vcglib/wrap/io_trimesh/export_u3d.h

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/****************************************************************************
* MeshLab o o *
* An extendible mesh processor o o *
* _ O _ *
* Copyright(C) 2005, 2009 \/)\/ *
* Visual Computing Lab /\/| *
* ISTI - Italian National Research Council | *
* \ *
* All rights reserved. *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
* for more details. *
* *
****************************************************************************/
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#ifndef __VCGLIB_EXPORTERU3D
#define __VCGLIB_EXPORTERU3D
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#include <cstdlib>
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#include <string>
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#include <QDir>
#include <QString>
#include <QProcess>
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#include <vector>
#include <QMessageBox>
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#include "export_idtf.h"
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#include<vcg/space/point3.h>
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namespace vcg {
namespace tri {
namespace io {
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namespace u3dparametersclasses
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{
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struct IDTFConverterParameters
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{
const QString _converter_loc;
const QString _input_file;
const QString _output_file;
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int positionQuality;
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IDTFConverterParameters(const QString& converter_loc,const QString& input_file,const QString& output_file)
:_converter_loc(converter_loc),_input_file(input_file),_output_file(output_file)
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{
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}
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};
struct Movie15Parameters
{
Movie15Parameters()
{
_campar = NULL;
}
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//WARNING: in movie15 y-axis and z-axis has been inverted!!!
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class CameraParameters
{
public:
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CameraParameters()
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:_cam_fov_angle(0.0f),_cam_roll_angle(0.0f),_obj_to_cam_dir(vcg::Point3f(0.0f,0.0f,0.0f)),_obj_to_cam_dist(0.0f),_obj_bbox_diag(0.0f),_obj_pos(vcg::Point3f(0.0f,0.0f,0.0f))
{
}
CameraParameters(const vcg::Point3f& mesh_center,const float mesh_bbox_diag)
:_cam_fov_angle(0.0f),_cam_roll_angle(0.0f),_obj_to_cam_dir(vcg::Point3f(0.0f,0.0f,mesh_bbox_diag)),_obj_to_cam_dist(0.0),_obj_pos(mesh_center),_obj_bbox_diag(mesh_bbox_diag)
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{
}
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CameraParameters(const float cam_fov_angle,const float cam_roll_angle,
const vcg::Point3f& obj_to_cam_dir,const float obj_to_cam_dist,
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const float obj_bbox_diag,
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const vcg::Point3f& obj_pos = vcg::Point3f(0.0f,0.0f,0.0f))
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:_cam_fov_angle(cam_fov_angle),_cam_roll_angle(cam_roll_angle),_obj_to_cam_dir(obj_to_cam_dir),_obj_to_cam_dist(obj_to_cam_dist),_obj_pos(obj_pos),_obj_bbox_diag(obj_bbox_diag)
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{
}
float _cam_fov_angle;
float _cam_roll_angle;
vcg::Point3f _obj_to_cam_dir;
float _obj_to_cam_dist;
vcg::Point3f _obj_pos;
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float _obj_bbox_diag;
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};
CameraParameters* _campar;
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int positionQuality;
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};
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}
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template<typename SaveMeshType>
class ExporterU3D
{
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public:
enum U3DError
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{
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E_NOERROR, // 0
E_ABORTED_CONVERSION //1
};
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static const char *ErrorMsg(int error)
{
static const char * dae_error_msg[] =
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{
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"No errors",
"Conversion Process From Idtf intermediate file to U3D format aborted"
};
if(error>1 || error<0) return "Unknown error";
else return dae_error_msg[error];
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};
static void substituteChar(QString& st,const QChar& ch_remove,const QString& sub)
{
int ii = 0;
while ((ii = st.indexOf(ch_remove,ii)) != -1)
st = st.replace(ii,1,sub);
}
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private:
static int InvokeConverter(const u3dparametersclasses::IDTFConverterParameters& par)
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{
QProcess p;
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QString convstring = par._converter_loc;
#if defined(Q_OS_WIN)
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convstring = "\""+convstring + "\" -en 1 -rzf 0 -pq "+QString::number(par.positionQuality)+" -input \"" + par._input_file + "\" -output \"" + par._output_file +"\"";
#else
QString mac_input=par._input_file;
QString mac_output=par._output_file;
//mac_input.replace(QString(" "),QString("\\ "));
//mac_output.replace(QString(" "),QString("\\ "));
convstring = convstring + " -en 1 -rzf 0 -pq "+ QString::number(par.positionQuality)+" -input \"" + mac_input + "\" -output \"" + mac_output +"\"";
#endif
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//QMessageBox::warning(0, QString("Saving Log"), QString("Started conversion executable '%1'").arg(convstring));
qDebug("Starting converter %s", qPrintable(convstring));
p.setProcessChannelMode(QProcess::MergedChannels);
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p.start(convstring);
//wait until the task has been completed
