Commit Graph

3344 Commits

Author SHA1 Message Date
ganovelli e5d28ed8b5 [Namespaces changes]
trimesh->tri

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:55:18 +00:00
ganovelli ece2df9202 [Namespaces changes]
trimesh->tri


clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:53:28 +00:00
ganovelli 682865bf25 [Namespaces changes]
trimesh->tri


clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:52:37 +00:00
ganovelli ac3321980c [Namespaces changes]
vert->vertex
trimesh->tri

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:52:09 +00:00
ganovelli 13c853509e [Namespaces changes]
trimesh->tri


clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:51:38 +00:00
ganovelli 7e579b7895 [Namespaces changes]
edge->edg


clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:50:43 +00:00
ganovelli 9143a0d389 [Namespaces changes]
edge->edg
trimesh->tri

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:49:09 +00:00
ganovelli cec96ba260 addded template parameter to comply the new definition of functor and
[Namespaces changes]
vert->vertex

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:48:41 +00:00
ganovelli 970c388277 [Namespaces changes]
edge->edg

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:47:09 +00:00
ganovelli e15127934c [Namespaces changes]
edge->edg

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:46:18 +00:00
ganovelli e652cc5a38 [Namespaces changes]
vert->vertex 

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (4 letters namespaces):
order 0 (vertex)      :vert 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:42:55 +00:00
ganovelli de35204e95 [Namespaces changes]
vert->vertex 

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (4 letters namespaces):
order 0 (vertex)      :vert 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:42:16 +00:00
ganovelli ea7b394eb3 [Namespaces changes]
vert->vertex 

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (4 letters namespaces):
order 0 (vertex)      :vert 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:41:41 +00:00
ganovelli 811b263e33 [Namespaces changes]
vert->vertex 

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (4 letters namespaces):
order 0 (vertex)      :vert 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:40:42 +00:00
ganovelli cdb021e821 added typenames to compile with gcc 2008-09-30 10:38:58 +00:00
ganovelli 5d1bd20c33 added warning for deprecation of this way to define the simplex 2008-09-30 10:38:04 +00:00
ganovelli 7021c9af38 added warning for deprecation 2008-09-30 10:35:44 +00:00
ganovelli 4697eb936f typenames and definition added to compile with gcc. THe aprt of type querying temporarily commented out (to fix) 2008-09-30 10:34:27 +00:00
ganovelli 8fd3eecf80 added version on IntersectionBallMesh that take a grid. It's a draft, to be refactored. And
[Namespaces changes]
edge->edg

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (4 letters namespaces):
order 0 (vertex)      :vert 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:18:24 +00:00
ganovelli b2758bcb39 [Namespaces changes]
edge->edg

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (4 letters namespaces):
order 0 (vertex)      :vert 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:15:51 +00:00
ganovelli 86597ca595 added typename and
[Namespaces changes]
edge->edg

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (4 letters namespaces):
order 0 (vertex)      :vert 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:15:29 +00:00
ganovelli 5e24bf99ce removed useless inclusion of edge.h 2008-09-30 10:14:52 +00:00
ganovelli 26bf0e3266 [Namespaces changes]
trimesh->tri

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (4 letters namespaces):
order 0 (vertex)      :vert 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:13:58 +00:00
ganovelli a73a806d8b chenged the name of the component RT in the vertex definition (it has chenged to edgeplane)
Corrected GetClosest (to compile with gcc)
2008-09-30 10:12:51 +00:00
ganovelli 0468bab362 change from old to plus definition of simplex and
[Namespaces changes]
edge->edg

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (4 letters namespaces):
order 0 (vertex)      :vert 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:10:42 +00:00
ganovelli f5c74b4b54 cheanges to comply the change of class structure in ball_pivoting.h 2008-09-30 10:09:45 +00:00
ganovelli 9deaad827d changed definiiton from old style to plus type and
[Namespaces changes]
edge->edg

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (4 letters namespaces):
order 0 (vertex)      :vert 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:07:34 +00:00
ganovelli 51105e36e7 added the color to the vertex attributes 2008-09-30 10:06:17 +00:00
ganovelli 164ea33a6c [Namespaces changes]
trimsh->tri

