right conditions.
SCOPED_TRACEhelps you understand the context of an assertion failure when it comes from inside a sub-routine or loop.- You can decide which tests to run using name patterns. This saves time when you want to quickly reproduce a test failure.
- Google Test can generate XML test result reports that can be parsed by popular continuous build system like Hudson.
- Simple things are easy in Google Test, while hard things are
possible: in addition to advanced features like global test
environments and tests parameterized by values or types, Google Test supports
various ways for the user to extend the framework – if Google Test
doesn’t do something out of the box, chances are that a user can
implement the feature using Google Test’s public API, without changing
Google Test itself. In particular, you can:
- expand your testing vocabulary by defining custom predicates,
- teach Google Test how to print your types,
- define your own testing macros or utilities and verify them using Google Test’s Service Provider Interface, and
- reflect on the test cases or change the test output format by intercepting the test events.
I’m getting warnings when compiling Google Test. Would you fix them?
We strive to minimize compiler warnings Google Test generates. Before releasing a new version, we test to make sure that it doesn’t generate warnings when compiled using its CMake script on Windows, Linux, and Mac OS.
Unfortunately, this doesn’t mean you are guaranteed to see no warnings when compiling Google Test in your environment:
- You may be using a different compiler as we use, or a different version of the same compiler. We cannot possibly test for all compilers.
- You may be compiling on a different platform as we do.
- Your project may be using different compiler flags as we do.
It is not always possible to make Google Test warning-free for everyone. Or, it may not be desirable if the warning is rarely enabled and fixing the violations makes the code more complex.
If you see warnings when compiling Google Test, we suggest that you
use the -isystem flag (assuming your are using GCC) to mark
Google Test headers as system headers. That’ll suppress warnings from
Google Test headers.
Why should not test case names and test names contain underscore?
Underscore (_) is special, as C++ reserves the following
to be used by the compiler and the standard library:
- any identifier that starts with an
_followed by an upper-case letter, and - any identifier that containers two consecutive underscores
(i.e.
__) anywhere in its name.
User code is prohibited from using such identifiers.
Now let’s look at what this means for TEST and
TEST_F.
Currently TEST(TestCaseName, TestName) generates a class
named TestCaseName_TestName_Test. What happens if
TestCaseName or TestName contains
_?
- If
TestCaseNamestarts with an_followed by an upper-case letter (say,_Foo), we end up with_Foo_TestName_Test, which is reserved and thus invalid. - If
TestCaseNameends with an_(say,Foo_), we getFoo__TestName_Test, which is invalid. - If
TestNamestarts with an_(say,_Bar), we getTestCaseName__Bar_Test, which is invalid. - If
TestNameends with an_(say,Bar_), we getTestCaseName_Bar__Test, which is invalid.
So clearly TestCaseName and TestName cannot
start or end with _ (Actually, TestCaseName
can start with _ – as long as the _ isn’t
followed by an upper-case letter. But that’s getting complicated. So for
simplicity we just say that it cannot start with _.).
It may seem fine for TestCaseName and
TestName to contain _ in the middle. However,
consider this:
TEST(Time, Flies_Like_An_Arrow) { ... }
TEST(Time_Flies, Like_An_Arrow) { ... }Now, the two TESTs will both generate the same class
(Time_Files_Like_An_Arrow_Test). That’s not good.
So for simplicity, we just ask the users to avoid _ in
TestCaseName and TestName. The rule is more
constraining than necessary, but it’s simple and easy to remember. It
also gives Google Test some wiggle room in case its implementation needs
to change in the future.
If you violate the rule, there may not be immediately consequences, but your test may (just may) break with a new compiler (or a new version of the compiler you are using) or with a new version of Google Test. Therefore it’s best to follow the rule.
Why is it not recommended to install a pre-compiled copy of Google Test (for example, into /usr/local)?
In the early days, we said that you could install compiled Google
Test libraries on *nix systems using
make install. Then every user of your machine can write
tests without recompiling Google Test.
This seemed like a good idea, but it has a got-cha: every user needs to compile his tests using the same compiler flags used to compile the installed Google Test libraries; otherwise he may run into undefined behaviors (i.e. the tests can behave strangely and may even crash for no obvious reasons).
Why? Because C++ has this thing called the One-Definition Rule: if two C++ source files contain different definitions of the same class/function/variable, and you link them together, you violate the rule. The linker may or may not catch the error (in many cases it’s not required by the C++ standard to catch the violation). If it doesn’t, you get strange run-time behaviors that are unexpected and hard to debug.
If you compile Google Test and your test code using different
compiler flags, they may see different definitions of the same
class/function/variable (e.g. due to the use of #if in
Google Test). Therefore, for your sanity, we recommend to avoid
installing pre-compiled Google Test libraries. Instead, each project
should compile Google Test itself such that it can be sure that the same
flags are used for both Google Test and the tests.
