Paolo Cignoni
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64ce68dac0
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* make EmptyRadius::HasRadius returns false
* make gl/Shader and gl/Program* a bit easier to use:
- automatic object creation
- add Uniform() overloads for vcg::Point*f types
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2008-10-15 08:02:14 +00:00 |
granzuglia
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0aa6e033da
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fixed bug about string iterator
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2007-03-08 12:21:26 +00:00 |
Paolo Cignoni
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2705825f50
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Added managemnt of non critical errors
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2006-03-29 09:27:07 +00:00 |
Massimiliano Corsini
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bfe721721e
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Minor change in LoadMask
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2006-03-29 08:16:31 +00:00 |
Paolo Cignoni
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f4f2c70cc9
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Added generic LoadMask
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2006-03-27 07:17:49 +00:00 |
Paolo Cignoni
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e71a29248f
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First Release with OBJ import support
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2006-03-07 13:19:29 +00:00 |
Massimiliano Corsini
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b245068038
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Fix comments
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2006-02-28 14:50:00 +00:00 |
Massimiliano Corsini
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9e2b3380b8
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Fix typo
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2006-02-10 16:14:53 +00:00 |
Paolo Cignoni
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df65425b35
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Refactored import. No more duplicated code
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2006-02-10 08:14:32 +00:00 |
Massimiliano Corsini
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bc26bbbc8e
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Expose load mask
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2006-02-09 16:04:45 +00:00 |
Paolo Cignoni
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9f8db472e2
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Added use of Callback
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2006-01-11 10:37:45 +00:00 |
Paolo Cignoni
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aed29264bb
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Add std:: to stl containers
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2005-01-26 22:43:19 +00:00 |
Paolo Cignoni
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aee55d8418
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Initial Update
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2004-11-29 08:12:10 +00:00 |