vcglib/vcg
Paolo Cignoni 64ce68dac0 * make EmptyRadius::HasRadius returns false
* make gl/Shader and gl/Program* a bit easier to use:
 - automatic object creation
 - add Uniform() overloads for vcg::Point*f types
2008-10-15 08:02:14 +00:00
..
complex Added IntersectionRayMesh overload function who return hit point, baricentric's coordinates and a pointer of intersected face. 2008-10-14 14:31:35 +00:00
container Add an optional per vertex radius property in occ, ocf, and IO mask. 2008-10-14 14:58:09 +00:00
math Spherical Harmonics are templatized on the number of coefficients 2008-10-08 14:01:34 +00:00
simplex * make EmptyRadius::HasRadius returns false 2008-10-15 08:02:14 +00:00
space added a missing const to grid Create 2008-10-07 06:56:26 +00:00