How do I generate 64-bit binaries on Windows (using Visual Studio 2008)?
(Answered by Trevor Robinson)
Load the supplied Visual Studio solution file, either
msvc\gtest-md.sln or msvc\gtest.sln. Go
through the migration wizard to migrate the solution and project files
to Visual Studio 2008. Select Configuration Manager... from
the Build menu. Select <New...> from the
Active solution platform dropdown. Select x64
from the new platform dropdown, leave Copy settings from
set to Win32 and Create new project platforms
checked, then click OK. You now have Win32 and
x64 platform configurations, selectable from the
Standard toolbar, which allow you to toggle between
building 32-bit or 64-bit binaries (or both at once using Batch
Build).
In order to prevent build output files from overwriting one another,
you’ll need to change the Intermediate Directory settings
for the newly created platform configuration across all the projects. To
do this, multi-select (e.g. using shift-click) all projects (but not the
solution) in the Solution Explorer. Right-click one of them
and select Properties. In the left pane, select
Configuration Properties, and from the
Configuration dropdown, select
All Configurations. Make sure the selected platform is
x64. For the Intermediate Directory setting,
change the value from $(PlatformName)\$(ConfigurationName)
to $(OutDir)\$(ProjectName). Click OK and then
build the solution. When the build is complete, the 64-bit binaries will
be in the msvc\x64\Debug directory.
Can I use Google Test on MinGW?
We haven’t tested this ourselves, but Per Abrahamsen reported that he was able to compile and install Google Test successfully when using MinGW from Cygwin. You’ll need to configure it with:
PATH/TO/configure CC="gcc -mno-cygwin" CXX="g++ -mno-cygwin"
You should be able to replace the -mno-cygwin option
with direct links to the real MinGW binaries, but we haven’t tried
that.
Caveats:
- There are many warnings when compiling.
make checkwill produce some errors as not all tests for Google Test itself are compatible with MinGW.
We also have reports on successful cross compilation of Google Test MinGW binaries on Linux using these instructions on the WxWidgets site.
Please contact googletestframework@googlegroups.com if
you are interested in improving the support for MinGW.
Why does Google Test support EXPECT_EQ(NULL, ptr) and ASSERT_EQ(NULL, ptr) but not EXPECT_NE(NULL, ptr) and ASSERT_NE(NULL, ptr)?
Due to some peculiarity of C++, it requires some non-trivial template
meta programming tricks to support using NULL as an
argument of the EXPECT_XX() and ASSERT_XX()
macros. Therefore we only do it where it’s most needed (otherwise we
make the implementation of Google Test harder to maintain and more
error-prone than necessary).
The EXPECT_EQ() macro takes the expected value
as its first argument and the actual value as the second. It’s
reasonable that someone wants to write
EXPECT_EQ(NULL, some_expression), and this indeed was
requested several times. Therefore we implemented it.
The need for EXPECT_NE(NULL, ptr) isn’t nearly as
strong. When the assertion fails, you already know that ptr
must be NULL, so it doesn’t add any information to print
ptr in this case. That means EXPECT_TRUE(ptr != NULL) works
just as well.
If we were to support EXPECT_NE(NULL, ptr), for
consistency we’ll have to support EXPECT_NE(ptr, NULL) as
well, as unlike EXPECT_EQ, we don’t have a convention on
the order of the two arguments for EXPECT_NE. This means
using the template meta programming tricks twice in the implementation,
making it even harder to understand and maintain. We believe the benefit
doesn’t justify the cost.
Finally, with the growth of Google Mock’s matcher
library, we are encouraging people to use the unified
EXPECT_THAT(value, matcher) syntax more often in tests. One
significant advantage of the matcher approach is that matchers can be
easily combined to form new matchers, while the EXPECT_NE,
etc, macros cannot be easily combined. Therefore we want to invest more
in the matchers than in the EXPECT_XX() macros.
Does Google Test support running tests in parallel?
Test runners tend to be tightly coupled with the build/test
environment, and Google Test doesn’t try to solve the problem of running
tests in parallel. Instead, we tried to make Google Test work nicely
with test runners. For example, Google Test’s XML report contains the
time spent on each test, and its gtest_list_tests and
gtest_filter flags can be used for splitting the execution
of test methods into multiple processes. These functionalities can help
the test runner run the tests in parallel.
Why don’t Google Test run the tests in different threads to speed things up?
It’s difficult to write thread-safe code. Most tests are not written with thread-safety in mind, and thus may not work correctly in a multi-threaded setting.
