vcglib/wrap/io_trimesh
Gianpaolo Palma 667d3034dd Fixed the indices of the PropDescriptor. 2015-10-29 13:47:21 +00:00
..
additionalinfo.h added GPL incipit 2009-05-18 14:15:15 +00:00
export.h added suppor of color in OFF format. 2008-04-15 10:38:12 +00:00
export_3ds.h Ongoing corrections of include paths to comply the new folder arrangement 2011-04-03 22:50:10 +00:00
export_ctm.h Added support for point clouds to openctm. Using an hack becouse openctm officially do not want it... 2011-10-06 14:00:54 +00:00
export_dae.h - updated collada format in order to manage alpha channel colour 2013-10-24 16:18:43 +00:00
export_dxf.h Small changes in the long long way to making meshlab and the vcglib really float/double independent 2014-06-18 10:55:09 +00:00
export_fbx.h Rolled back 2011-10-05 15:04:40 +00:00
export_field.h added SaveFaceFIELD 2014-06-22 12:27:03 +00:00
export_gts.h Updated many importer to do not use anymore the useless, deprecated, removed, etc etc <uber> 2012-10-25 13:17:47 +00:00
export_idtf.h export_idtf.h: 2014-08-09 09:50:42 +00:00
export_iv.h cr lf mismatch 2004-03-09 21:26:47 +00:00
export_obj.h export_obj.h: 2014-08-09 09:49:56 +00:00
export_off.h - added missed security control 2015-07-30 11:46:05 +00:00
export_ply.h Bug fixed in the save of the color per Face in the ASCII PLY file. 2015-10-29 10:41:21 +00:00
export_smf.h Removed garbage chars at the beginning of the file 2007-04-16 08:37:53 +00:00
export_stl.h Updated to reflect the Normal() -> TriangleNormal() change 2014-11-12 00:21:16 +00:00
export_u3d.h Added a missing typename 2014-06-27 14:47:03 +00:00
export_vmi.h Many small changes to remove useless annoying warnings. 2014-02-13 15:52:17 +00:00
export_vrml.h corrected bug in the exporting of the texture file name (removed extra space) (thnx to anonymous bug submitter) 2010-02-26 16:14:20 +00:00
how_to_write_an_io_filter.txt first version 2006-11-16 09:44:35 +00:00
import.h added minimal doc on Open. 2011-03-21 17:20:38 +00:00
import_asc.h corrected a wrong template type (CMesh0 -> MESH_TYPE) 2015-09-07 09:42:50 +00:00
import_ctm.h - from Point3f to CoordType 2014-06-27 09:58:29 +00:00
import_dae.h added small hack to better texture name managment in collada importing 2015-03-24 17:44:11 +00:00
import_fbx.h Rolled back 2011-10-05 15:04:40 +00:00
import_field.h added LoadNDF function 2015-09-14 12:04:50 +00:00
import_gts.h added typename 2014-08-27 11:38:42 +00:00
import_nvm.h Updated the some of the importers to the double/float managmaent. Now by default ascii files are read as double and if necessary downcasted to float. 2014-06-27 08:51:31 +00:00
import_obj.h Updated to reflect the Normal() -> TriangleNormal() change 2014-11-12 00:21:16 +00:00
import_off.h Added the OpenMem and OpenStream version of the OFF importer to allow generic use of the importer 2014-12-11 21:34:46 +00:00
import_out.h Improved float/double when reading ascii formats (read in double and then convert to the needed type) 2014-07-01 09:46:46 +00:00
import_ply.h Fixed the indices of the PropDescriptor. 2015-10-29 13:47:21 +00:00
import_ptx.h import_ptx.h: 2014-08-09 09:43:24 +00:00
import_raw.h Changed all the MeshType::HasSomething() into the now standard tri::HasSomething(MeshType &m) 2012-01-20 07:44:55 +00:00
import_smf.h Added comments for documentation 2006-11-21 19:23:50 +00:00
import_stl.h Added a missing #include<wrap/io_trimesh/io_mask.h> 2015-03-18 22:25:53 +00:00
import_vmi.h Many small changes to remove useless annoying warnings. 2014-02-13 15:52:17 +00:00
io_fan_tessellator.h factored out the internal fan tessellator from the obj to a generic place to be used also in other importers 2013-11-25 12:49:12 +00:00
io_mask.h Changed all the MeshType::HasSomething() into the now standard tri::HasSomething(MeshType &m) 2012-01-20 07:44:55 +00:00
io_material.h added missing includes. 2011-04-11 16:48:13 +00:00
io_ply.h corrected small bug in parsing ply files of polylines and added better error reporting 2011-12-12 23:25:39 +00:00
precision.h Added generic case 2014-10-14 09:28:28 +00:00