Commit Graph

163 Commits

Author SHA1 Message Date
Paolo Cignoni 4665f36e40 Improved component documentation. Added IsVFInitialized, VFClear function for VF component. Clarified the difference between null and uninitialized for a VF component. 2013-03-13 14:02:03 +00:00
Paolo Cignoni 8111bcda24 Corrected a very nasty bug introduced in Revision 4782 that reorganized ocf face component and added a standard interface for query the availabiilty of data:
bool FaceType::IsXXXAvaialble() ,must be defined in the XXX ocf type and not in the info type otherwise it would be defined also for non ocf components.
2013-02-06 11:22:11 +00:00
Paolo Cignoni b48b0e568c added initialization of mark component to zero. So all the element it is sure that are unitialized after the first unmarkall. 2012-12-21 15:33:18 +00:00
Paolo Cignoni 8476a1ff20 Reorganized ocf vertex component and added a standard interface for query the availability of data:
now we have 
static bool vertextype::HasXXX() // statically says if a certain type is present
bool vertextype::IsXXXAvaialble() // NON STATIC (always true for non ocf objects)
So now ImportData correctly works for both sides of vertex ocf component.
2012-12-17 22:54:48 +00:00
Paolo Cignoni 3b466514b3 Added Standard exception throwing functions to claim requirements in the mesh algorithmic functions (Te Deum!)
for example, now at the beginning of a function requiring FFAdjacency you should just write:

RequireFFAdjacency(mesh); 

No more assert please.
2012-12-06 10:34:08 +00:00
Paolo Cignoni 3fb4e6d061 re-Added to all the data members of vertex the const access member 2012-11-27 12:16:16 +00:00
Paolo Cignoni 8b4d04be7a Added a bunch of 'c' to component members to clarify constant access 2012-11-15 19:11:28 +00:00
Paolo Cignoni 51fe0fb938 Added a bunch of 'c' to component members to clarify constant access 2012-11-15 19:07:34 +00:00
Paolo Cignoni 5c266a7ccb HEAVY CHANGE:
The vertex and face component (natural and optional) have been cleaned and reordered.
Particular care has been devoted to have common behaviour in the import, const access, and so. 
If you get compilation errors probably it is due to the fact that if you really need constant access to a member you have to use the "c" prefixed member (e.g. if you access to normal of a constant vertex you should use the cN() member.
2012-11-15 19:04:08 +00:00
Paolo Cignoni f2be4a4d95 mismatch in the VertexVectorHasVFAdjacency and FaceVectorHasVFAdjacency names 2012-11-14 12:37:18 +00:00
Paolo Cignoni 3170472174 added a IMark()->cIMark() 2012-11-08 18:35:38 +00:00
Paolo Cignoni 1046deb107 Corrected bug recently introduced due to small difference in the signature of the flags functions... 2012-11-07 15:42:14 +00:00
Paolo Cignoni 7bc4277fcd Cleaned up documentation of components (new doxygroup for them, written something for most of them...).
Cleaned Edge components (Added adjacency stuff, implemented the single emptycore)
2012-11-07 01:24:45 +00:00
Paolo Cignoni 2523982d4d harmless gcc warning (comment in comment) 2012-10-31 21:04:58 +00:00
Paolo Cignoni d784bebe07 Added guards to avoid useless (and sometime dangerous) inclusion of internal file of the vcglib 2012-10-25 21:29:10 +00:00
Paolo Cignoni 671af109a9 improved vertex component documentation 2012-10-25 21:20:10 +00:00
Paolo Cignoni 9658740974 Improving documentation. Reordered groups and started documenting main components 2012-10-25 13:47:31 +00:00
Paolo Cignoni 4c0acdbb7c Removed all the UberXXX members from the various components. No more needed since many years. Still there just because we are quite lazy... 2012-10-25 13:46:08 +00:00
Paolo Cignoni 049c996846 Removed all the UberXXX members from the various components. No more needed since many years. Still there just because we are quite lazy... 2012-10-25 13:16:03 +00:00
Paolo Cignoni b045c9b992 Removed old useless files. Why do we kept them? 2012-10-25 13:01:34 +00:00
Paolo Cignoni fb60087ee4 component_ocf are now part of the standard inclusion sequence of complex.h
No more need of including them.
It was needed to avoid the issue of wrong inclusion order that could trigger a failure in the partial specialization of the reflection functions that should say if a component is present or not...
2012-10-15 09:17:48 +00:00
Paolo Cignoni 2577210a54 **** SIGNIFICANT CHANGES *****
- Cleaned up include order: Now you only need to include <vcg/complex/complex.h> (no more vertex/base.h etc) 
- Added official VN() EN() FN() const members for knowing number of vertexes etc...
- Added exceptions (at last!)
    Now instead of:
       assert(HasPerVertexNormal(m)) 
    you should write:
      if(!HasPerFaceNormal(m)) throw vcg::MissingComponentException();
2012-10-04 11:10:25 +00:00
Marco Di Benedetto c209a384a0 fixed Color4bOcf interface (missing "public" section). 2012-08-22 18:36:59 +00:00
Paolo Cignoni 45b0deb7eb Important Change: ** LastBitFlag ** now is named ** FirstUnusedBitFlag **
Corrected the name of the function allocating a user bit among the flags of the simplexes. 
Changed in ALL the simplexes (vertex, edge, face, etc) and updating functions. 
Note that the LastBitFlag should never be used by common users...
2012-07-18 09:37:32 +00:00
granzuglia db57bd4e19 added missing public keyword on the static Name function of some ocf components. 2012-07-03 11:12:21 +00:00
ganovelli 0f99bd505e changes and minor fix to enable input/output with VMI on memory 2012-07-02 14:38:10 +00:00
Nico Pietroni c1e19b4b55 added assert(0) for cVFi function if does not exixts the component 2012-05-25 13:19:03 +00:00
Marco Di Benedetto 1c5f2c2264 added static capability query function for ocf vertex texcoord (VertexVectorHasPerVertexTexCoord()) (not having it caused false positives). 2012-04-10 16:47:15 +00:00
Marco Di Benedetto a82ac9639f added constant accessors without the infamous "c" prefix for color (C()) and texcoord (T()). 2012-04-10 15:46:20 +00:00
granzuglia 1548d6415a added missing functions in Empty:
- static bool HasCurvatureDir() { return false; }
- static bool IsCurvatureEnabled(const typename TT::VertexType *)  { return false; }
2012-04-06 08:10:32 +00:00
Paolo Cignoni b0d7d5c52e removed harmless gcc warnings 2012-04-04 10:05:35 +00:00
Paolo Cignoni 8a631d48c1 Corrected a significant bug in the reflection types for ocf components.
Changed the basic reflection mechanism: Instead of having a function templates over all the four containers now we template over Trimesh and we rely on a second function templated on face/vert that wants a vector<face> ; this second function only is eventually overloaded by another function that needs a vector_ocf of faces. 