If you think about it, it’s already hard to make your code work when you know what other threads are doing. It’s much harder, and sometimes even impossible, to make your code work when you don’t know what other threads are doing (remember that test methods can be added, deleted, or modified after your test was written). If you want to run the tests in parallel, you’d better run them in different processes.
Why aren’t Google Test assertions implemented using exceptions?
Our original motivation was to be able to use Google Test in projects that disable exceptions. Later we realized some additional benefits of this approach:
- Throwing in a destructor is undefined behavior in C++. Not using exceptions means Google Test’s assertions are safe to use in destructors.
- The
EXPECT_*family of macros will continue even after a failure, allowing multiple failures in aTESTto be reported in a single run. This is a popular feature, as in C++ the edit-compile-test cycle is usually quite long and being able to fixing more than one thing at a time is a blessing. - If assertions are implemented using exceptions, a test may falsely ignore a failure if it’s caught by user code:
try { ... ASSERT_TRUE(...) ... }
catch (...) { ... }The above code will pass even if the ASSERT_TRUE throws.
While it’s unlikely for someone to write this in a test, it’s possible
to run into this pattern when you write assertions in callbacks that are
called by the code under test.
The downside of not using exceptions is that ASSERT_*
(implemented using return) will only abort the current
function, not the current TEST.
Why do we use two different macros for tests with and without fixtures?
Unfortunately, C++’s macro system doesn’t allow us to use the same macro for both cases. One possibility is to provide only one macro for tests with fixtures, and require the user to define an empty fixture sometimes:
class FooTest : public ::testing::Test {};
TEST_F(FooTest, DoesThis) { ... }or
typedef ::testing::Test FooTest;
TEST_F(FooTest, DoesThat) { ... }Yet, many people think this is one line too many. :-) Our goal was to make it really easy to write tests, so we tried to make simple tests trivial to create. That means using a separate macro for such tests.
We think neither approach is ideal, yet either of them is reasonable. In the end, it probably doesn’t matter much either way.
Why don’t we use structs as test fixtures?
We like to use structs only when representing passive data. This
distinction between structs and classes is good for documenting the
intent of the code’s author. Since test fixtures have logic like
SetUp() and TearDown(), they are better
defined as classes.
Why are death tests implemented as assertions instead of using a test runner?
Our goal was to make death tests as convenient for a user as C++ possibly allows. In particular:
- The runner-style requires to split the information into two pieces:
the definition of the death test itself, and the specification for the
runner on how to run the death test and what to expect. The death test
would be written in C++, while the runner spec may or may not be. A user
needs to carefully keep the two in sync.
ASSERT_DEATH(statement, expected_message)specifies all necessary information in one place, in one language, without boilerplate code. It is very declarative. ASSERT_DEATHhas a similar syntax and error-reporting semantics as other Google Test assertions, and thus is easy to learn.ASSERT_DEATHcan be mixed with other assertions and other logic at your will. You are not limited to one death test per test method. For example, you can write something like:
if (FooCondition()) {
ASSERT_DEATH(Bar(), "blah");
} else {
ASSERT_EQ(5, Bar());
}If you prefer one death test per test method, you can write your
tests in that style too, but we don’t want to impose that on the users.
The fewer artificial limitations the better. * ASSERT_DEATH
can reference local variables in the current function, and you can
decide how many death tests you want based on run-time information. For
example,
const int count = GetCount(); // Only known at run time.
for (int i = 1; i <= count; i++) {
ASSERT_DEATH({
double* buffer = new double[i];
... initializes buffer ...
Foo(buffer, i)
}, "blah blah");
}The runner-based approach tends to be more static and less flexible, or requires more user effort to get this kind of flexibility.
Another interesting thing about ASSERT_DEATH is that it
calls fork() to create a child process to run the death
test. This is lightening fast, as fork() uses copy-on-write
pages and incurs almost zero overhead, and the child process starts from
the user-supplied statement directly, skipping all global and local
initialization and any code leading to the given statement. If you
launch the child process from scratch, it can take seconds just to load
everything and start running if the test links to many libraries
dynamically.
My death test modifies some state, but the change seems lost after the death test finishes. Why?
Death tests (EXPECT_DEATH, etc) are executed in a
sub-process s.t. the expected crash won’t kill the test program
(i.e. the parent process). As a result, any in-memory side effects they
incur are observable in their respective sub-processes, but not in the
parent process. You can think of them as running in a parallel universe,
more or less.
The compiler complains about “undefined references” to some static const member variables, but I did define them in the class body. What’s wrong?
If your class has a static data member:
// foo.h
class Foo {
...
static const int kBar = 100;
};You also need to define it outside of the class body in
foo.cc:
const int Foo::kBar; // No initializer here.Otherwise your code is invalid C++, and may break in
unexpected ways. In particular, using it in Google Test comparison
assertions (EXPECT_EQ, etc) will generate an “undefined
reference” linker error.
