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Paolo Cignoni 64ce68dac0 * make EmptyRadius::HasRadius returns false
* make gl/Shader and gl/Program* a bit easier to use:
 - automatic object creation
 - add Uniform() overloads for vcg::Point*f types
2008-10-15 08:02:14 +00:00
apps [Namespaces changes] 2008-09-30 11:37:41 +00:00
docs Deleted hopefully the last trash files that were incorrectly added by mistake by Giuseppe Turini (who had svn access removed). PLEASE TAKE A BIT OF CARE BEFORE ISSUING A RANDOM COMMIT. 2008-06-04 12:53:29 +00:00
vcg * make EmptyRadius::HasRadius returns false 2008-10-15 08:02:14 +00:00
wrap * make EmptyRadius::HasRadius returns false 2008-10-15 08:02:14 +00:00