vcglib/vcg/complex/trimesh/update
Paolo Cignoni 349e9869cf Updated many vcg files to do not use anymore the vcg::Max(a,b) and vcg::Min(a,b). Use the std version instead. 2010-09-21 22:09:13 +00:00
..
bounding.h fixed doxygen comments according to the new vcg's doxygen comments style (please look at doxygen-comments-style.txt in the vcgrootfolder/docs) 2008-05-28 13:28:52 +00:00
color.h Updated many vcg files to do not use anymore the vcg::Max(a,b) and vcg::Min(a,b). Use the std version instead. 2010-09-21 22:09:13 +00:00
curvature.h Updated many vcg files to do not use anymore the vcg::Max(a,b) and vcg::Min(a,b). Use the std version instead. 2010-09-21 22:09:13 +00:00
curvature_fitting.h Added multiscale curvature computation (UpdateCurvatureLocal) 2010-07-23 15:48:45 +00:00
edges.h Disambiguated the origin of the ScalarType and CoordType in the simplex class. Now it derives from the type specified by the vertexRef component for the faces and from the Coord component for the vertexes. To be sure the ScalarType and CoordTypes are initialized to weird point3<bool> and char just to detect easisly when the wrong types shallow... 2010-03-18 10:02:32 +00:00
fitmaps.h added fitmaps 2010-08-05 14:24:09 +00:00
flag.h added FaceFauxCrease and other small helper for managing faux edges 2010-03-23 07:23:32 +00:00
halfedge_indexed.h ImportLocal to ImportData. Adjacencies are no more handle by ImportData, but 2010-06-16 16:29:07 +00:00
halfedge_topology.h Added methods to get the 1-ring; 2010-09-01 15:10:30 +00:00
normal.h added HasPerVertexVFAdjacency and HasPerFaceVFAdjacency. Removed 2010-06-24 12:35:37 +00:00
position.h fixed doxygen comments according to the new vcg's doxygen comments style (please look at doxygen-comments-style.txt in the vcgrootfolder/docs) 2008-05-28 13:28:52 +00:00
quality.h added a few missing include 2010-09-02 21:40:30 +00:00
selection.h Added a missing UpdateSelection :: FaceFromQualityRange 2010-09-07 10:28:45 +00:00
texture.h Added the WedgeTexRemoveNull function. Currently texture coords are kept for ALL the triangles of a mesh. The texture id is stored with each face. 2008-06-29 07:47:35 +00:00
topology.h corrected an ugly bug in the testfaceface 2010-03-26 22:53:31 +00:00