vcglib/vcg/complex
Marco Callieri 0ba814697c Poisson sampling was ignoring the DELETED flag, so when a part of a mesh was deleted but still in memory, would sample it. added a couple of if(!(*vi).IsD()) tests in [InitSpatialHashTable], [ComputePoissonSampleRadii] and [PoissonDiskPruning].
Seems to work, but please test it. 
Beware: there could be more places where this is needed; I only checked poisson.
2014-01-21 14:59:45 +00:00
..
algorithms Poisson sampling was ignoring the DELETED flag, so when a part of a mesh was deleted but still in memory, would sample it. added a couple of if(!(*vi).IsD()) tests in [InitSpatialHashTable], [ComputePoissonSampleRadii] and [PoissonDiskPruning]. 2014-01-21 14:59:45 +00:00
all_types.h removed useless ; 2012-10-04 20:41:28 +00:00
allocate.h Significantly improved documentation. Refactored a bit some of the Add* for better readability 2013-12-12 20:35:27 +00:00
append.h Include header cleaning and reordering. 2013-11-25 10:01:24 +00:00
base.h Added RequireCompactness to the basic exception throwing requirements that you can write at the beginning of an algorithm 2013-12-20 02:24:22 +00:00
complex.h Include header cleaning and reordering. 2013-11-25 10:01:24 +00:00
exception.h Added MissingCompactnessException to the basic vcg exceptions 2013-12-20 02:23:24 +00:00
used_types.h Include header cleaning and reordering. 2013-11-25 12:47:20 +00:00