I have an interface that has several implementations. Can I write a set of tests once and repeat them over all the implementations?
Google Test doesn’t yet have good support for this kind of tests, or data-driven tests in general. We hope to be able to make improvements in this area soon.
Can I derive a test fixture from another?
Yes.
Each test fixture has a corresponding and same named test case. This means only one test case can use a particular fixture. Sometimes, however, multiple test cases may want to use the same or slightly different fixtures. For example, you may want to make sure that all of a GUI library’s test cases don’t leak important system resources like fonts and brushes.
In Google Test, you share a fixture among test cases by putting the
shared logic in a base test fixture, then deriving from that base a
separate fixture for each test case that wants to use this common logic.
You then use TEST_F() to write tests using each derived
fixture.
Typically, your code looks like this:
// Defines a base test fixture.
class BaseTest : public ::testing::Test {
protected:
...
};
// Derives a fixture FooTest from BaseTest.
class FooTest : public BaseTest {
protected:
virtual void SetUp() {
BaseTest::SetUp(); // Sets up the base fixture first.
... additional set-up work ...
}
virtual void TearDown() {
... clean-up work for FooTest ...
BaseTest::TearDown(); // Remember to tear down the base fixture
// after cleaning up FooTest!
}
... functions and variables for FooTest ...
};
// Tests that use the fixture FooTest.
TEST_F(FooTest, Bar) { ... }
TEST_F(FooTest, Baz) { ... }
... additional fixtures derived from BaseTest ...If necessary, you can continue to derive test fixtures from a derived fixture. Google Test has no limit on how deep the hierarchy can be.
For a complete example using derived test fixtures, see sample5.
My compiler complains “void value not ignored as it ought to be.” What does this mean?
You’re probably using an ASSERT_*() in a function that
doesn’t return void. ASSERT_*() can only be
used in void functions.
My death test hangs (or seg-faults). How do I fix it?
In Google Test, death tests are run in a child process and the way they work is delicate. To write death tests you really need to understand how they work. Please make sure you have read this.
In particular, death tests don’t like having multiple threads in the
parent process. So the first thing you can try is to eliminate creating
threads outside of EXPECT_DEATH().
Sometimes this is impossible as some library you must use may be
creating threads before main() is even reached. In this
case, you can try to minimize the chance of conflicts by either moving
as many activities as possible inside EXPECT_DEATH() (in
the extreme case, you want to move everything inside), or leaving as few
things as possible in it. Also, you can try to set the death test style
to "threadsafe", which is safer but slower, and see if it
helps.
If you go with thread-safe death tests, remember that they rerun the test program from the beginning in the child process. Therefore make sure your program can run side-by-side with itself and is deterministic.
In the end, this boils down to good concurrent programming. You have to make sure that there is no race conditions or dead locks in your program. No silver bullet - sorry!
Should I use the constructor/destructor of the test fixture or the set-up/tear-down function?
The first thing to remember is that Google Test does not reuse the
same test fixture object across multiple tests. For each
TEST_F, Google Test will create a fresh test fixture
object, immediately call SetUp(), run the test
body, call TearDown(), and then immediately delete
the test fixture object.
When you need to write per-test set-up and tear-down logic, you have
the choice between using the test fixture constructor/destructor or
SetUp()/TearDown(). The former is usually preferred, as it
has the following benefits:
- By initializing a member variable in the constructor, we have the
option to make it
const, which helps prevent accidental changes to its value and makes the tests more obviously correct. - In case we need to subclass the test fixture class, the subclass’
constructor is guaranteed to call the base class’ constructor first, and
the subclass’ destructor is guaranteed to call the base class’
destructor afterward. With
SetUp()/TearDown(), a subclass may make the mistake of forgetting to call the base class’SetUp()/TearDown()or call them at the wrong moment.
You may still want to use SetUp()/TearDown() in the
following rare cases: * If the tear-down operation could throw an
exception, you must use TearDown() as opposed to the
destructor, as throwing in a destructor leads to undefined behavior and
usually will kill your program right away. Note that many standard
libraries (like STL) may throw when exceptions are enabled in the
compiler. Therefore you should prefer TearDown() if you
want to write portable tests that work with or without exceptions. * The
assertion macros throw an exception when flag
--gtest_throw_on_failure is specified. Therefore, you
shouldn’t use Google Test assertions in a destructor if you plan to run
your tests with this flag. * In a constructor or destructor, you cannot
make a virtual function call on this object. (You can call a method
declared as virtual, but it will be statically bound.) Therefore, if you
need to call a method that will be overriden in a derived class, you
have to use SetUp()/TearDown().
