T.Alderighi
d37d9cdbfc
vert tetra iterator
2018-06-07 10:56:14 +02:00
Marco Callieri
bb2d190b88
Merge branch 'devel' of https://github.com/cnr-isti-vclab/vcglib into devel
2018-06-04 14:16:08 +02:00
Marco Callieri
2d0e455712
added "only to selection" for depth smoothing
2018-06-04 14:15:55 +02:00
Luigi Malomo
52de296f73
changed polygon-point distance function signature
2018-05-31 19:37:31 +02:00
T.Alderighi
fbda3f32f8
missing tetra container clear in the .Clear() call
2018-05-29 14:21:38 +02:00
Luigi Malomo
c067321435
added compute area function for polygonal meshes
2018-05-28 14:58:38 +02:00
Luigi Malomo
37183c1e53
commented debug printfs
2018-05-28 14:57:45 +02:00
T.Alderighi
eb97fef7bd
small refac in smooth + small refac in tetramesh gl wrapper
2018-05-25 11:25:00 +02:00
T.Alderighi
81a93f7756
tetra smooth
2018-05-23 17:51:20 +02:00
Paolo Cignoni
0fb50ae0a7
Small bug in a assert on the curvature type
2018-05-22 10:25:37 +02:00
Paolo Cignoni
9bf6092465
Harmless warnings
2018-05-22 10:24:56 +02:00
nico
9ad184f9a8
added ReprojectonTriMesh
2018-05-19 12:14:05 +10:00
nico
edced0128c
added NextEdgeS function
2018-05-19 12:13:52 +10:00
Luigi Malomo
20d7468438
bugfix
2018-05-18 13:25:34 +02:00
Luigi Malomo
4ca887ba58
added vertex border comptuation from EEadj on 1-manifolds
2018-05-18 13:24:58 +02:00
T.Alderighi
fb0684974a
added isAnyB
2018-05-14 19:58:53 +02:00
Luigi Malomo
ea55f81076
fix
2018-05-11 19:17:22 +02:00
Luigi Malomo
2451c6b8f9
voronoi remesher tweaking
2018-05-11 18:58:28 +02:00
Luigi Malomo
578a777245
changed edge mesh uniform resampling
2018-05-11 18:56:46 +02:00
T.Alderighi
8ce27cfcf8
more bugs under gcc/clang 2 (checked compilation under windows wsl)
2018-05-11 12:20:08 +02:00
T.Alderighi
c92ccb5656
more bugs under gcc/clang
2018-05-11 12:10:39 +02:00
T.Alderighi
02bfeb2f67
fix typename errors
2018-05-11 11:42:45 +02:00
T.Alderighi
f8ff736074
fix typos
2018-05-11 11:19:18 +02:00
T.Alderighi
386dba9f64
Merge branch 'devel' of https://github.com/cnr-isti-vclab/vcglib into devel
2018-05-11 11:01:21 +02:00
T.Alderighi
358c8e5e44
quality by aspect ratio
2018-05-10 18:25:55 +02:00
T.Alderighi
98b779db16
seed tetfuse + tetra3 utility functions
2018-05-10 16:02:26 +02:00
T.Alderighi
4881ea8148
fixed some typos
2018-05-09 18:55:46 +02:00
T.Alderighi
2b7e5ba20b
added some useful functions on tetras
2018-05-09 17:52:50 +02:00
T.Alderighi
05764ee1c2
minor typos
2018-05-09 17:14:16 +02:00
nico
acdcb30360
added InitQualityFaceTorsion and InitQualityFaceBending
2018-05-09 22:02:55 +10:00
nico
715fc36c0c
added PolygonBending and PolygonTorsion functions
2018-05-09 22:02:25 +10:00
T.Alderighi
85501c3992
smoothing v0.01 SMOOTH TETRA VERT IN VERTEXCOORDLAPLACIAN
2018-05-08 13:16:45 +02:00
T.Alderighi
25339718d9
small updates
2018-05-08 13:16:07 +02:00
Luigi Malomo
69d2abd146
updated edge refine function to preserve FaceEdgeSelection flags
2018-05-07 20:26:01 +02:00
Luigi Malomo
70a141db69
indent and spelling fix
2018-05-07 20:24:39 +02:00
Andrea Maggiordomo
ad5183e567
isotropic remeshing: added early face selection check in collapse functions
2018-05-07 10:14:00 +02:00
Paolo Cignoni
c627b31e59
Cleaned up the CoM (curve on manifold) class and revised the sample using it
2018-05-05 00:38:41 +02:00
Paolo Cignoni
18e424b7c0
Updated the functions that cuts along crease edges to use the new faceedge selections
2018-05-05 00:37:33 +02:00
Paolo Cignoni
884faa97c1
Added FillSelectedFaceEdgeVector FaceEdgeSelCrease and BuildFromFaceEdgeSel function
...
It is much more meaningful to create a poly mesh from selected edges instead abusing of the faux edges bit
Similarly it much butter to select crease edges for subsuequent uses
2018-05-05 00:36:43 +02:00
Paolo Cignoni
e78d9c252c
Updated the pos to do not use crease stuff and added selection helpers for pos
2018-05-05 00:33:38 +02:00
Paolo Cignoni
8bb8e59218
Significant Change: FaceCrease bit removed and added FaceEdge Selection Bit
...
The Crease bit was never seriously used and in many cases we mis-used the faux edge bit at its place. Now has a more significant name and can be used in practice to mark/select edges over a mesh (without explicitly storing them).
2018-05-05 00:32:26 +02:00
T.Alderighi
239dfce517
missing header include
2018-05-04 18:19:54 +02:00
T.Alderighi
67a80722d5
removed tetra complex...bootstrapping tetra in trimesh:
...
base done
foreach done
Allocator done
Append done
quality selection topology WIP
clean todo
2018-05-04 18:12:02 +02:00
T.Alderighi
b662f747a0
bootstrapping tetra as trimesh component
2018-05-04 12:08:32 +02:00
T.Alderighi
b0384f68d1
stable allocate and tetra complex
2018-05-03 15:05:42 +02:00
T.Alderighi
13d79bc428
added color and quality
2018-05-02 20:23:48 +02:00
T.Alderighi
99fd7d61f7
working on component.h and allocate.h perm
2018-05-02 20:18:33 +02:00
T.Alderighi
1b61aba402
bootstrapping tetra
2018-05-01 17:02:47 +02:00
T.Alderighi
ffc93b5169
Merge branch 'devel' of https://github.com/cnr-isti-vclab/vcglib into devel
2018-04-11 15:22:28 +02:00
T.Alderighi
800b3b01a5
typo
2018-04-11 15:22:19 +02:00