bool t = p.waitForFinished(-1);
if(!t) QMessageBox::warning(0, QString("Saving Error"), QString("Failed conversion executable '%1'").arg(convstring));
p.close();
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return (int) t;
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}
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static void SaveLatex(SaveMeshType& /*m*/,const QString& file,const u3dparametersclasses::Movie15Parameters& mov_par)
{
Output_File latex(file.toStdString() + ".tex");
QString u3df = file + ".u3d";
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QStringList file_trim;
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QtUtilityFunctions::splitFilePath(u3df,file_trim);
std::string u3d_final = QtUtilityFunctions::fileNameFromTrimmedPath(file_trim).toStdString();
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latex.write(0,"\\documentclass[a4paper]{article}");
latex.write(0,"\\usepackage[3D]{movie15}");
latex.write(0,"\\usepackage[UKenglish]{babel}");
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latex.write(0,"\\begin{document}");
latex.write(0,"\\includemovie[");
latex.write(1,"poster,");
latex.write(1,"toolbar, %same as `controls\'");
QString u3d_text = QString::fromStdString(u3d_final);
substituteChar(u3d_text,QChar('_'),QString(""));
latex.write(1,"label=" + u3d_text.toStdString() + ",");
latex.write(1,"text=(" + u3d_text.toStdString() + "),");
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std::string cam_string;
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u3dparametersclasses::Movie15Parameters::CameraParameters* cam = mov_par._campar;
if (cam != NULL)
{
cam_string = cam_string + "3Daac=" + TextUtility::nmbToStr(cam->_cam_fov_angle) +
", 3Droll=" + TextUtility::nmbToStr(cam->_cam_roll_angle) +
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", 3Dc2c=" + TextUtility::nmbToStr(cam->_obj_to_cam_dir.X()) + " " + TextUtility::nmbToStr(cam->_obj_to_cam_dir.Z()) + " " + TextUtility::nmbToStr(cam->_obj_to_cam_dir.Y()) +
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", 3Droo=" + TextUtility::nmbToStr(cam->_obj_to_cam_dist) +
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", 3Dcoo=" + TextUtility::nmbToStr(-cam->_obj_pos.X()) + " " + TextUtility::nmbToStr(cam->_obj_pos.Z()) + " " + TextUtility::nmbToStr(cam->_obj_pos.Y()) + ",";
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latex.write(1,cam_string);
}
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latex.write(1,"3Dlights=CAD,");
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latex.write(0,"]{\\linewidth}{\\linewidth}{" + u3d_final + "}");
latex.write(0,"\\end{document}");
}
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public:
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static int Save(SaveMeshType& m,const char* output_file,const char* conv_loc,const u3dparametersclasses::Movie15Parameters& mov_par,const int mask)
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{
QString curr = QDir::currentPath();
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QString out(output_file);
QStringList out_trim;
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QtUtilityFunctions::splitFilePath(out,out_trim);
QString tmp(QDir::tempPath());
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tmp = tmp + "/" + QtUtilityFunctions::fileNameFromTrimmedPath(out_trim) + ".idtf";
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QString conv_loc_st(conv_loc);
QString output_file_st(output_file);
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////if there are textures file that aren't in tga format I have to convert them
////I maintain the converted file name (i.e. file_path + originalname without extension + tga) in mesh.textures but I have to revert to the original ones
////before the function return.
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//QStringList oldtextname;
//for(unsigned int ii = 0; ii < m.textures.size();++ii)
// oldtextname.push_back(m.textures[ii].c_str());
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////tmp vector to save the tga created files that should be deleted.
//QStringList convfile;
//convertTexturesFiles(m,curr,convfile);
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vcg::tri::io::ExporterIDTF<SaveMeshType>::Save(m,qPrintable(tmp),mask);
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u3dparametersclasses::IDTFConverterParameters idtfpar(conv_loc_st,tmp,output_file_st);
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idtfpar.positionQuality = mov_par.positionQuality;
qDebug("conv_loc_st '%s'", qPrintable(conv_loc_st));
qDebug("conv_loc '%s'", conv_loc);
qDebug("idtfpar._converter_loc '%s'", qPrintable(idtfpar._converter_loc));
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int res = InvokeConverter(idtfpar);
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//m.textures.clear();
//for(QStringList::iterator it = oldtextname.begin(); it != oldtextname.end();++it)
// m.textures.push_back(it->toStdString());
////if some tga files have been created I have to delete them
//removeConvertedTexturesFiles(convfile);
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QDir::setCurrent(curr);
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QString lat (output_file);
QStringList l = lat.split(".");
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SaveLatex(m,l[0],mov_par);
QDir dir(QDir::tempPath());
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dir.remove(tmp);
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if (res)
return 0;
else
return 1;
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}
static int GetExportMaskCapability()
{
int capability = 0;
//vert
//capability |= Mask::IOM_VERTNORMAL;
capability |= vcg::tri::io::Mask::IOM_VERTCOLOR;
//capability |= vcg::tri::io::Mask::IOM_VERTCOLOR;
//face
capability |= vcg::tri::io::Mask::IOM_FACECOLOR;
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////wedg
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capability |= Mask::IOM_WEDGTEXCOORD;
//capability |= Mask::IOM_WEDGNORMAL;
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return capability;
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}
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};
}
}
}
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#endif