The compiler complains “no matching function to call” when I use ASSERT_PREDn. How do I fix it?
If the predicate function you use in ASSERT_PRED* or
EXPECT_PRED* is overloaded or a template, the compiler will
have trouble figuring out which overloaded version it should use.
ASSERT_PRED_FORMAT* and EXPECT_PRED_FORMAT*
don’t have this problem.
If you see this error, you might want to switch to
(ASSERT|EXPECT)_PRED_FORMAT*, which will also give you a
better failure message. If, however, that is not an option, you can
resolve the problem by explicitly telling the compiler which version to
pick.
For example, suppose you have
bool IsPositive(int n) {
return n > 0;
}
bool IsPositive(double x) {
return x > 0;
}you will get a compiler error if you write
EXPECT_PRED1(IsPositive, 5);However, this will work:
EXPECT_PRED1(*static_cast<bool (*)(int)>*(IsPositive), 5);(The stuff inside the angled brackets for the
static_cast operator is the type of the function pointer
for the int-version of IsPositive().)
As another example, when you have a template function
template <typename T>
bool IsNegative(T x) {
return x < 0;
}you can use it in a predicate assertion like this:
ASSERT_PRED1(IsNegative*<int>*, -5);Things are more interesting if your template has more than one parameters. The following won’t compile:
ASSERT_PRED2(*GreaterThan<int, int>*, 5, 0);as the C++ pre-processor thinks you are giving
ASSERT_PRED2 4 arguments, which is one more than expected.
The workaround is to wrap the predicate function in parentheses:
ASSERT_PRED2(*(GreaterThan<int, int>)*, 5, 0);My compiler complains about “ignoring return value” when I call RUN_ALL_TESTS(). Why?
Some people had been ignoring the return value of
RUN_ALL_TESTS(). That is, instead of
return RUN_ALL_TESTS();they write
RUN_ALL_TESTS();This is wrong and dangerous. A test runner needs to see the return
value of RUN_ALL_TESTS() in order to determine if a test
has passed. If your main() function ignores it, your test
will be considered successful even if it has a Google Test assertion
failure. Very bad.
To help the users avoid this dangerous bug, the implementation of
RUN_ALL_TESTS() causes gcc to raise this warning, when the
return value is ignored. If you see this warning, the fix is simple:
just make sure its value is used as the return value of
main().
My compiler complains that a constructor (or destructor) cannot return a value. What’s going on?
Due to a peculiarity of C++, in order to support the syntax for
streaming messages to an ASSERT_*, e.g.
ASSERT_EQ(1, Foo()) << "blah blah" << foo;we had to give up using ASSERT* and FAIL*
(but not EXPECT* and ADD_FAILURE*) in
constructors and destructors. The workaround is to move the content of
your constructor/destructor to a private void member function, or switch
to EXPECT_*() if that works. This section in the user’s
guide explains it.
My set-up function is not called. Why?
C++ is case-sensitive. It should be spelled as SetUp().
Did you spell it as Setup()?
Similarly, sometimes people spell SetUpTestCase() as
SetupTestCase() and wonder why it’s never called.
How do I jump to the line of a failure in Emacs directly?
Google Test’s failure message format is understood by Emacs and many
other IDEs, like acme and XCode. If a Google Test message is in a
compilation buffer in Emacs, then it’s clickable. You can now hit
enter on a message to jump to the corresponding source
code, or use `C-x `` to jump to the next failure.
I have several test cases which share the same test fixture logic, do I have to define a new test fixture class for each of them? This seems pretty tedious.
You don’t have to. Instead of
class FooTest : public BaseTest {};
TEST_F(FooTest, Abc) { ... }
TEST_F(FooTest, Def) { ... }
class BarTest : public BaseTest {};
TEST_F(BarTest, Abc) { ... }
TEST_F(BarTest, Def) { ... }you can simply typedef the test fixtures:
typedef BaseTest FooTest;
TEST_F(FooTest, Abc) { ... }
TEST_F(FooTest, Def) { ... }
typedef BaseTest BarTest;
TEST_F(BarTest, Abc) { ... }
TEST_F(BarTest, Def) { ... }The Google Test output is buried in a whole bunch of log messages. What do I do?
The Google Test output is meant to be a concise and human-friendly report. If your test generates textual output itself, it will mix with the Google Test output, making it hard to read. However, there is an easy solution to this problem.
Since most log messages go to stderr, we decided to let Google Test output go to stdout. This way, you can easily separate the two using redirection. For example:
./my_test > googletest_output.txt
Why should I prefer test fixtures over global variables?
