This modification removes the old way to define simplexes (already deprecated and unsupported).
In the following SIMPLEX = [vertex|edge|face|tetrahedron]
All the stuff that was in vcg/simplex/SIMPLEXplus/ has now been promoted to vcg/simplex/
Details:
- the folder vcg/simplex/SIMPLEX/with has been removed
- the file vcg/simplex/SIMPLEX/base.h has been renamed into vcg/simplex/SIMPLEX/base_old.h
- the content of vcg/simplex/SIMPLEXplus/ has been moved into vcg/simplex/SIMPLEX/
- the folder vcg/simplex/SIMPLEXplus/ has been removed
Actions the update the code using vcglib:
replace <vcg/simplex/SIMPLEXplus/*> with <vcg/simplex/SIMPLEX/*> in every include
for MESHLAB users: already done along with this commit
trimsh->tri
clean up of some namespaces to comply the following naming:
Complexes (3 letters namespaces):
order 0 (point cloud ) :vrt
order 1 (edge meshes) :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet
Simplexes (4 letters namespaces):
order 0 (vertex) :vert
order 1 (edge) :edge
order 2 (triangle) :triangle
order 3 (tetrahedron) :tetrahedron
Current version uses the lib flexible search structures.
Now the comparison can be done exploiting a static uniform grid,
a hashed grid or a hierarchy of AA box.
SamplingFlags struct added
optional treatment for unreferred vertices.
Note: unref vertices are tested against unref vertices without
using the grid...it is n^2 with n number of unreferred vertices. To make it
with the grid in the proper way :
derive face and vertex from a simplexClass,
instantiate GridStaticPtr on the simplexClass template.