Commit Graph

570 Commits

Author SHA1 Message Date
Paolo Cignoni dee3de3cc8 Added correct overloading of ImportData for per vertex curvature component. 2011-11-01 18:33:52 +00:00
ganovelli cedf5fb284 bug fixing:
- mixup of nomes Edge and Face on the components.
- possibly use of empty vector in import_obj.h
Thanks to nagaokagetora for showing them
2011-10-25 10:03:10 +00:00
Paolo Cignoni 2fe129645b Rolled back 2011-10-05 15:04:40 +00:00
ganovelli 68fc8ae865 removed Neigh functions 2011-06-15 13:02:20 +00:00
ganovelli a815890b15 minimal addition to support neighboorhood relation between vertices
and between faces
2011-06-14 16:18:34 +00:00
Marco Di Benedetto ddb4e72887 moved PointerToAttribute outside mesh definition to avoid type mismatches in append with two different mesh types. 2011-06-14 14:52:38 +00:00
ganovelli 7a86b3fd25 added EmptyVertexRef to the default type 2011-06-01 13:31:28 +00:00
Paolo Cignoni 08e072aeb1 added empty VE reference to the base class of edges 2011-05-31 08:45:41 +00:00
Paolo Cignoni 7f12ed85d7 Cleaned up a bit the duplicated EV and VertexRef relations. Added VE component for keeping the list of edges incident on vertex 2011-05-31 08:33:41 +00:00
Nico Pietroni 052e774fbc added Quality3 component 2011-05-25 16:28:18 +00:00
Paolo Cignoni e2d800f89f Cleaned up a few things for edge topology management. Added isborder for edges... 2011-05-24 09:39:37 +00:00
Paolo Cignoni 2eec2e0d55 missing const in edge adj access 2011-05-10 21:56:15 +00:00
ganovelli 099149e990 corrected bug in EEAdj constructor 2011-04-21 15:51:03 +00:00
granzuglia 451e3ec084 added missing include file 2011-04-13 13:02:41 +00:00
granzuglia 6d1e0fca7d from f.N() = -> f.N().Import in order to avoid compile errors when the defined mesh-type presents different scalar types for vertex-coordinates and vertex-normal 2011-04-12 08:26:15 +00:00
Paolo Cignoni 214904b312 Ongoing corrections of include paths to comply the new folder arrangement 2011-04-03 22:50:59 +00:00
Paolo Cignoni 2d218e768a commented some code 2011-03-22 11:53:48 +00:00
Paolo Cignoni 90ee3c4a71 added NumberOfFacesOnEdge function on a pos 2011-03-22 11:52:19 +00:00
Paolo Cignoni ec825ed246 harmless gcc warnings 2011-02-17 11:39:57 +00:00
ganovelli d505581af9 bug fixing in vector_ocf::reserve for the case of empty vector 2010-11-11 09:33:35 +00:00
Paolo Cignoni 5a21c7cd76 Removed the ReorderVert function used for permutating the accessory attributes of OCF components. IT should not be used. 2010-11-09 08:27:44 +00:00
ganovelli 3bd7cbe5ea added cQ() to QualityOcf 2010-11-06 16:38:15 +00:00
Nico Pietroni 7332494ee2 line 331 called the correct distance function between segment-point in distance3.h 2010-10-15 15:19:12 +00:00
ganovelli 3bcc518722 replaced ImportLocal with ImportData (it was left behind) 2010-10-15 09:24:51 +00:00
Paolo Cignoni f83dc8b993 rewrote checkflip edge. 2010-10-01 20:27:30 +00:00
Paolo Cignoni 349e9869cf Updated many vcg files to do not use anymore the vcg::Max(a,b) and vcg::Min(a,b). Use the std version instead. 2010-09-21 22:09:13 +00:00
Paolo Cignoni 8451875482 slight change in the PointDistance. Now it checks with an assert in the ifthenelse chain that it chooses the best projection direction and removed a warning. 2010-07-14 08:09:28 +00:00
ganovelli eb3f1a97fc added HasPerVertexVFAdjacency and HasPerFaceVFAdjacency. Removed
generic HasVFAdjacency which made the logical AND of the two and updated the 
relative calls.
2010-06-24 12:35:37 +00:00
Paolo Cignoni 799914a0d8 commented unused argument of base ImportData to remove gcc warning 2010-06-18 14:32:50 +00:00
ganovelli 585f0462e8 ImportLocal to ImportData. Adjacencies are no more handle by ImportData, but
by speficic functions in append.h (ImportPerxxxAdj(..))
2010-06-16 16:24:26 +00:00
ganovelli de851eb29e inclusion of alltypes.h 2010-05-19 17:16:58 +00:00
Paolo Cignoni 4a4039f138 fixed wrong pointer type in EHAdj class 2010-04-26 15:02:04 +00:00
Paolo Cignoni 7bd30d3ca0 fixed wrong pointer type in FHAdj class 2010-04-26 14:54:44 +00:00
Paolo Cignoni 8a47aaf62f removed a double init of a member of vector ocf and reordered members 2010-04-20 00:57:25 +00:00
Paolo Cignoni 3ee9667060 added two helper functions used for the self intersection tests 2010-04-20 00:56:08 +00:00
matteodelle 8b293069af Corrected an error in the template def. of TriMesh 2010-03-29 08:07:22 +00:00
ganovelli 261ff53ab1 [introduction of half edges as alternative representation]
No modification should be necessary for the existing code.