There are several good reasons: 1. It’s likely your test needs to change the states of its global variables. This makes it difficult to keep side effects from escaping one test and contaminating others, making debugging difficult. By using fixtures, each test has a fresh set of variables that’s different (but with the same names). Thus, tests are kept independent of each other. 1. Global variables pollute the global namespace. 1. Test fixtures can be reused via subclassing, which cannot be done easily with global variables. This is useful if many test cases have something in common.
How do I test private class members without writing FRIEND_TEST()s?
You should try to write testable code, which means classes should be easily tested from their public interface. One way to achieve this is the Pimpl idiom: you move all private members of a class into a helper class, and make all members of the helper class public.
You have several other options that don’t require using
FRIEND_TEST: * Write the tests as members of the fixture
class:
class Foo {
friend class FooTest;
...
};
class FooTest : public ::testing::Test {
protected:
...
void Test1() {...} // This accesses private members of class Foo.
void Test2() {...} // So does this one.
};
TEST_F(FooTest, Test1) {
Test1();
}
TEST_F(FooTest, Test2) {
Test2();
}- In the fixture class, write accessors for the tested class’ private members, then use the accessors in your tests:
class Foo {
friend class FooTest;
...
};
class FooTest : public ::testing::Test {
protected:
...
T1 get_private_member1(Foo* obj) {
return obj->private_member1_;
}
};
TEST_F(FooTest, Test1) {
...
get_private_member1(x)
...
}- If the methods are declared protected, you can change their access level in a test-only subclass:
class YourClass {
...
protected: // protected access for testability.
int DoSomethingReturningInt();
...
};
// in the your_class_test.cc file:
class TestableYourClass : public YourClass {
...
public: using YourClass::DoSomethingReturningInt; // changes access rights
...
};
TEST_F(YourClassTest, DoSomethingTest) {
TestableYourClass obj;
assertEquals(expected_value, obj.DoSomethingReturningInt());
}How do I test private class static members without writing FRIEND_TEST()s?
We find private static methods clutter the header file. They are implementation details and ideally should be kept out of a .h. So often I make them free functions instead.
Instead of:
// foo.h
class Foo {
...
private:
static bool Func(int n);
};
// foo.cc
bool Foo::Func(int n) { ... }
// foo_test.cc
EXPECT_TRUE(Foo::Func(12345));You probably should better write:
// foo.h
class Foo {
...
};
// foo.cc
namespace internal {
bool Func(int n) { ... }
}
// foo_test.cc
namespace internal {
bool Func(int n);
}
EXPECT_TRUE(internal::Func(12345));I would like to run a test several times with different parameters. Do I need to write several similar copies of it?
No. You can use a feature called value-parameterized tests which lets you repeat your tests with different parameters, without defining it more than once.
How do I test a file that defines main()?
To test a foo.cc file, you need to compile and link it
into your unit test program. However, when the file contains a
definition for the main() function, it will clash with the
main() of your unit test, and will result in a build
error.
The right solution is to split it into three files: 1.
foo.h which contains the declarations, 1.
foo.cc which contains the definitions except
main(), and 1. foo_main.cc which contains
nothing but the definition of main().
Then foo.cc can be easily tested.
If you are adding tests to an existing file and don’t want an
intrusive change like this, there is a hack: just include the entire
foo.cc file in your unit test. For example:
// File foo_unittest.cc
// The headers section
...
// Renames main() in foo.cc to make room for the unit test main()
#define main FooMain
#include "a/b/foo.cc"
// The tests start here.
...However, please remember this is a hack and should only be used as the last resort.
What can the statement argument in ASSERT_DEATH() be?
ASSERT_DEATH(_statement_, _regex_) (or any death
assertion macro) can be used wherever _statement_ is valid.
So basically _statement_ can be any C++ statement that
makes sense in the current context. In particular, it can reference
global and/or local variables, and can be: * a simple function call
(often the case), * a complex expression, or * a compound statement.
Some examples are shown here:
// A death test can be a simple function call.
TEST(MyDeathTest, FunctionCall) {
ASSERT_DEATH(Xyz(5), "Xyz failed");
}
// Or a complex expression that references variables and functions.
TEST(MyDeathTest, ComplexExpression) {
const bool c = Condition();
ASSERT_DEATH((c ? Func1(0) : object2.Method("test")),
"(Func1|Method) failed");
}
// Death assertions can be used any where in a function. In
// particular, they can be inside a loop.
TEST(MyDeathTest, InsideLoop) {
// Verifies that Foo(0), Foo(1), ..., and Foo(4) all die.
for (int i = 0; i < 5; i++) {
EXPECT_DEATH_M(Foo(i), "Foo has \\d+ errors",
::testing::Message() << "where i is " << i);
}
}
// A death assertion can contain a compound statement.
TEST(MyDeathTest, CompoundStatement) {
// Verifies that at lease one of Bar(0), Bar(1), ..., and
// Bar(4) dies.
