vcglib/vcg/complex/algorithms
Paolo Cignoni 45b0deb7eb Important Change: ** LastBitFlag ** now is named ** FirstUnusedBitFlag **
Corrected the name of the function allocating a user bit among the flags of the simplexes. 
Changed in ALL the simplexes (vertex, edge, face, etc) and updating functions. 
Note that the LastBitFlag should never be used by common users...
2012-07-18 09:37:32 +00:00
..
create Added extrude.h file for the creation of extruded meshes from profiles 2012-06-06 06:25:56 +00:00
local_optimization corrected harmless gcc warnings 2012-05-06 16:01:14 +00:00
parametrization small improvemnt in stat collection for voronoi atlas 2012-07-03 10:21:41 +00:00
update Important Change: ** LastBitFlag ** now is named ** FirstUnusedBitFlag ** 2012-07-18 09:37:32 +00:00
attribute_seam.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
autoalign_4pcs.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
bitquad_creation.h added SplitNonFlatQuads method 2012-07-17 19:21:46 +00:00
bitquad_optimization.h 2011-04-01 16:25:49 +00:00
bitquad_support.h added template parameter in function call 2011-12-21 16:10:30 +00:00
boundary.h 2011-04-01 16:25:49 +00:00
clean.h Corrected naming for the unreference vertices function now the func that just count the unref vert is called CountUnreferencedVertex 2012-06-28 17:21:20 +00:00
clip.h 2011-04-01 16:25:49 +00:00
closest.h SIGNIFICANT CHANGE 2012-07-06 15:24:04 +00:00
clustering.h Significant change of names to the UpdateSelection Class. 2011-12-13 10:07:00 +00:00
crease_cut.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
edge_collapse.h Added a few comments... 2012-02-25 14:40:23 +00:00
geodesic.h Geodesic: Added possibility of saving also the implict tree of the shortest path. For each vertex you can give an attribute where the function will save the 'parent' e.g. the previous vertex in the shortest path to the closest source. 2012-04-12 23:54:23 +00:00
halfedge_quad_clean.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
hole.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
inertia.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
inside.h 2011-04-01 16:25:49 +00:00
intersection.h SIGNIFICANT CHANGE 2012-07-06 15:24:04 +00:00
local_optimization.h Rolled back 2011-10-05 15:04:40 +00:00
nring.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
overlap_estimation.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
point_sampling.h Cleaned up a bit the printint stuff. Now it should collect stats in a more clean way 2012-07-02 16:31:52 +00:00
polygon_support.h Rewrote and commented the function that given a face pointer it follows the chain of non-faux edges. Now it supports the case of meshes with face with ALL edges faux (isolated faces in a polygon). 2012-05-28 11:30:37 +00:00
refine.h Added tri::UpdateFlags<MESH_TYPE>::FaceBorderFromFF(m); to the basic refine call. 2012-07-04 15:25:21 +00:00
refine_loop.h Changed all the MeshType::HasSomething() into the now standard tri::HasSomething(MeshType &m) 2012-01-25 10:23:22 +00:00
smooth.h added missing cmath include 2012-07-05 14:46:16 +00:00
stat.h Yet some other changes to the stat collecting functions for computing the average edge lenght on a mesh. 2012-07-06 09:06:43 +00:00
subset.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
textcoord_optimization.h 2011-04-01 16:25:49 +00:00
voronoi_clustering.h better comments 2012-07-03 09:14:17 +00:00