most relevant changes:

creation of folder:
vcg/connectors  
vcg/connectors/hedge.h
vcg/connectors/hedge_component.h

addition to the container of half edges to the trimesh:
HEdgeContainer hedge; // container
int hn;               // number of half edges

addition of 
vcg/trimesh/update/halfedge_indexed.h
which contains:
- the functions to compute the half edge representation from the indexed  and vivecersa
- the functions to add or remove an half edge
2010-03-25 16:52:18 +00:00
ganovelli 2f8a8945cc added inclusion of used_types.h 2010-03-19 17:21:25 +00:00
ganovelli a2341076c1 added typedef of ScalarType 2010-03-19 17:20:52 +00:00
ganovelli 21dd8aa179 Simplified reflection typedefs:
added type traits to support the mod below:

[ Changes in definition of  TriMesh: PART II ]

Note: No changes to existing code need be the done, this mod
should be fully backward compatible

Old way to define a TriMesh ==============
struct MyMesh: public vcg::tri::TriMesh< vector<MyVertex> , vector <MyFace> >{};

new  ways to define a TriMesh ==============

struct MyMesh: public vcg::tri::TriMesh< CONT1 >{};
struct MyMesh: public vcg::tri::TriMesh< CONT1 , CONT2>{};
struct MyMesh: public vcg::tri::TriMesh< CONT1 , CONT2, CONT3>{};

where CONT[i] can be vector< [MyVertex | MyEdge | MyFace ] > 
(the order is unimportant)
2010-03-19 17:19:51 +00:00
ganovelli 9fc476b130 added type traits to support the mod below:
[ Changes in definition of  TriMesh: PART II ]

Note: No changes to existing code need be the done, this mod
should be fully backward compatible

Old way to define a TriMesh ==============
struct MyMesh: public vcg::tri::TriMesh< vector<MyVertex> , vector <MyFace> >{};

new  ways to define a TriMesh ==============

struct MyMesh: public vcg::tri::TriMesh< CONT1 >{};
struct MyMesh: public vcg::tri::TriMesh< CONT1 , CONT2>{};
struct MyMesh: public vcg::tri::TriMesh< CONT1 , CONT2, CONT3>{};

where CONT[i] can be vector< [MyVertex | MyEdge | MyFace ] > 
(the order is unimportant)
2010-03-19 17:18:00 +00:00
Paolo Cignoni cf872a327c Doh! Forgot a const in the getbbox of Face Base 2010-03-18 10:28:10 +00:00
Paolo Cignoni 63e21f15cb Disambiguated the origin of the ScalarType and CoordType in the simplex class. Now it derives from the type specified by the vertexRef component for the faces and from the Coord component for the vertexes. To be sure the ScalarType and CoordTypes are initialized to weird point3<bool> and char just to detect easisly when the wrong types shallow... 2010-03-18 10:02:32 +00:00
ganovelli c40a6c3d97 [ Changes in definition of TriMesh: PART I ]
Note for the developers: the change to make to existing projects is very little 
but strictly necessary to compile. This change IS NOT backward compliant.