ASSERT_DEATH({
for (int i = 0; i < 5; i++) {
Bar(i);
}
},
"Bar has \\d+ errors");}googletest_unittest.cc contains more examples if you are
interested.
What syntax does the regular expression in ASSERT_DEATH use?
On POSIX systems, Google Test uses the POSIX Extended regular expression syntax (http://en.wikipedia.org/wiki/Regular_expression#POSIX_Extended_Regular_Expressions). On Windows, it uses a limited variant of regular expression syntax. For more details, see the regular expression syntax.
I have a fixture class Foo, but TEST_F(Foo, Bar) gives me error “no matching function for call to Foo::Foo()”. Why?
Google Test needs to be able to create objects of your test fixture
class, so it must have a default constructor. Normally the compiler will
define one for you. However, there are cases where you have to define
your own: * If you explicitly declare a non-default constructor for
class Foo, then you need to define a default constructor,
even if it would be empty. * If Foo has a const non-static
data member, then you have to define the default constructor
and initialize the const member in the initializer list of the
constructor. (Early versions of gcc doesn’t force you to
initialize the const member. It’s a bug that has been fixed in
gcc 4.)
Why does ASSERT_DEATH complain about previous threads that were already joined?
With the Linux pthread library, there is no turning back once you cross the line from single thread to multiple threads. The first time you create a thread, a manager thread is created in addition, so you get 3, not 2, threads. Later when the thread you create joins the main thread, the thread count decrements by 1, but the manager thread will never be killed, so you still have 2 threads, which means you cannot safely run a death test.
The new NPTL thread library doesn’t suffer from this problem, as it doesn’t create a manager thread. However, if you don’t control which machine your test runs on, you shouldn’t depend on this.
Why does Google Test require the entire test case, instead of individual tests, to be named FOODeathTest when it uses ASSERT_DEATH?
Google Test does not interleave tests from different test cases. That is, it runs all tests in one test case first, and then runs all tests in the next test case, and so on. Google Test does this because it needs to set up a test case before the first test in it is run, and tear it down afterwords. Splitting up the test case would require multiple set-up and tear-down processes, which is inefficient and makes the semantics unclean.
If we were to determine the order of tests based on test name instead of test case name, then we would have a problem with the following situation:
TEST_F(FooTest, AbcDeathTest) { ... }
TEST_F(FooTest, Uvw) { ... }
TEST_F(BarTest, DefDeathTest) { ... }
TEST_F(BarTest, Xyz) { ... }Since FooTest.AbcDeathTest needs to run before
BarTest.Xyz, and we don’t interleave tests from different
test cases, we need to run all tests in the FooTest case
before running any test in the BarTest case. This
contradicts with the requirement to run
BarTest.DefDeathTest before FooTest.Uvw.
But I don’t like calling my entire test case FOODeathTest when it contains both death tests and non-death tests. What do I do?
You don’t have to, but if you like, you may split up the test case
into FooTest and FooDeathTest, where the names
make it clear that they are related:
class FooTest : public ::testing::Test { ... };
TEST_F(FooTest, Abc) { ... }
TEST_F(FooTest, Def) { ... }
typedef FooTest FooDeathTest;
TEST_F(FooDeathTest, Uvw) { ... EXPECT_DEATH(...) ... }
TEST_F(FooDeathTest, Xyz) { ... ASSERT_DEATH(...) ... }The compiler complains about “no match for ‘operator<<’” when I use an assertion. What gives?
If you use a user-defined type FooType in an assertion,
you must make sure there is an
std::ostream& operator<<(std::ostream&, const FooType&)
function defined such that we can print a value of
FooType.
In addition, if FooType is declared in a name space, the
<< operator also needs to be defined in the
same name space.
How do I suppress the memory leak messages on Windows?
Since the statically initialized Google Test singleton requires
allocations on the heap, the Visual C++ memory leak detector will report
memory leaks at the end of the program run. The easiest way to avoid
this is to use the _CrtMemCheckpoint and
_CrtMemDumpAllObjectsSince calls to not report any
statically initialized heap objects. See MSDN for more details and
additional heap check/debug routines.
I am building my project with Google Test in Visual Studio and all I’m getting is a bunch of linker errors (or warnings). Help!
You may get a number of the following linker error or warnings if you attempt to link your test project with the Google Test library when your project and the are not built using the same compiler settings.
- LNK2005: symbol already defined in object
- LNK4217: locally defined symbol ‘symbol’ imported in function ‘function’
- LNK4049: locally defined symbol ‘symbol’ imported
The Google Test project (gtest.vcproj) has the Runtime Library option set to /MT (use multi-threaded static libraries, /MTd for debug). If your project uses something else, for example /MD (use multi-threaded DLLs, /MDd for debug), you need to change the setting in the Google Test project to match your project’s.
