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create
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Removed useless include
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2014-02-18 20:18:13 +00:00 |
local_optimization
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removed a useless loop in the update cycle of the heap of the edges to be collapesed. Stupid bug pointed out by Enrico (thanks!)
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2013-01-28 15:42:24 +00:00 |
parametrization
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added initial Nrosy interpolation functions
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2014-02-16 16:36:22 +00:00 |
update
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Refactored selection face from vertices algorithms and added requiremnts for triangular mesh for the algorithm selecting vertices starting from face border flag
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2014-02-19 14:38:54 +00:00 |
attribute_seam.h
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Include header cleaning and reordering.
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2013-11-25 10:01:24 +00:00 |
autoalign_4pcs.h
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Removed useless include
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2014-02-18 20:18:13 +00:00 |
bitquad_creation.h
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Include header cleaning and reordering.
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2013-11-25 10:01:24 +00:00 |
bitquad_optimization.h
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2011-04-01 16:25:49 +00:00 |
bitquad_support.h
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Many small changes to remove useless annoying warnings.
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2014-02-13 15:52:17 +00:00 |
clean.h
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Include header cleaning and reordering.
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2013-11-25 10:01:24 +00:00 |
clip.h
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Added a bunch of 'c' to component members to clarify constant access
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2012-11-15 19:07:34 +00:00 |
closest.h
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minimal change (useless passing by reference of const intended parameters)
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2012-10-11 11:19:37 +00:00 |
clustering.h
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Cleaned up a bit for better handling of point clouds
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2013-09-11 11:11:10 +00:00 |
crease_cut.h
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harmless small refactoring
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2013-03-13 14:59:34 +00:00 |
cylinder_clipping.h
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Added standard heading comment to the newly added file.
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2013-11-28 23:39:45 +00:00 |
edge_collapse.h
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Include header cleaning and reordering.
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2013-11-25 10:40:33 +00:00 |
geodesic.h
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committed a small change to the Geodesic::Visit
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2013-11-25 12:46:30 +00:00 |
halfedge_quad_clean.h
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Ongoing Rearrangement of filepath
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2011-04-01 17:06:03 +00:00 |
hole.h
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Removed useless include
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2014-02-18 20:18:13 +00:00 |
inertia.h
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Excluded from the computation of the mass intergrals the faces with an area that is <= std num limits <scalar>::min()
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2013-07-03 21:44:39 +00:00 |
inside.h
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2011-04-01 16:25:49 +00:00 |
intersection.h
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changed IntersectionPlaneMesh to deal with different ScalarType rather then just floats
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2012-12-10 17:15:55 +00:00 |
local_optimization.h
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Rolled back
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2011-10-05 15:04:40 +00:00 |
nring.h
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Include header cleaning and reordering.
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2013-11-25 10:40:33 +00:00 |
outline_support.h
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added Outline2VecBBox method
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2013-04-03 10:02:19 +00:00 |
overlap_estimation.h
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Ongoing Rearrangement of filepath
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2011-04-01 17:06:03 +00:00 |
point_sampling.h
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Poisson sampling was ignoring the DELETED flag, so when a part of a mesh was deleted but still in memory, would sample it. added a couple of if(!(*vi).IsD()) tests in [InitSpatialHashTable], [ComputePoissonSampleRadii] and [PoissonDiskPruning].
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2014-01-21 14:59:45 +00:00 |
pointcloud_normal.h
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in the function used to compute normals for pointclouds, added a check during consensus propagation to avoid flipping normals backface w.r.t. the specified wiewposition.
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2014-01-10 13:00:09 +00:00 |
polygon_polychord_collapse.h
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Corrected a wrong behavior in case of a polychord having singularities on one side and a regular (ring) border on the other, which must not be collapsed.
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2014-02-19 09:32:35 +00:00 |
polygon_support.h
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added clear V flag at the beginning of ImportFromTriMesh function
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2013-10-03 08:21:08 +00:00 |
refine.h
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Removed useless include
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2014-02-18 20:18:13 +00:00 |
refine_loop.h
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refactored a small piece of code (the update of even vertex in refine during a debug session)
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2012-11-27 12:19:09 +00:00 |
smooth.h
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Removed useless include
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2014-02-18 20:18:13 +00:00 |
stat.h
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Added a RequireTriangularMesh
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2014-02-19 14:39:30 +00:00 |
textcoord_optimization.h
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2011-04-01 16:25:49 +00:00 |
voronoi_clustering.h
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removed a couple of forgotted debug ply exporting calls
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2014-02-13 16:30:41 +00:00 |