That is Before we had:
- in complex.h

template < class  CType0, class CType1, class CType2 , class CType3>
bool HasPerFaceVFAdjacency   (const TriMesh < CType0, CType1, CType2, CType3> & /*m*/) {return TriMesh < CType0 , CType1, CType2, CType3>::FaceContainer::value_type::HasVFAdjacency();}

- in the component_ocf.h

template < class VertContainerType, class FaceType, class Container1, class Container2  >
		bool HasPerFaceVFAdjacency (const TriMesh < VertContainerType , face::vector_ocf< FaceType >, Container1, Container2 > & m)
	{
	  if(FaceType::HasVFAdjacencyOcf()) return m.face.IsVFAdjacencyEnabled();
	  else return FaceType::FaceType::HasVFAdjacency();
	}


While now we have:
- in complex.h

template < class FaceType  > bool   FaceVectorHasPerFaceVFAdjacency     (const std::vector<FaceType  > &) {  return FaceType::HasVFAdjacency(); }
template < class TriMeshType> bool   HasPerFaceVFAdjacency     (const TriMeshType &m) { return tri::FaceVectorHasPerFaceVFAdjacency  (m.vert); }

- and in component_ocf.h

template < class FaceType >
  bool FaceVectorHasPerFaceVFAdjacency(const face::vector_ocf<FaceType> &fv)
  {
    if(FaceType::HasVFAdjacencyOcf()) return fv.IsVFAdjacencyEnabled();
    else return FaceType::HasVFAdjacency();
  }
2012-03-31 01:16:58 +00:00
ganovelli 749f67c3b6 added curvature direction 2012-03-28 11:56:10 +00:00
Paolo Cignoni c8e202738c added initialization of VE adjacency components to something that allows to discriminate between the uninitializated adjacency and a vertex with no edges 2012-02-09 17:53:08 +00:00
ganovelli d256abfaaf added PointScaledDistanceFunctor 2011-12-21 16:15:32 +00:00
Paolo Cignoni dee3de3cc8 Added correct overloading of ImportData for per vertex curvature component. 2011-11-01 18:33:52 +00:00
Paolo Cignoni 2fe129645b Rolled back 2011-10-05 15:04:40 +00:00
ganovelli a815890b15 minimal addition to support neighboorhood relation between vertices
and between faces
2011-06-14 16:18:34 +00:00
Paolo Cignoni 5a21c7cd76 Removed the ReorderVert function used for permutating the accessory attributes of OCF components. IT should not be used. 2010-11-09 08:27:44 +00:00
ganovelli 3bd7cbe5ea added cQ() to QualityOcf 2010-11-06 16:38:15 +00:00
ganovelli eb3f1a97fc added HasPerVertexVFAdjacency and HasPerFaceVFAdjacency. Removed
generic HasVFAdjacency which made the logical AND of the two and updated the 
relative calls.
2010-06-24 12:35:37 +00:00
Paolo Cignoni 799914a0d8 commented unused argument of base ImportData to remove gcc warning 2010-06-18 14:32:50 +00:00
ganovelli 585f0462e8 ImportLocal to ImportData. Adjacencies are no more handle by ImportData, but
by speficic functions in append.h (ImportPerxxxAdj(..))
2010-06-16 16:24:26 +00:00
ganovelli de851eb29e inclusion of alltypes.h 2010-05-19 17:16:58 +00:00
Paolo Cignoni 8a47aaf62f removed a double init of a member of vector ocf and reordered members 2010-04-20 00:57:25 +00:00
ganovelli 261ff53ab1 [introduction of half edges as alternative representation]
No modification should be necessary for the existing code.