To update this setting open the project properties in the Visual Studio IDE then select the branch Configuration Properties | C/C++ | Code Generation and change the option “Runtime Library”. You may also try using gtest-md.vcproj instead of gtest.vcproj.
I put my tests in a library and Google Test doesn’t run them. What’s happening?
Have you read a warning on the Google Test Primer page?
I want to use Google Test with Visual Studio but don’t know where to start.
Many people are in your position and one of the posted his solution to our mailing list.
I am seeing compile errors mentioning std::type_traits when I try to use Google Test on Solaris.
Google Test uses parts of the standard C++ library that SunStudio does not support. Our users reported success using alternative implementations. Try running the build after runing this commad:
export CC=cc CXX=CC CXXFLAGS='-library=stlport4'
How can my code detect if it is running in a test?
If you write code that sniffs whether it’s running in a test and does different things accordingly, you are leaking test-only logic into production code and there is no easy way to ensure that the test-only code paths aren’t run by mistake in production. Such cleverness also leads to Heisenbugs. Therefore we strongly advise against the practice, and Google Test doesn’t provide a way to do it.
In general, the recommended way to cause the code to behave differently under test is dependency injection. You can inject different functionality from the test and from the production code. Since your production code doesn’t link in the for-test logic at all, there is no danger in accidentally running it.
However, if you really, really, really
have no choice, and if you follow the rule of ending your test program
names with _test, you can use the horrible hack of
sniffing your executable name (argv[0] in
main()) to know whether the code is under test.
Google Test defines a macro that clashes with one defined by another library. How do I deal with that?
In C++, macros don’t obey namespaces. Therefore two libraries that
both define a macro of the same name will clash if you
#include both definitions. In case a Google Test macro
clashes with another library, you can force Google Test to rename its
macro to avoid the conflict.
Specifically, if both Google Test and some other code define macro
FOO, you can add
-DGTEST_DONT_DEFINE_FOO=1
to the compiler flags to tell Google Test to change the macro’s name
from FOO to GTEST_FOO. For example, with
-DGTEST_DONT_DEFINE_TEST=1, you’ll need to write
GTEST_TEST(SomeTest, DoesThis) { ... }instead of
TEST(SomeTest, DoesThis) { ... }in order to define a test.
Currently, the following TEST, FAIL,
SUCCEED, and the basic comparison assertion macros can have
alternative names. You can see the full list of covered macros here.
More information can be found in the “Avoiding Macro Name Clashes”
section of the README file.
Is
it OK if I have two separate TEST(Foo, Bar) test methods
defined in different namespaces?
Yes.
The rule is all test methods in the same test case must use
the same fixture class. This means that the following is
allowed because both tests use the same fixture class
(::testing::Test).
namespace foo {
TEST(CoolTest, DoSomething) {
SUCCEED();
}
} // namespace foo
namespace bar {
TEST(CoolTest, DoSomething) {
SUCCEED();
}
} // namespace fooHowever, the following code is not allowed and will produce a runtime error from Google Test because the test methods are using different test fixture classes with the same test case name.
namespace foo {
class CoolTest : public ::testing::Test {}; // Fixture foo::CoolTest
TEST_F(CoolTest, DoSomething) {
SUCCEED();
}
} // namespace foo
namespace bar {
class CoolTest : public ::testing::Test {}; // Fixture: bar::CoolTest
TEST_F(CoolTest, DoSomething) {
SUCCEED();
}
} // namespace fooHow do I build Google Testing Framework with Xcode 4?
If you try to build Google Test’s Xcode project with Xcode 4.0 or later, you may encounter an error message that looks like “Missing SDK in target gtest_framework: /Developer/SDKs/MacOSX10.4u.sdk”. That means that Xcode does not support the SDK the project is targeting. See the Xcode section in the README file on how to resolve this.
My question is not covered in your FAQ!
If you cannot find the answer to your question in this FAQ, there are some other resources you can use:
- read other wiki pages,
- search the mailing list archive,
- ask it on googletestframework@googlegroups.com and someone will answer it (to prevent spam, we require you to join the discussion group before you can post.).
Please note that creating an issue in the issue tracker is not a good way to get your answer, as it is monitored infrequently by a very small number of people.
When asking a question, it’s helpful to provide as much of the following information as possible (people cannot help you if there’s not enough information in your question):
- the version (or the commit hash if you check out from Git directly) of Google Test you use (Google Test is under active development, so it’s possible that your problem has been solved in a later version),
- your operating system,
- the name and version of your compiler,
- the complete command line flags you give to your compiler,
- the complete compiler error messages (if the question is about compilation),
- the actual code (ideally, a minimal but complete program) that has the problem you encounter.