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (4 letters namespaces):
order 0 (vertex)      :vert 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:05:54 +00:00
ganovelli 4fc9dd2639 added edgeSimp definition 2008-09-30 09:47:25 +00:00
Paolo Cignoni 8143b27315 added missing include callback.h 2008-09-29 10:12:38 +00:00
Paolo Cignoni 774ce56dea Solved small compilation issues. 2008-09-29 10:11:21 +00:00
ganovelli b5bca977a7 added pragma message to deprecate this way to define the simplex 2008-09-28 14:30:09 +00:00
ganovelli a2e3e5b725 Removed Similarity from Shot
Problem: Shot was using similarity merely to store
rotation and translation. 
There was an incompatibility in that Similarity::ToMatrix
gives scale*rotation*translation while in Shot
the translation stores the viewpoint and the rotation the orientation of the Shot.

In this version, a small class ReferenceFrame was done to play the role of similarity and MultMatrix and MultSimilarity functions were added to transform the frame by multiplying it for a Matrix44 (or applying a similarity).

NOTE: the file export_ply.ply and import_ply.h must also be updated.

-- only compiled with .net ---
2008-09-26 17:07:32 +00:00
ganovelli 8acc6a4e2c Removed Similarity from Shot
Problem: Shot was using similarity merely to store
rotation and translation. 
There was an incompatibility in that Similarity::ToMatrix
gives scale*rotation*translation while in Shot
the translation stores the viewpoint and the rotation the orientation of the Shot.

In this version, a small class ReferenceFrame was done to play the role of similarity and MultMatrix and MultSimilarity functions were added to transform the frame by multiplying it for a Matrix44 (or applying a similarity).

NOTE: the file export_ply.ply and import_ply.h must also be updated.

-- only compiled with .net ---
2008-09-26 17:05:49 +00:00
Federico Ponchio e5258c6aa3 Attempting to make similarity compatible with both quaternions and matrix44 2008-09-26 15:37:53 +00:00
Paolo Cignoni f3bddee157 gcc compiling issues (again using template keyword to disambiguate templated functions in templated classes) 2008-09-25 16:10:47 +00:00
ganovelli a097ef4df9 automatic rough alignment by using 4pcs (4-points congruent sets for Robust pairwise surface registration, Mitra et al. SIGGREAPH 08). First working draft 2008-09-24 16:17:33 +00:00
ganovelli 41bc27e33e Changed the type of query type. Made it dependend on distance functor 2008-09-24 09:28:53 +00:00
ganovelli 68d900ec7e changes to compile previous commit with gcc 2008-09-24 09:15:38 +00:00
ganovelli f7da79d507 Add template parameter to PointDistanceFunctor 2008-09-24 08:56:06 +00:00
ganovelli 6a649ee257 changes to comply the templatization of distance functor on the query type 2008-09-24 08:45:31 +00:00
ganovelli a952bb1801 DistanceFunctor templated on the type of the query
Added PointNormalDistanceFunctor
2008-09-24 08:42:17 +00:00
ganovelli f6da3d936d DistanceFunctor templated on the type of the query 2008-09-24 08:41:04 +00:00
ganovelli d52199f64c DistanceFunctor templated on the type of the query
Added GetClosestVertexNormal which uses Vertex Position and Normal (see PointNormalDistanceFunctor)
2008-09-24 08:37:42 +00:00
Paolo Cignoni dcbb7456ac Added by default rotation on middle + alt, (almost a standard on various 3d packages). Kind patch submitted by Sebastian Herholz. 2008-09-22 23:10:00 +00:00
ganovelli 3d8400f86e added a missing templatization od Point3 in Decompose (thanks Oscar Barney) 2008-09-22 13:49:15 +00:00
ganovelli efd69c8291 qualifier Camera<S>:: removed in inline definition (thanks Oscar Barney) 2008-09-22 13:42:49 +00:00
ganovelli b2960231ca corrected bug on PointBase class (thanks Oscar Barney) 2008-09-22 13:40:53 +00:00
ganovelli 889b2ddaa3 chamged " to < in the #include 2008-09-22 09:35:01 +00:00