most relevant changes:

creation of folder:
vcg/connectors  
vcg/connectors/hedge.h
vcg/connectors/hedge_component.h

addition to the container of half edges to the trimesh:
HEdgeContainer hedge; // container
int hn;               // number of half edges

addition of 
vcg/trimesh/update/halfedge_indexed.h
which contains:
- the functions to compute the half edge representation from the indexed  and vivecersa
- the functions to add or remove an half edge
2010-03-25 16:52:18 +00:00
ganovelli 9fc476b130 added type traits to support the mod below:
[ Changes in definition of  TriMesh: PART II ]

Note: No changes to existing code need be the done, this mod
should be fully backward compatible

Old way to define a TriMesh ==============
struct MyMesh: public vcg::tri::TriMesh< vector<MyVertex> , vector <MyFace> >{};

new  ways to define a TriMesh ==============

struct MyMesh: public vcg::tri::TriMesh< CONT1 >{};
struct MyMesh: public vcg::tri::TriMesh< CONT1 , CONT2>{};
struct MyMesh: public vcg::tri::TriMesh< CONT1 , CONT2, CONT3>{};

where CONT[i] can be vector< [MyVertex | MyEdge | MyFace ] > 
(the order is unimportant)
2010-03-19 17:18:00 +00:00
Paolo Cignoni 63e21f15cb Disambiguated the origin of the ScalarType and CoordType in the simplex class. Now it derives from the type specified by the vertexRef component for the faces and from the Coord component for the vertexes. To be sure the ScalarType and CoordTypes are initialized to weird point3<bool> and char just to detect easisly when the wrong types shallow... 2010-03-18 10:02:32 +00:00
ganovelli c40a6c3d97 [ Changes in definition of TriMesh: PART I ]
Note for the developers: the change to make to existing projects is very little 
but strictly necessary to compile. This change IS NOT backward compliant.


==== OLD ==== way to define a TriMesh:

// forward declarations
class MyVertex;
class MyEdge;
class MyFace;

class MyVertex: public VertexSimp2 < MyVertex, MyEdge, MyFace, vertex::Coord3f,...other components>{};
class MyFace: public FaceSimp2 < MyVertex, MyEdge, MyFace, face::VertexRef,...other components>{};
class MyMesh: public TriMesh<vector<MyVertex>,vector<MyFace> >{};


==== NEW ==== way to define a TriMesh:
// forward declarations
class MyVertex;
class MyEdge;
class MyFace;

// declaration of which types is used as VertexType, which type is used as FaceType and so on...
class MyUsedTypes: public vcg::UsedType < vcg::Use<MyVertex>::AsVertexType,
                                          vcg::Use<MyFace>::AsFaceType>{};

class MyVertex: public Vertex < MyUsedTypes, vertex::Coord3f,...other components>{};
class MyFace: public Face < MyUsedTypes, face::VertexRef,...other components>{};
class MyMesh: public TriMesh<vector<MyVertex>,vector<MyFace> >{};

                                 
===== classes introduced          
[vcg::UsedType] : it is a class containing all the types that must be passed to the definition of Vertex, Face, Edge... This
class replaces the list of typenames to pass as first templates and the need to specify the maximal simplicial. So 

<MyVertex, MyEdge, MyFace  becomes <MyUsedTypes<

and 

VertexSimp2 becomes Vertex

[vcg::Use] : an auxiliary class to give a simple way to specify the role of a type

Note 2: the order of templates parameters to vcg::UsedTypes is unimportant, e.g:

class MyUsedTypes: public vcg::UsedType <vcg::Use<MyVertex>::AsVertexType,
                                         vcg::Use<MyEdge>::AsEdgeType,
                                         vcg::Use<MyFace>::AsFaceType>{};

is the same as:
class MyUsedTypes: public vcg::UsedType <vcg::Use<MyFace>::AsFaceType,
                                         vcg::Use<MyEdge>::AsEdgeType,
                                         vcg::Use<MyVertex>::AsVertexType>{};

Note 3: you only need to specify the type  you use. If you do not have edges you do not need 
to include vcg::Use<MyEdge>::AsEdgeType in the template list of UsedTypes.
==== the Part II will be a tiny change to the class TriMesh it self.
2010-03-15 10:42:52 +00:00
Paolo Cignoni 2a18ebd5f5 Heavily restructured component of vertex simplex. Compacted all the emptyXXXX into a single EmptyCore class. Cleaned up the interface for the optional stuff now there is a standard static function that can say if a given component is enabled or not. 2010-03-04 13:34:38 +00:00