==== OLD ==== way to define a TriMesh:

// forward declarations
class MyVertex;
class MyEdge;
class MyFace;

class MyVertex: public VertexSimp2 < MyVertex, MyEdge, MyFace, vertex::Coord3f,...other components>{};
class MyFace: public FaceSimp2 < MyVertex, MyEdge, MyFace, face::VertexRef,...other components>{};
class MyMesh: public TriMesh<vector<MyVertex>,vector<MyFace> >{};


==== NEW ==== way to define a TriMesh:
// forward declarations
class MyVertex;
class MyEdge;
class MyFace;

// declaration of which types is used as VertexType, which type is used as FaceType and so on...
class MyUsedTypes: public vcg::UsedType < vcg::Use<MyVertex>::AsVertexType,
                                          vcg::Use<MyFace>::AsFaceType>{};

class MyVertex: public Vertex < MyUsedTypes, vertex::Coord3f,...other components>{};
class MyFace: public Face < MyUsedTypes, face::VertexRef,...other components>{};
class MyMesh: public TriMesh<vector<MyVertex>,vector<MyFace> >{};

                                 
===== classes introduced          
[vcg::UsedType] : it is a class containing all the types that must be passed to the definition of Vertex, Face, Edge... This
class replaces the list of typenames to pass as first templates and the need to specify the maximal simplicial. So 

<MyVertex, MyEdge, MyFace  becomes <MyUsedTypes<

and 

VertexSimp2 becomes Vertex

[vcg::Use] : an auxiliary class to give a simple way to specify the role of a type

Note 2: the order of templates parameters to vcg::UsedTypes is unimportant, e.g:

class MyUsedTypes: public vcg::UsedType <vcg::Use<MyVertex>::AsVertexType,
                                         vcg::Use<MyEdge>::AsEdgeType,
                                         vcg::Use<MyFace>::AsFaceType>{};

is the same as:
class MyUsedTypes: public vcg::UsedType <vcg::Use<MyFace>::AsFaceType,
                                         vcg::Use<MyEdge>::AsEdgeType,
                                         vcg::Use<MyVertex>::AsVertexType>{};

Note 3: you only need to specify the type  you use. If you do not have edges you do not need 
to include vcg::Use<MyEdge>::AsEdgeType in the template list of UsedTypes.
==== the Part II will be a tiny change to the class TriMesh it self.
2010-03-15 10:42:52 +00:00
Paolo Cignoni 2a18ebd5f5 Heavily restructured component of vertex simplex. Compacted all the emptyXXXX into a single EmptyCore class. Cleaned up the interface for the optional stuff now there is a standard static function that can say if a given component is enabled or not. 2010-03-04 13:34:38 +00:00
Paolo Cignoni 5e1f0ce521 Heavily restructured component of vertex simplex. Compacted all the emptyXXXX into a single EmptyCore class. Cleaned up the interface for the optional stuff now there is a standard static function that can say if a given component is enabled or not. 2010-03-03 16:01:39 +00:00
Paolo Cignoni 5ef6d30d37 Added a test to check in the point to face distance computation to manage the case of degenerated faces. Now correctly resort to distance point to segment. 2010-03-03 00:35:20 +00:00
Paolo Cignoni fc6483307b added a missing cVFi() 2010-02-23 16:45:45 +00:00
Paolo Cignoni 18c92582d4 Cleaned up the CompactFaceVector and the CompactVertexVector, Now they correctly manage existing FV and FF topology by preserving them (if they are initialized to something meaningful). 2010-02-22 17:37:51 +00:00
Nico Pietroni 98eba3ef33 corrected minor compiling issues 2010-02-22 01:03:23 +00:00